Prince of Eckmühl
I've got an idea, but its going to be hard for me to explain, without using my hands, so please be patient!
Would it be possible, without wrecking all that which you have thus far created, to allow maps to morph from day-to-day (or week-to-week)?
The base-map, elevations and the like, would remain the same, but, as designated by the designer, a different map would take the place of the original when its summoned forth.
While similar, the new map(s) would reflect changes in topography that take place because of events which are not modeled in the game.
For instance, an air-raid could turn a town to rubble, or a partisan raid could destroy a bridge.
Or some paths could appear in a nasty old minefield!
Obviously, such a feature would require the designer to create additional maps to support the function.
Oh, and could you make the map selection random, not in terms of time, discreet/indiscreet, but which map-morph actually displays when the game calls it forth?
This may be something that you want to sleep on.
Government is the opiate of the masses.