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AE Historical Game Project. Cantona2 (allied) vs Fletcher (Jap)

 
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AE Historical Game Project. Cantona2 (allied) vs Fletch... - 4/17/2010 12:49:10 AM   
Fletcher


Posts: 3386
Joined: 10/26/2006
From: Jerez, Spain, EU
Status: offline
Hi,

After negotiating with my opponent to restart our game playing like japanese, we are both agree with a hard restricted home rules to avoid un-historicall situations.
Cantona2 is a reliable player with a large experience with WITP(Vanilla)/(AE), therefore I am very glad to test all these with him.
Any comment will be wellcomed.

House Rules agreed (with Historical Comments):

AE Historical Game Project


1. PREFACE

There are some players (myself included) who think that WitP AE is more than a game, actually closer to a simulation, but there are certain shortcomings, impossible to solve with the engine of this or any other game, and as a result, since its origins, WITP has been enriched by what has come to be known is as Home Rule (House Rules), mainly to avoid gameys.

This project aims at the implementation of a series of Home Rules to be used in our game (consisting in a set of rules that would prevent that certain conditions occur during the development of our game, or that the effects of certain strategic operations have some influence in the decisions that we will have to take (sometimes things are so absurd as to send Australian troops to New Guinea when the Japanese have landed in northern Australia).

Similarly, many players prefer a system of victory score untied to the arbitrary use the machine applies. The intention is also to provide a different perspective to the usual system of points to measure our performance under historical circumstances. We will play as military leaders but in the framework of the historical-political circumstances of the moment.

2 .- HISTORICAL CIRCUMSTANCES

Many of us know the historical circumstances which are beyond the scope of the game and which many prefer to avoid in order not to limit their capabilities during the game. The Japanese Army was deeply opposed to the Imperial Navy, this was a secular division between the two branches of the armed forces of the Empire, which forced to discard many potential measures available to the Japanese during the war. Since the very origins of the conflict the Imperial Army had as its first enemy, China and as potential enemy No. 1, the Soviets, with whom Japanese feared a confrontation after the clashes on the border of Manchuria in 1938-39.

The Imperial Army had always believed that its primary focus and the true interest of Japan lied in China and Manchuria in order to defend themselves against a feared Soviet invasion. This approach meant that support for the strategy "south" (the proposal by the Navy), which affected the conflict that would ensue from December 7, 1941 and that would be greatly influenced by the extent in which Japanese war power served the interests of the Army and its primary objective, the theater of China, and as a result the low number of divisions who were available to be used in support of these "strictly naval" operations in this new theater of war.

The senior officers of both branches of the Armed Forces professed a real animosity toward his colleagues, and this resulted in many problems (aircraft production, planning, etc....).

In January 1941 Captain Kuroshima from Planning Division of the Operations First Section proposed, during the deliberations on the planning committee chaired by Ugaki, the invasion of Ceylon, who accepted it on the condition that it would be carried out in the framework of a strategic partnership with a German offensive in the Middle East. In February, the war games were held aboard the HIJMS Yamato with the proposal of Kuroshima, which would eventually be accepted by the Naval General Staff as the naval official strategy for phase 2. Was introduced as such at the joint conference of IGHQ in mid-March and immediately rejected by the Army when it became clear that the operation depended on the supply of divisions to make the amphibious assault on Ceylon. The Navy looked for an alternative plan and returned to the first proposal of Ugaki to act in the Eastern Pacific, modified to include the possibility of a veto from the Army. I will not elaborate any further because my intention is not to teach history. After the attack of Doolittle, the final decision was the invasion of Midway along the diversionary operation in the Aleutians, which the Army had not been opposed to due to the small number of troops involved.
Also before Midway, Americans valued the opportunity to request support from a British carrier, which was immediately rejected by Admiral King due to issues of national prestige.

All this is impossible to simulate in WITP AE, however, we can use some proper tools in order to enable mechanics to allow us to represent the historical setting.
We may argue that many circumstances are already reflected by the political points cost imposed on us by WITP AE, but there are many other circumstances, as would be the case of a potential invasion of Australia, India and Ceylon by the Japanese (which should have a extra-high political cost, that is, the one necessary to overcome the opposition of high officials of the Army that dominated Japanese national politics), and the corresponding restrictions for the Allies (with an invasion of India or Ceylon would be ridiculous to send British troops outside of these scenarios already of such a great strategic importance for the United Kingdom; equally, an invasion of Australia would force the allies to take hard decisions to avoid the fatal consequences which could be represented by restrictions on the allocation of restricted units to other commands) .
Nobody should think that this is a homemade set of rules intended to maul the possibilities of the Japanese, in fact, the above is just one example among many that could be cited, so in the following section I will analyze each of the points, showing some historical details behind it.
It is not a "tunnel" through which one player is going be forced to pass, like any field commander the player will have to adapt to the circumstances of a full context. It is not logical or rational for Australian troops to be thrown into an offensive in New Guinea while the homeland is being invaded by enemy forces, as it wouldn´t be logical to spend any more political points to reallocate troops that are in Australia to other areas in the above circumstances (may redundancy serve in the above example).

3.- HOME RULES

The normal House rules to prevent anti-historical situations or gameys:

- KB will make a single attack on Pearl Harbor, and will return to Japan, if the first assault on Wake results in failure, you may transfer the returning units deemed necessary to complete a second operation.
- Americans cannot react to the landings at Tarawa, Wake and Miri (those initially planned by the Japanese) to avoid gameys (it's absurd to think that the Americans had been waiting for the Japanese in destinations unexpected). Once the first landings take place Americans are relieved from this rule (if not landings occur, by 14th of that month).
- Japanese submarines can only be equipped with the seaplane E14Y1 Glenn.
- No parachute unit portion deployments (one unit- one target)
- No submarine invasions (with one exception, Marine Rangers from SST submarines). Here it would be allowed the exceptional operation against Makin on board the USS Argonaut and USS Dolphin.
- All PT torpedo boats in a hexagon base must be in the same TF.
-Four-engine LBs cannot operate below 10,000 feet in naval attack missions.
-The selection of leaders for Naval Task Forces should be adjusted to its size (Admirals for forces of several battleships or even battle cruisers, vice admirals for very important operational forces with BB or CVs, no ASW groups with a leader other than Captain, CPT-LtCdr-Cdr)
-The Malacca Strait cannot be crossed by surface ships of the Imperial Navy until Singapore has fallen to the Japanese player.
- Tokyo cannot be bombarded with an atomic bomb.

3.1 Chinese Theater Home Rules

- It is not allowed to either side the bombardment of the industry in Chinese bases. Industry in China was mainly artisanal and any bombardment of the same does not faithfully reproduce the damage on it. The attacks against the "manpower" are allowed (if the damage causes damage to the Chinese industry is simply a reflection of the fact that the damage on the population and resources is serious enough to affect it).

- The airbases in China cannot operate with four-engine bombers. There will be a limit up to a maximum of 4 squadrons of four-engine non-Chinese (U.S.) LBs and may be operated only from aerodromes of level 6 or higher. The air support to the operational bases of these squads must be by American units.

- Chinese forces cannot go outside its borders except those assigned to the NCAC. These forces were created with the intention of re-opening the route to Burma once Rangoon fell. However, there will be restrictions to the total of Chinese forces the player may assign to this HQ (Stilwell had to suffer many tantrums due to the stubbornness of senior Chinese who only accepted receiving direct orders from his "Generalissimo" which nominally controlled the Chinese forces except those run by warlords, and with very little affinity with the American general).

The following rules must be taken into consideration:

- No Chinese troops may enter Burma until the fall of Rangoon.
- The maximum number of Chinese forces under NCAC in November 1942 must be 9 divisions. (A Chinese Corps = 3 infantry divisions)

In November 1942, Chinese and British came to an agreement for the project Anakim (an ambitious project to recover Burma and restore supply to China). At the Casablanca conference held in January 1943, U.S. strongly supported Anakim as a viable option eventually dismissed by British. From this date on all previous restrictions shall be suspended.

3.2 House Rules regarding Kwantung Army

By 1934, and following the deployment of soviet "superbombers" in the Maritime Province of Siberia, all the contingency plans in the event of a conflict with the Soviet Union underwent a major revision, which envisaged a significant growth of military forces on the border with the Soviet Union. From the 64.900 men deployed in 1931 there were 165,000 in 1935, and in 1938 incidents held at Nomonhan Changkufeng converted Soviet Union the main threat in the eyes of high-ranks in Imperial Army (the dropout rate of 28 % in 13 days of combat in Mukden deeply alarmed the Japanese military). The political main idea from that time was: "neither invade nor be invaded." The "Yamashita" commission sent to Germany in 1940 strongly recommended the motorization of the army (fact that did not suit to traditional Army leaders who relied on the infantry as a key element of combat and the Bushido code as the primary standard.) For 1941 there were 400,600 troops stationed in Manchuria that were tremendously increased to 700,000 by July the 2th!

The Imperial Conference of 2nd Of July , 1941, decided the following policy guidelines:

1. - Do not intervene in the Russo-German war.
2. - Proceed with cautious diplomatic negotiations while consolidating the secret preparations for war against the Soviet Union.
3. - If the result of the German-Soviet war was favorable to Japanese interests, the Army would opt for the "northern solution" (the invasion of neighboring areas of the Soviet Union).
The consequence of these decisions, the result of the outbreak of the war between Germany and Soviet Union would have the effect of suspending the operation "Chungking".

We're used to the idea that in WITP AE me must pay politic points to change the command of certain units before reassignment to other areas of command occurs, but this always results in the form of assault points, ignoring the artillery or planes or HQs, something totally unreal. I could continue to dwell on the topic of Japan's policy regarding the Soviet Union during the following years, but I will not elaborate any further so as not to bore you, and we will consider the following:

1. - Units should pay political points to get out of Kwantung.
2 .- Artillery units may leave up to a maximum of 1 artillery regiment or battalion regiments for every 3 regiments or equivalent units who have already paid the political price to exit Kwantung.
3. - No Kwantung HQs may leave until 1944 or until the invasion of the Mariana Islands (Operation A-Go), the occupation of Rangoon or the occupation of a base in DEI with an airfield with level 4 or higher occurs.
4.- As of June 1942 no air unit can be extracted from Kwangtung, and thereafter it can be done but up to a monthly Daitai but always keeping 4 Fighter Daitais and 8 bombers Daitais in Manchuria. This does not prevent any air operation from Manchuria to China.

Another possibility is to attack the Soviet Union, as many of you know the main Soviet spy (Richard Sorge) maintained an excellent relationship with Japanese diplomats (some of them secret supporters of the Communist Party), who provided invaluable information to Stalin (in the Battle Moscow he had “privileged” information that enabled him to know that the Japanese would not attack the Soviet Union as they had set their eyes on other interests), therefore:

1 .- If the Japanese player decides that he wants to attack the Soviet Union he will previously invade Soviet territory in any hexagon without provoking any attack, causing the activation of Soviet forces. The war may be caused but will not count on with the surprise factor.
2. - Once Soviets activated , no Japanese unit may get an HQ reassignment, except isolated units that can be evacuated by sea.

3.3 Home Rules regarding the D.E.I

1. - Dutch Air units cannot be disbanded nor can they be withdrawn.
2. - Dutch ships may operate in Indic Ocean waters or between Australia and New Guinea, but not in the Pacific.
3. - Dutch submarines can operate within the waters that lie between the South China Sea and northern Australia (the area of Sumatra, Java, Borneo, Celebes and Timor).
4. - The garrison requirements must be observed (you cannot ignore the garrison requirements for acts of sabotage before the Japanese occupation).
5.- During 1942-1943 the Allies may not conduct bombing operations against resources / oil / refineries in the DEI
6 .- The IJA Japanese units must have a minimum of 25 planning points to land in any of the enemy DEI bases.

3.4 Home Rules regarding the Philippines

1.-All American troops should have replacements OFF (It´s not logical that they receive replacements arriving from the United States).

3.5 Home Rules regarding Australia (including New Zealand)

The possibility of an invasion of Australia, taken into account by the Imperial Navy, was dismissed by the Army by the huge demand of logistics and forces (10 divisions) it required. The Japanese player may choose this option but not without paying a previous political price(time and will) , the price required should be evaluated as follows:

- The attack on Australia should wait until Timor, Ambon, Kendari, Mandanao, Batavia Soerabaja and are under Japanese control since the Japanese supply lines could have been attacked from these bases.

- The Japanese player can start landing in Australia once he has a reserve of 3000 political points. Once started, political points should be kept until the capture of all ports in northern Australia (Darwin, Wyndham-Broome-Port Hedland-Broome) (preemptive invasion option) or once Perth, or Sydney or Melbourne or Brisbane have fallen into Japanese hands (choice of long-range strategic operation). Once these goals achieved, the Japanese player will be relieved to spend those reserve political points in what he considers best.
- Additionally, IJA units to be landed on Australian territory must have a minimum of 80 preparation points (not needed for IJN ground units).

The dreaded invasion of Australia would have undoubtedly had an impact on the global war for the Allies, so consider the following:

-In case of a Japanese invasion of Australia, Allies will not be able to spend political points in any other option other than sending forces to Australia by any means or medium, whether land or air forces (with the exception of points to reassign leaders).

3.6 Home Rules regarding India

During 1942, the British authorities in India had to address the security of their main colony ("the jewel in the crown") that was a hotbed of rebellion, with an atmosphere poisoned by passive resistance and revolts. Gandhi had mobilized their followers of the Congress Party and the unwillingness of people to the British was growing. There was a fear in the British commanders that the Japanese would benefit from this circumstance (as they had effectively planned with the Indian National Army) and Wavell, commanding general of India had to dedicate 57 battalions only to maintain order. So critical was the situation that Slim had to find recruits for his reserve among venereal disease patients in hospitals in Calcutta and Barrackpore.

To be considered initially:

1 .- During 1942, no Restricted allied unit in India may change its command area.
2 .- If Japanese forces cross the border with India, all political points spent by units of the Commonwealth can only be made to send reinforcements units to India.

Now let´s consider the political price of a Japanese invasion of India.

Obviously, these rules will allow an easy conquest of Burma and the arrival to the Indian border, this is no reason to believe that the Japanese were to attempt an invasion of India that would be interpreted by Hindus as a "liberation" of their British oppressors, this idea was substantiated by the formation of the aforementioned "Indian National Army." If the Japanese player wants to take the decision to invade Indian borders before 1944 he must also have a stock of political points (just as in the case of Australia). This reserve will be of 4,000 political points and will be relieved from the obligation to maintain it at the time they fall into his hands either Calcutta or Bombay or Colombo and Trincomalee. Also, all units of the IJA that are to cross the border with India or land in Ceylon must have at least 80 preparation points.

3.7 Home Rules regarding Thailand

Thai forces collaborated in the occupation of the eastern areas of Burma, therefore let´s consider:

1. - Thai ground forces may carry out guarnition tasks stationed at bases in Burma no more than 3 hexes from the Thai border.
Under pressure from the Japanese, Phibun regime declared war on Great Britain and the United States in January 1942, but the Thai ambassador in Washington, Seni Pramoj, refused to hand over the declaration to the government of US, which in turn did not declare war on Thailand.

Therefore:

2. - The territory of Thailand shall not be violated in any way by the U.S. armed forces. British are exempt from this rule.


3.8 Restrictions on the Royal Navy

The Royal Navy was vigilant for the interests of the British Empire and its Condominium and its interests in the Pacific were almost nil.

Therefore:
1. - Until September 1942 no high-value (HV) units (consider CV, CVL, BB, BC) will operate in the Pacific (except for repairs, transit to ports in US and return from them).
2. - From January 1943 a single high-value naval unit could operate in the Pacific (as happened with HMS Victorious in the Solomon campaign, which operated alongside the USS Saratoga)
3. - From 1945 onwards the Royal Navy can operate freely in the Pacific (creation of the Pacific Fleet under U.S. command).

3.9 Restrictions on the US

1. - In case of a invasion in Hawaii, all reassignments of restricted troops will be to operate in Hawaii.
2. - The high-value vessels of the Pacific Fleet (BB, CV) will operate only between the West Coast and Hawaii until Hawaii islands are fully recovered.

It is hardly conceivable that American interests were to be set on another goal different from the recovery of their own territory before thinking about the interests of its allies.

Home Rule 3.10 relating to air warfare

No air night attacks with <50 moonlight before 1943
Night bombing can only be made at or above 3,000 feet.


Thanks to Aristoteles for a correct translate from spanish to english.

Fletcher

EDIT: New House Rule -3.10-
EDIT: New House Rules -See page 8, post 229- . Thanks to Seydlitz.

< Message edited by Fletcher -- 5/19/2010 5:15:50 PM >


_____________________________



WITP-AE, WITE
Post #: 1
RE: AE Historical Game Project. Cantona2 (allied) vs Fl... - 4/17/2010 1:27:10 AM   
Fletcher


Posts: 3386
Joined: 10/26/2006
From: Jerez, Spain, EU
Status: offline
FROM: VADM Nagumo, Chuichi. 1st Air Fleet CinC (KIDO BUTAI). Aboard HIJMS KAGA.
TO: ADM Yamamoto, Isoroku. Combined Fleet CinC. Kure Naval Yard. Honshu.
SUBJECT: Air Raid over Pearl Harbor.
DATE: Dec 7th 1941.

(1)Enclosure: Losses Report from CDR Akira, A., Flight Commander on Raid.

I am proud to announce a great Victory for our Empire. Total surprise was reported by our Flight Co. over enemy base (Tora, Tora, Tora message was received aboard Kido Butai ships from Flight Co). At 07.55Z our aircrafts launched a massive strike over docked ships on Pearl Harbor.

At early morning 144 B5N2 with 123 D3A1 escorted by 68 A6M2 take off from our Carriers. Near two hours later, about 07.55Z (LT) first torpedoes struck against enemy Battleships in the Battle Row.

Hickam AF was smashed by our bombs, runway is completely destroyed. Our pilots reporting 56 enemy aircraft destroyed at ground.

At Pearl, our torpedo-bombers crewmen reports 3 enemy battleships sunk (Oklahoma, Arizona and Tennessee), with 1 minelay-destroyer (Pruit) and 1 PT-boat.
Another 5 Battleships are heavily damaged (Nevada, WVirginia, Pennsylvannia, California and Maryland), 2 heavy cruisers and 5 light cruiser was damaged, 7 destroyers and 2 submarines reported hits too.

CDR. Otani, Kiyonori, Advanced Force CinC (Submarines) reporting SSX Ha-24 get one torpedo hit on USS West Virginia. 5 SSX HA midgets have been lost.

(1) CDR Akira, A. Flight Co (HIJMS Zuikaku)Lost Report:

HIJMS AKAGI: 1 A6M2 lost WOff and 4 A6M2 lost by enemy Flak. 1 A6M2 damaged.
HIJMS KAGA: 3 B5N2 lost WOff and 3 B5N2 lost by enemy Flak. 4 B5N2 damaged.
HIJMS SORYU: 1 D3A1 lost by enemy Flak. 1 B5N2 lost WOff and 2 B5N2 downed by enemy Flak.
HIJMS HIRYU: 1 D3A1 lost by enemy Flak. 1 D3A1 damaged.
HIJMS SHOKAKU: 1 B5N2 damaged.
HIJMS ZUIKAKU: No losses.

(Total: 16 aircrafts destroyed -5 A6M2, 9 B5N2, 2 D3A1- with 7 other damaged)

LONG LIFE TO EMPEROR !
END //




Attachment (1)

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WITP-AE, WITE

(in reply to Fletcher)
Post #: 2
RE: AE Historical Game Project. Cantona2 (allied) vs Fl... - 4/17/2010 1:57:07 AM   
JeffK


Posts: 5229
Joined: 1/26/2005
From: Back in the Office, Can I get my tin hut back!
Status: offline
Good Luck Fletcher & Cantona,

Your HR look interesting, others could be added but give these a try first.


_____________________________

Interdum feror cupidine partium magnarum Europae vincendarum

(in reply to Fletcher)
Post #: 3
RE: AE Historical Game Project. Cantona2 (allied) vs Fl... - 4/17/2010 2:09:44 AM   
Fletcher


Posts: 3386
Joined: 10/26/2006
From: Jerez, Spain, EU
Status: offline
FROM: LGen Homma. XIV Army Co. In route to Aparri -Luzon-
TO: Gen.Sugiyama. Hajime. IGHQ. Tokyo.
SUBJECT: Phillipine Island Campaign Report.
DATE: Dec 7th, 1941

After landings at Bataan Island, Sasebo 1st SNLF have been shipped aboard APDs Amakaze, Shimakaze and DD Tachikaze to head to Camagüin I. CM Shirataka have been sent from Takao to minelay Batan Island at once.

Destroyers HIJMS Inazuma and HIJMS Ikazuchi have been detached from main body to patrol in ASW duties between Bataan Island and Aparri to cover our landings from enemy sub threat.

4 TORPEDO BOATS (HIJMS Chidori, HIJMS Manazuru, HIJMS Hatsukari, HIJMS Tomozuru) have been sent to Vigan to patrol in Anti-PT rol to protect landings at this base.

Ku K-1 Det (7 G3M2) have been deployed at Batan Island AF to be ready for ASW duties tomorrow.
AV Sanuki Maru have been docked at Batan Island and her float planes group deployed at Batan I.

Tomorrow Aparri landing force will arrive to this port with Tanaka Det and 28th / 40th JAAF Bns. Second Group (XIV Army HQ with Arty/Eng elements) will arrive tomorrow or day after tomorrow under heavy surface cover (DESRON 5).

After Aparri will falls in our hands I will order to deploy there our 14th JAAF Coy & 14th JAAF Bn. 14th JAAF Bn will be based at Tuguegarao and 14th JAAF Coy will be based at Cabanatuan when both falls in our advance to Manila.

I am awaiting news from Vigan (I & II) Landing Forces. Kanno Det will advance to Bayombong to join with Tanaka Det and XIV Army´s Arty. Group II (47th Inf Reg, 48th Arty Reg, 48th Engineer Regt, 48th Recon Regiment and 4th Tank Regiment) will advance to San Fernando and will await to Group III (1st, 20th and 26th Recon Regiments from Manchukuo)to advance to Lingayen.

When Vigan falls, 48th JAAF Bn will be shipped at Takao to the former base to deploy 5th Air Div close support units. After San Fernando falls 4th Base Force will be transfered from Formosa.

Mauban Landing Force (20th Infantry Regiment, 16th Recon Regiment and 16th Engineer Regiment) have been detached from Vigan (III) landing Force at Amami Oshima and will head to Batan Island to rendezvous with surface escorts.

After first phase of landings, 65th Infantry Brigade and 7th tank regiments will be shipped to land at Batangas, coordinating with Mauban column.

5th Air Division Special Orders for Luzon Campaign:

5th Air Division HQ will be transfered by air transport to Aparri (motorized support shipped) by 11st Tpt Chutai and 13rd Spc Tpt Unit-B (both based at Taichu at start).

24th Sentai will be deployed after Aparri falls (36 Ki-27b)
52nd I.F.Chutai (Ki-51) with 74th I.F.Chutai (Ki-36) will be deployed at Tuguegarao after 14th JAAF AF Bn will reach this location.
8th Sentai Det-A with Ki-15II will be transfered to Cabanatuan when 14th JAAF AF Coy will be deployed there.
14th Sentai (Ki-21-IIA) with 16th Sentai (Ki-30) will be transfered to San Fernando when 4th Base Force will land at this base.

Imperial Japanese Navy special orders in the area:

DESRON 5 will cover Aparri Landings
DESRON 4 will head to Batan-Batangas area to be deployed like Luzon Blockade Force.
CRURON 16 will be our Hong Kong Blockade Force (HIJMS Ashigara, HIJMS Maya, HIJMS Kuma and 2 DDs)

3rd Ku S-1 and 3rd Ku S-1 Det B will be deployed at Vigan when AF will be ready to air superiority misions against Clark and Manila AFs. When total air superiority will be get, this unit will be transfered to 23rd Air Flotilla.

Mindanao Report

Det Kimura with 1st Naval Construction Bn will head to Cagayan like First Cagayan Landing Force escorted by Nagara Flotilla. 1st Kure SNLF will landing at Surigao. Kimura Det will be releved by I/33rd Bn (from Amami Oshima).

After Surigao falls, 9th JNAF Coy will be shipped at xAK Taihei Maru at Babeldao to support anti-PT and naval search ops from 16th Ku T-1 Hikotai (E13A1). When this support unit will arrive, 1st Kure will march to Oroquieta.

When Cagayan falls, orders to transfer 21st Air Flotilla from Formosa will be dispatched (with air complements from Kanoya Ku K-1 and Toko Ku-1 Det).

Miura Det (33rd Inf Reg) aboard xAK Kyusyu Maru and 146th Infantry Regiment (xAP Hakone Maru, CM Itsukushima) will head to Davao. Miura will be Davao´s garrison and 146th will advance to Malaybalay.

After Davao falls in our hands, 2nd Base Force will be shipped at Takao to this port.

2nd Kure SNLF will landing at Dadjanjas aboard xAK Teiryu Maru, after it will land at Cotabato, Dumanquillas, Zamboanga and Oroquieta.

RADM Takagi, Takeo reporting a sucessful air raid over Davao with an enemy AVD sunk by our B5N2. Ryujo TF is heading South west to seal Sulu Sea.

Nagara Flotilla will cover landings with Ryujo TF like indirect protect.

Kawai Det (A5M4) have been detach from Peleliu to Babeldaob in CAP mission to protect this port from enemy B-17 threat.

LONG LIFE TO EMPEROR !

END //








Attachment (1)

_____________________________



WITP-AE, WITE

(in reply to Fletcher)
Post #: 4
RE: AE Historical Game Project. Cantona2 (allied) vs Fl... - 4/17/2010 2:10:41 AM   
Fletcher


Posts: 3386
Joined: 10/26/2006
From: Jerez, Spain, EU
Status: offline

quote:

ORIGINAL: JeffK

Good Luck Fletcher & Cantona,

Your HR look interesting, others could be added but give these a try first.



Thanks JeffK
Any Comments about H.R. will be wellcomed. Thanks a lot for posting.
Best wishes
Ramón

_____________________________



WITP-AE, WITE

(in reply to JeffK)
Post #: 5
RE: AE Historical Game Project. Cantona2 (allied) vs Fl... - 4/17/2010 2:38:36 AM   
topeverest

 

Posts: 2427
Joined: 10/17/2007
From: Houston, TX - USA
Status: offline
Fletcher,

Good luck. I will watch this AAR with intent and interest.

BANZAI!!!!!

_____________________________

Andy M

(in reply to Fletcher)
Post #: 6
RE: AE Historical Game Project. Cantona2 (allied) vs Fl... - 4/17/2010 2:43:40 AM   
Fletcher


Posts: 3386
Joined: 10/26/2006
From: Jerez, Spain, EU
Status: offline
FROM: LGEN Yamashita, Tomoyuki. XXV Army CinC. Off Singora -Thailand-
TO: GEN. Terauchi, Hisaichi. Southern Area Army HQ. Saigon -Indochina-
SUBJECT: Malaya campaing Report.
DATE: DEC 7th, 1941.

Group IV units (55th & 114th Inf Regiments, 18th Arty Regt, 3rd F.A. Regt) will await to Kota Bahru falls in our hands to strategic move to this base from Singora.

Group I and II (XXV Army HQ, 41st & 11st Infantry Regiments, 1st Tank Regiment, and 5th Engineer Regiment) will advance to Alor Star with 1st Tank like advance guard.

11st Shipping Regt will stand at Singora until all landings will be completed. When finished, unit will be shipped to Indochina to support Miri landings.

Three Engineer Regiments (4th, 15th and 23rd) will await like Reserve to move where they will be needed.

91st Naval Guard Unit will planning to GeorgeTown to be the permanent garrison for this base (will be our advance submarine base in the Indian Ocean).

56th Infantry Division´s unit at Patani will advance to Kota Bahru to join 18th Div elements like eastern flank of XXV Army.
42th Infantry Regiment will march to Alor Star to join with 5th Div.

At Kota Bahru we will attack tomorrow under a heavy naval and air support. When Kota Bahru falls we will march to Temuloh.
14th Tank Regiment and Imperial Guards Division have been ordered to strategic move to Singora.

7th JAAF Base Force have been dispatched from Kompong Chhnang to strategic move to Singora.
3rd Air Division with 27th & 35th JNAFF AF Bn will move from Kompong Trach to Phnom Penh, when reach this location will be deployed at strategic move to trasfer to Kota Bahru. When this units have been deployed, 59th Sentai (Ki-43Ia) and 75th Sentai (Ki-48Ib) (both from Kompong Trach) and 12nd Sentai (Ki-21IIa) (from Phnom Penh) will be transfered to support 25th Army advance.
Moreover, after Kotha Bahru falls, will be transferd 62nd and 93rd JAAF Bns from Kompong Chhnang. When these units reach Kota Bahru and combat deployed, 27th Sentai (Ki-51) and 62nd Sentai will be transfer (Ki-21IIa).
When completed repairs at Kota Bahru AF, 64th Sentai will be transfer with 32 Ki-32Ib to fight for air supperiority over Malaya skies.
After Alor Star falls and AF repaired, by strategic move will be transfered 15th and 17th JAAF AF Bns (Kompong Chhnang), and when these units reach Alor Star, 70th I.F.Chutai with Ki-15-IIa, 90th Sentai with Ki-48Ib and 64th Sentai will be deployed there.

Special Orders for IJN ships at Malaya Area:

CM Hatsutaka will minelay Singora to cover landings from enemy sub threat.
CRURON 7 (Rear Admiral Takeo Kurita) will be retired to Cam Ranh Bay to support Brunei landings.

Heavy Cover Force will bombard enemy positions tomorrow morning.

Special Report from RADM Matsunaga (22nd Air Flotilla HQ at Saigon):

"Today, our aircrafts have sunk two enemy battleships, identified like BB PRINCE OF WALES and BC REPULSE. Enemy CAP over ships with 7-9 Buffalos. 25 G3M2/G4M1 were destroyed (18 A2A, 4 Flak, 3 WOff)to get this amazing victory over Royal Navy. From all destroyed aircrafts, one damaged G4M1 does not return and 1 G3M2 crashes on return leg (pilot KIA). Another damaged G3M2 from chitose Ku K-1 is missing Enemy surface threat in this theatre is dissapear."

Toko K-1 Det with H6K4 have been ordered to be redeployed at Indochina to be transfered to 21st Air Flotilla (Formosa --> Mindanao Ops)

LONG LIFE TO EMPEROR !

END //





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< Message edited by Fletcher -- 4/17/2010 2:44:29 AM >


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WITP-AE, WITE

(in reply to Fletcher)
Post #: 7
RE: AE Historical Game Project. Cantona2 (allied) vs Fl... - 4/17/2010 2:45:16 AM   
Fletcher


Posts: 3386
Joined: 10/26/2006
From: Jerez, Spain, EU
Status: offline

quote:

ORIGINAL: topeverest

Fletcher,

Good luck. I will watch this AAR with intent and interest.

BANZAI!!!!!


Thank you very much Topeverest. You are wellcomed!
Best of wishes
Ramón

_____________________________



WITP-AE, WITE

(in reply to topeverest)
Post #: 8
RE: AE Historical Game Project. Cantona2 (allied) vs Fl... - 4/17/2010 3:03:46 AM   
Fletcher


Posts: 3386
Joined: 10/26/2006
From: Jerez, Spain, EU
Status: offline
FROM: VADM Kondo, Nobutake. 2nd Fleet HQ. Takao -Formosa-
TO: ADM Yamamoto, Isoroku. Combined Fleet HQ. Kure Naval Yard -Honshu-
SUBJECT: Borneo landings.
DATE: Dec 7th 1941.

Brunei Landing Force I (I & II/81st NGU) will be shipped at AK Kaga Maru and AP Kobe Maru to head Brunei when CRURON 7 will arrive to CamRanh Bay from Malaya eastern coast.
Brunei Second Landing Force with 1st Sasebo SNLF Coy will be shipped at XAK Maebas maru when Brunei falls to be the garrison unit.
Brunei Third Landing Force with 8th JAAF Coy (xAK Teisen Maru) will await to Brunei falls to be transfered at this port.
Kudat Landing Force with 2nd Sasebo Coy will be shipped at XAP Hanokesan Maru and will departure when all Brunei Naval Expeditionary Forces will be ready to begin ops.

Miri 1st Landing Force with I/124th Inf Bn will await to Miri 2nd Landing Force with I, II and III/90th Infantry Bns from Machukuo (this units have been orderer to strategic move to Fusan and there will be shipped at XAP Palao Maru, XAP Kowa Maru and XAP Kasado Maru and escorted by 4 IJN Destroyers: HIJMS Karukaya, HIJMS Fuyo, HIJMS Asagao and HIJMS Minekaze).

The 3rd Miri Landing Force will be shipped at XAP Hakusan Maru (2nd Yokosuka SNLF) and XAK Meiu Maru (4th nav const Bn) wehn the base will falls in our hands.

4th Miri Landing Force with 97th JAAF Bn shipped at XAK Zyunyo Maru and XAK Daigen Maru will head to Miri when the base falls.

Kuching First Landing Group will await to Brunei - Miri ops will be completed and coordinate their ops with Kuching Second Landing Group (from Honshu) escorted by Combined Fleet ships (CVL Zuiho, CVL Ryujo, BBs Nagato and Mutsu, several cruisers and destroyers). 22nd Air Flotilla air units will cooperate as close as possible in these landings.

After falls of Kuching, 22nd Air Flotilla will be redeployed there to support D.E.I ops.

Singkawang Ops will be coordinated with Kuching landings.

Special Orders for IJN units:

CruRon 7 will be rearmed and resupplied at Cam Ranh Bay and will sail to cover Miri landings.
CVL Zuiho escorted by CL Kiso, DD Kamikaze, DD Okikaze, DD Mikazuki and DD Yakaze will departure tomorrow from Kure/Kagoshima to head Cam Ranh Bay and support Miri Ops.

When Miri falls and 97th JAAF Bn will be deployed there, Yamada Det S-1 will be transfered (A6M2) with Yamada Det T-1 (C5M2)

LONG LIVE TO EMPEROR !!

END //





Attachment (1)

< Message edited by Fletcher -- 4/17/2010 3:04:59 AM >


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WITP-AE, WITE

(in reply to Fletcher)
Post #: 9
RE: AE Historical Game Project. Cantona2 (allied) vs Fl... - 4/17/2010 3:30:54 AM   
Fletcher


Posts: 3386
Joined: 10/26/2006
From: Jerez, Spain, EU
Status: offline
FROM: ADM. NAGANO, RENGO KANTAI C-IN-C. IGHQ. TOKYO.
TO: ADM. YAMAMOTO, COMBINED FLEET HQ. KURE NAVAL YARD.
SUBJECT: SOUTH SEAS PLANNING.
DATE: DEC 7TH 1941.

TOP SECRET

(1) Guam-Rabaul Landings
(2) Port Moresby Landing Force
(3) Horn Island Landing Force
(4) Kavieng Landing Force
(5) Shortlands Is Landing Force
(6) MIlne Bay Landing Force
(7) Munda Landing Force
(8) Special orders for IJN Attached Units.

(1) Guam-Rabaul Landing Force:

Group I with 15th Base Force and 144th Infantry Regiment will alnding at Guam. Base Force will garrison this base and Infantry Regiment will be shipped to Rabaul with the heavy cover of Goto Cruisers.

Group II with 8th Base Foze from Maizuru will be shipped at XAK Seia Maru, XAK Momokawa Maru and AMC Nosiro Maru and will join with Port Moresby Landing Force at Osaka. This Base Unit will be sent to Rabaul.

(2) Port Moresby Landing Force:

Group I

4th Infantry Division
28th Shipping engineer Regiment

Group II

11st Air Fleet HQ.

4th Infantry Division will be shipped and joined with supporting forces to transit to South Seas. 11st Air Fleet HQ will be transfered when P.Moresby falls in our hands.

Kido Butai and Fleet Special Train TF will join with Main body ETA Dec 19th 1941.

(3) Horn Island Landing Force

2nd SNLF Ind Coy
32nd JAAF Coy

2nd SNLF Ind Coy will be shipped at Truk aboard XAKL Kanaiyama Maru and will coordinate movements with Port Moresby main body. After captured, 32nd JAAF Coy will deployed at Horn island from Takao.

(4) Kaviend Landing Force

I/66th NGU
6th JNAF Unit

6th JNAF Unit will be shipped at Yokohama aboard XAK Yamahuku Maru heading Truk and awaiting Kavieng falls to be transfered to this base.

(5) Shortlands Islands Landing Force

II/66th NGU
10th JNAF Unit (11st Air Fleet)

10th JNAF AF Unit will be shipped on XAK Kozui Maru (from Nagoya) at Hamamatsu and heading South Seas to join to main body-

(6) Milne Bay Landing Force

Group I

1st Maizuru SNLF

Group II

8th JNAF AF Unit (11st Air Fleet)

Group III

44st Road Construction Coy (Babeldaob)

8th JNAF AF Unit will be shipped at Toyama on XAK Nitisan Maru (from Niigata) and will head South Seas to coordinate moves with main body. 44th Road Construction Bn will be shipped when ships available.

(7) Munda Landing Force

III/61st NGU
7th JNAF AF Unit (11st Air Fleet)
42nd Road Cons Coy.

III/61st will be shipped at Babeldaob aboard XAKL Kidokawa Maru and will head to join with main body at South Seas. 7th JNAF AF Unit will be shipped at Shimizu on XAK Asakaze Maru and will rendezvous with main body. 42nd Road Cons Coy will be availabe at Babeldaob ready to be shipped when shipsb be available.

(8) Special Orders for Combined Fleet Units:

1st Air Fleet (KB) units will be rearmed and resupplied at Kure. Aircrafts and pilots reemplacements will be taken there. After it, KB will rendezvous with main body to head south.

Replenishment Special TF will follow KB.

HIJMS Fuso, HIJMS Hyuga, HIJMS Ise with HIJMS Yura and HIJMS Chiyoda will departure from Kure escorted by destroyers Wakatake, Kuretake, and Sanae and will rendezvous with HIJMS Yamashiro, DD Sawakaze and DD Yukaze from Yokohama. All ships joined will rendezvous with P.Moresby Landing TF.

XAP Katori Maru (from Matsuyama), XAP Suwa Maru (from Tokuyama), will join to XAP Buenos Aires Maru and XAP Asama Maru (docked at Osaka) to ship 4th Division.

28th Shipping Engineer Regt will be shipped at XAP Kanzyu Maru at Ominato and escorted by HIJMS Shiratsuyu, HIJMS Shigure, HIJMS Yugure and HIJMS Ariake to rendezvous with P.Moresby landing Force.

When 11st Air Fleet will be deployed at P.Moresby, air units from 21st, 22nd and 23rd Air Flotilla will be re-attached to be under 11st Air Fleet command.

END //

Goto´s Cruisers (HIJMS Kako, HIJMS Furutaka, HIJMS Aoba and HIJMS Kinugasa) with Guam Landing Force will smash Guam and after it will head to south to support 144th Infantry Rgt landings at Rabaul.







Attachment (1)

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WITP-AE, WITE

(in reply to Fletcher)
Post #: 10
RE: AE Historical Game Project. Cantona2 (allied) vs Fl... - 4/17/2010 5:22:12 AM   
CarnageINC


Posts: 2010
Joined: 2/28/2005
From: Rapid City SD
Status: offline

(in reply to Fletcher)
Post #: 11
RE: AE Historical Game Project. Cantona2 (allied) vs Fl... - 4/17/2010 8:56:03 AM   
Fletcher


Posts: 3386
Joined: 10/26/2006
From: Jerez, Spain, EU
Status: offline
FROM: GEN Hata, Shunroku. China Expeditionary Army. Nanking. China.
TO: GEN Sugiyama, Hajime. IGHQ. Tokyo.
SUBJECT: China report.
DATE: Dec 7th, 1941.

(1) Wenchow Offensive:

The main column with my own HQ (from Nanking), XIII Army HQ with 4th Mortar Bn (from Shanghai) and A & B Brigades from 17th Division will march by coast road to Wenchow to join with "Nanchang" and "Hangchow columns. Both columns will advance to capture Chuhsienh, the former with 12nd Mixed Brigade and second one with Brigade A from 22nd Division.

(2) Kwangchowang Operation:

Kyuko Naval Guard unit have been orderer to strategic mode to Shangai. There will be transfer to South Area Army (provisionally) to landing at Kwangchowang. Naval units to secure transit will be provided by China Area Fleet.

(3) Ichang Relieve Operation:

20th mixed Brigade will launch a mopping-up operation to clean our rearguard between Hankow and Sinyang from bandits. When freed will be ready for Loyang Operation.

1st Relieve Column with 9th Armoured Car Coy and 13rd Tank Regiment will march to Ichang like reinforcements. 2nd Relieve Column with backbone of 11st Army will advance with HQ of this Army, 58th Infantry Regiment, 51st Mnt Gun Arty Bn, 2nd Mnt Gun Regt, and 14th & 15th F.A. Regiments.
Enemy will be soften with arty fire as necesary. When bandits will fly then our Arty Units and XI Army HQ will join with the Wenchow Column to march to Changteh.

(4) Changteh offensive:

6th Infantry Division (crack troops) will march from Wenchow to Ichang and will advance to capture Changteh supported by XI Army Arty and Tanks elements.

(5) 1st Army Offensive:

Main Column, with 1st Army HQ, 41st & 37th Infantry Divs and 6th F.A.Regtiment will march to get a bridgehead between Loyang-Sian railway and isolate the former base. Second Column with 16th Mixed Brigade reinforced with 11st F.A. Regiment (from Tientsin) will capture Tiaotso. 11st and 12nd Infantry Regiments (crack units) will clean-up bandits at railway links between Tantung - Taiyuan.

When all collumns get their first objetives and Ichang will be relieved, forces from XIII Army will be transfered to this theatre to advance to Nanyang, the main objetive where our troops will arrise an bomber capable AF to threat Chungking.

LONG LIVE TO EMPEROR !

END //




Attachment (1)

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WITP-AE, WITE

(in reply to CarnageINC)
Post #: 12
RE: AE Historical Game Project. Cantona2 (allied) vs Fl... - 4/17/2010 9:12:18 AM   
Fletcher


Posts: 3386
Joined: 10/26/2006
From: Jerez, Spain, EU
Status: offline
FROM: GEN Umezu, Yoshijiro. Kwantung Area Army HQ. Changchun. Manchukuo.
TO: GEN Sugiyama, Hajime. IGHQ. Tokyo.
SUBJECT: Kwantung Area Army Report.
DATE: DEC 7TH, 1941

Orders have been dispatched to I, II and III/90th Infantry Bns in the soviet eastern border to move to Fusan by strategic and be shipped there to redeploy with XVI Army. All three Bns with 100 pre-planning points to Miri.

Moreover, 1st, 20th and 26th Recon Regiments (from 4th Army) have been dispatched to Fusan to be transfered and shipped at once. These units will join to Luzon campaign with 100 pre-planning points over their main target (Lingayen). 20th Recon Regt will be shipped tomorrow at Keijo aboard XAK Camberra Maru.

To support antisubmarine warfare Ops in Yellow Sea, following units will be moved to Korea AFs:

-3rd FF Construction Coy from Anshan to Chinnampo. There will work to level up our AF.
-31st Road Const Coy from chanchum to Gunzan to works on level up our AF.
-40th Const Coy from Chanchum to Keijo to works on level up our AF.
-51st Const Coy from Chanchum to Masan to works on level up our AF.
-52nd Const Coy from Chanchum to Chinhae to works on level up our AF.

-14th JNAF AF Unit from Genzan to Gunzan
-10th JNAF Bn from Kanko to Masan in strategic move and then will move to Moppo
-26th JAAF AF Bn from Rashin to Chinnampo
-30th JAAF AF Bn from Kanko to Kaishu
-46th JAAF AF Bn from Kiamusze to Chinhae
-53rd JAAF AF Bn from Kiamusze to Keijo
-209th JAAF AF Bn from Taonan to Keijo

-2nd Air Division HQ will support air ASW ops from Gunzan.

Training air ops will be intensified in our Hikotais.

LONG LIVE TO EMPEROR !!
END //

_____________________________



WITP-AE, WITE

(in reply to Fletcher)
Post #: 13
RE: AE Historical Game Project. Cantona2 (allied) vs Fl... - 4/17/2010 10:09:25 AM   
Fletcher


Posts: 3386
Joined: 10/26/2006
From: Jerez, Spain, EU
Status: offline
FROM: Tojo, Hideki. Minister of War. Tokyo.
TO: Board of Marshalls and Admirals. IGHQ. Tokyo.
Marquis Kido, Lord Keeper of Prival Seal. Imperial Palace.
SUBJECT: Air & Naval Production
DATE: Dec 7th 1941.

Several strategic meassures will be taken at once to improve our war economy:

(1)Naval Buildings:

-CV Shinano have been cancelled to avoid her forbidden cost (246.490 H.I).
-CV Amagi and CV Unryu have been acelerated.
-K6 and KS Type Submarines would be cancelled if necesary to improve our Naval Buildings.

(2)Engine Production:

-Hitachi Early have been stopped at once. Ki-36 will be produced as long as there are engines at pool.
-Kawasaki Early have been stopped at once. Ki-32 will be produced until engine pool will be empty.
-Nakajima Kotobuki have benn stopped at once. Ki-27b will be produced until engine pool will be empty.
-Kajaba Argus stopped.
-Ha32, Ha33 and Ha35 engines have been increase in one and will be increase at one daily until we get our 1942 exercise objetives:

3.370 Nakajima Ha-35 to satisfy our target in Fighters at service (Ki-43Ic and A6M2).
1.296 Nakajima Ha-35 to satisfy our target in B5N2 and Ki-48Ib production at 1942.
250 Nakajima Ha-35 to satisfy our target in Ki-44 that will be produced from 8/42.
2.382 Mitsubishi Ha-33 to satisfy our target in G3M2, D3A1 and H6K4 production.
2.394 Mitsubishi Ha-32 to satisfy our target in G4M1 and Ki-21s.

1942 engine target: 9.682 aircraft engines (175.056 H.I)

(2)Aircrat Production (42 exercise):

2.252 A6M2 -Dec 41 (50), Jan 42 (80), Feb 42 (112), March 42 (142), Apr 42 (172) May to Dec (212/monthly)-
254 Ki-27b -Dec 41 (30), Jan to August 42 (25/montly), Sept 42 (24)-
1.138 Ki-43s -Dec 41 (20), Jan 42 (42), Feb 42 (76), March to Dec 42 (100)
550 G3M2 -Dec 41 (15), Jan to Dec 42 (46/monthly).
718 D3A1 -Dec 41 (10), Jan 42 (40), Feb 42 (58), March to Dec 42 (60).
150 H6K4 -Dec 41 (6), Jan to Dec 1942 (12/monthly)-
625 G4M1 -Dec 41 (25), Jan to Dec 1942 (50/monthly)-
572 Ki-21-IIa -Dec 41 (20), Jan to Dec 1942 (46/montly)-
40 E14Y1 -9 montly from Dec 41 to March 42-
80 A6M2-N - (Apr 42 to Jan 43 -8/monthly-)

F1M2 have been stopped.
Ki-51 have been stopped for two-three months to save H.I.s (if would be produced, changes will be taken at engine outcomes)









Attachment (1)

< Message edited by Fletcher -- 4/22/2010 11:09:39 AM >


_____________________________



WITP-AE, WITE

(in reply to Fletcher)
Post #: 14
RE: AE Historical Game Project. Cantona2 (allied) vs Fl... - 4/17/2010 10:52:44 AM   
Fletcher


Posts: 3386
Joined: 10/26/2006
From: Jerez, Spain, EU
Status: offline
FROM: ADM Nagano, Rengo Kantai C-in-C. IGHQ. Tokyo.
TO: VADM Ozawa, Yoshiburo. Southern Fleet. Saigon. Indochina.
SUBJECT: Convoy System
DATE: Dec 7th, 1941.

Following hulls figures have been attached to Convoy System to improve our merchant sealift capacitiy to Metropoli:

-09 Aden Class Cargo ships will load 246.780 tons/monthly (Resources) from Takamatsu to Kobe.
-12 Aden Class Cargo ships will load 274.200 tons/monthly (Resources) from Hakodate to Ominato.
-09 Aden Class Cargo ships will load 82.260 tons /monthly (Resources) from Tsingtao to Shimonoseki
-09 Aden Class Cargo ships will load 246.780 tons/monthly (Resources) from Nagasaki to Shimonoseki
-09 Aden Class Cargo ships will load 82.260 tons /monthly (Resources) from Chinnampo to Shimono.
-09 Aden Class Cargo ships will load 123.390 tons/monthly (Resources) from Keijo to Shimonoseki.
-12 Aden Class Cargo ships will load 164.520 tons/monthly (Resources) from Port Arthur to Shimono.
-09 Aden Class Cargo ships will load 41.130 tons /monthly (Resources) from Hangchow to Shimonoseki
-09 Aden Class Cargo ships will load 123.390 tons/monthly (Resources) from Shangai to Shimonoseki.
-12 Kasu-D Class Freighters will load 44.760 tons/monthly (Resources) from Sakhalin to Toyama.
-33 Daigen Class Freighters will load 447.490 tons/monthly (Resources)from Fukuoka to Shimonoseki.
-10 Gozan Class Cargo ships will load 149.700 tons/monthly (Resources) from Matsuyama to Tokuyama.
-16 Akasi D Class Cargo ships will load 259.200 tons/monthly (Resourc.)from Sapporo to Hirosaki.
-17 Ehime Class Cargo ships will load 262.480 tons/monthly (Resources) from Sapporo to Hirosaki.
-22 Miyati Class Cargo ships will load 144.342 tons/monthly(Resources) from Kushiro to Sendai.
-4 Gozan Class Cargo ships will load 78.400 tons/monthly (Resources) from Fusan to Shimonoseki.

This system will provide 2.846.232 tons of resources at Honshu with 211 xAK/xAKL hulls compromised.

All ships were scattered by metropolitan ports and several days will be needed to join them to begin with the Convoys.

A Sealift Reserve will be ready at Port Arthur and Shikuka with 8 Lima Cargo Class at each port when available.

Fuel/Oil Convoys Planned:

Port Arthur-Osaka (Load: OIL):

Tonan Maru #3 (from Nagasaki)
Tonan Maru #2 (from Takao)
Nisshin Maru #2 (from Osaka)
Nisshi Maru (from Osaka)
Kyokuyo Maru (from CamRanh Bay -will transit to Port Arthur when maritime links will be secured)

All these Tonan Whalers are HVT (high value targets) for the enemy and will be heavily escorted by ASW assets. These oilers will be able to load nearby 160.000 tons of oil to Osaka refineries

Port Arthur - Shimonoseki (Load: Fuel):

Tatekawa Maru (from Hiroshima)
Rikko Maru (from Shimonoseki)
Nissyo Maru (from Ominato)
Itukusima Maru (from Osaka)

All these Type N TL with 12.800 cargo capacity will load fuel to Shimonoseki.

Port Arthur - Tokyo (Load: OIL)

Goyo Maru (from CamRanh Bay -would transit when maritime links will be secured-)
Gen´yo Maru (from Truk)
Akebono Maru (from Hiroshima)
Akatsuki Maru (from Osaka)

All these Type N TL oilers with 12.800 cargo capacity will load oil to Tokyo refineries.

Shangai - Tokyo (Load: Fuel)

Toa Maru (from Kwajalein)
Teiyo Maru (from Samah -would transit to Shangai when maritime links will be secured-)
San Ramon Maru (from Samah -would transit to Shangai when maritime links will be secured-)
San Clemente Maru (from Ominato)
Kuroshimo Maru (from Amami Oshima)
Kaizyo Maru (from Nagoya)
Huzisan Maru (from Cam Ranh Bay -would transit to Shangai when maritime links will be secured-)
Hoyo Maru (from Taichu)

Enemy will need about 4 days to reach Yellow Sea Waters, a first defensive line have been ordered to detect enemy submarines heading Northeast from Phillipines. Orders have been dispatched to 21st/23rd Air Flotillas to destroy Cavite Naval Yard and avoid repair ops on enemy subs at Manila dock yards.

LONG LIVE TO EMPEROR !!
END //





Attachment (1)

_____________________________



WITP-AE, WITE

(in reply to Fletcher)
Post #: 15
RE: AE Historical Game Project. Cantona2 (allied) vs Fl... - 4/17/2010 11:39:10 AM   
Walker84


Posts: 282
Joined: 7/5/2009
Status: offline
Hi Fletcher,

I was very pleased to see that you have started a new campaign. I found your previous AAR a great source of inspiration and ideas for a JFB like myself. Also very interesting to read the focus you put on different aspects of the campaign, including the production side, ASW dispositions etc.

Actually, I 'borrowed' some of your previous ideas in my first 2 PBEM - like the 4 div early attack on Port Moresby which the Allies cannot really defend against at that stage of the war if you support it well enough. I think this improves the position a lot - denying the Allies the route up the east of Australia means going the long way round to reinforce Darwin etc. I am currently up to 1/31/42 playing ADB123 - we have agreed this will be a slow game as we both have time constraints but enjoying it a lot. I guess you and Cantona may soon overtake us!

Anyway, best of luck and I look forward to reading how things develop.

Walker84

(in reply to Fletcher)
Post #: 16
RE: AE Historical Game Project. Cantona2 (allied) vs Fl... - 4/17/2010 11:47:54 AM   
Fletcher


Posts: 3386
Joined: 10/26/2006
From: Jerez, Spain, EU
Status: offline

quote:

ORIGINAL: Walker84

Hi Fletcher,

I was very pleased to see that you have started a new campaign. I found your previous AAR a great source of inspiration and ideas for a JFB like myself. Also very interesting to read the focus you put on different aspects of the campaign, including the production side, ASW dispositions etc.

Actually, I 'borrowed' some of your previous ideas in my first 2 PBEM - like the 4 div early attack on Port Moresby which the Allies cannot really defend against at that stage of the war if you support it well enough. I think this improves the position a lot - denying the Allies the route up the east of Australia means going the long way round to reinforce Darwin etc. I am currently up to 1/31/42 playing ADB123 - we have agreed this will be a slow game as we both have time constraints but enjoying it a lot. I guess you and Cantona may soon overtake us!

Anyway, best of luck and I look forward to reading how things develop.

Walker84


Thank you very much Waker84,
I am honoured with your comments and visit. I wish you best of lucks in your games.
Any comments will be wellcomed :)
I will report newly when turn will be back to me.
Best of wishes.
Ramón

_____________________________



WITP-AE, WITE

(in reply to Walker84)
Post #: 17
RE: AE Historical Game Project. Cantona2 (allied) vs Fl... - 4/17/2010 12:32:49 PM   
Fletcher


Posts: 3386
Joined: 10/26/2006
From: Jerez, Spain, EU
Status: offline
FROM: VADM Shimizu, Mitsuo, 6th Fleet HQ. Kwajalein Island. Marshalls.
TO: ADM Yamamoto, Isoroku. Combined Fleet HQ. Kure Naval Yard. Honshu.
SUBJECT: 6th Fleet Deploy REPORT
DATE: Dec 7th 1941.

North East Hawaii Blockade Force: (8 boats)

I-4, I-5, I-6, I-7, I-9, I-15, I-17 & I-25 Fleet Submarines.

Wake Island Blockade Force(5 boats)

RO-61, RO-62, Ro-65, RO-66 & RO-66 Coastal Submarines.
(Wake invasion have been cancelled. This force will blockade any USN shippings to this island until amphibious ops will be planned)

Western Coast Blockade Force:(4 boats)

I-19, I-21, I-23 & I-26 Fleet Submarines.

Canton Island Blockade Force:(4 boats)

RO-63, RO-64, Ro-67 & RO-68 Coastal Submarines.

Samoa Islands Blocakde Force:(4 boats)

I-1, I-2, I-3 & I-10
supported by AMC Haikoku Maru and AMC Hokoku Maru like replenishment ships 120 nm West of Samoan Islands)

North Dutch East Indies Blockade Force:(10 boats)

I-153, I-154, I-155, I-157, I-162, I-164, I-165 & I-166 Fleet Submarines.
I-121 & I-122 will blockade Singapore approaches.

35 submarines at War Patrol.

Midget Sub Carriers (I-16, I-18, I-20, I-22, I-24) will transit to Kwajalein to readiness for South Seas - Australia blockade operations.
I-123 & I-124 will return to Takao to replenishment mine ammo for a new mission in North Australia.
Two coastal and two fleet submarines are docked at Kure Naval Yard (awaiting war patrol orders).
I-168, I-169, I-170, I-171, I-172 & I-173 are in transit to Kwajalein to be our Submarine Reserve to relieve War Patrol Areas when needed.


LONG LIVE TO EMPEROR !!

END //





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WITP-AE, WITE

(in reply to Fletcher)
Post #: 18
RE: AE Historical Game Project. Cantona2 (allied) vs Fl... - 4/17/2010 12:48:27 PM   
Fletcher


Posts: 3386
Joined: 10/26/2006
From: Jerez, Spain, EU
Status: offline
Economic Figures, Dec 7th 1941







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(in reply to Fletcher)
Post #: 19
RE: AE Historical Game Project. Cantona2 (allied) vs Fl... - 4/17/2010 2:14:31 PM   
Gilbert


Posts: 235
Joined: 8/8/2009
From: Hendaye, France
Status: online
Hello Ramon,

Very interesting reading. Well done for this detailed AAR. I wish you all the best for your game !

regards
Gilbert

_____________________________

UMI YUKABA
"If I go away to sea, I shall return a corpse awash, if duty calls me to the mountain, a verdant will be my pall, thus for the sake of the Emperor, I will not die peacefully at home...."

(in reply to Fletcher)
Post #: 20
RE: AE Historical Game Project. Cantona2 (allied) vs Fl... - 4/17/2010 2:15:59 PM   
Fletcher


Posts: 3386
Joined: 10/26/2006
From: Jerez, Spain, EU
Status: offline
Thank you very much Gilbert,
I am very pleased with your comments and visits.

Best of wishes
Ramón



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Post #: 21
RE: AE Historical Game Project. Cantona2 (allied) vs Fl... - 4/17/2010 9:50:37 PM   
traskott

 

Posts: 1165
Joined: 6/23/2008
From: Valladolid, Spain
Status: offline
suscribed.

Remember: You must invade Australia, overrun China, and sink alls american CVs...

(in reply to Fletcher)
Post #: 22
RE: AE Historical Game Project. Cantona2 (allied) vs Fl... - 4/17/2010 10:23:49 PM   
Fletcher


Posts: 3386
Joined: 10/26/2006
From: Jerez, Spain, EU
Status: offline

Thanks for comments, Traskott.
All these will be out of my scope... I will defend a hard perimeter trying to "sink alls american CVs"



< Message edited by Fletcher -- 4/17/2010 10:24:05 PM >


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Post #: 23
RE: AE Historical Game Project. Cantona2 (allied) vs Fl... - 4/17/2010 11:28:07 PM   
Fletcher


Posts: 3386
Joined: 10/26/2006
From: Jerez, Spain, EU
Status: offline
Engine Production Policy:

Ha-5 will be halted at once. Enough engines at pool to build 57 Ki-57I in 8 months.
Ha-33 will be increased 1 engine/daily until get 200-210 engines/monthly.
Ha-32 will be increased 1 engine/daily until get 200 engines/monthly.
Hitachi Amakaze has been halted. Enough engines for 121 E14Y1 (next thirteen months producing).
Nakajima Kotobuki has been halted. Enough engines for 254 Ki-27b
Hitachi Early has been halted. Enough engines for 332 Ki-36
Ha-31 will be halted at once. With 245 engines at pool will mount Ki-51 (produccion halted for several months to save H.I) and Ki-46s.






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Post #: 24
RE: AE Historical Game Project. Cantona2 (allied) vs Fl... - 4/18/2010 12:00:01 AM   
SuluSea


Posts: 2121
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Good luck , should be an interesting game.. 

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Post #: 25
RE: AE Historical Game Project. Cantona2 (allied) vs Fl... - 4/18/2010 12:01:10 AM   
Fletcher


Posts: 3386
Joined: 10/26/2006
From: Jerez, Spain, EU
Status: offline

quote:

ORIGINAL: SuluSea

Good luck , should be an interesting game.. 


Thank you very much for comment and visit ! Will try :)
Best of wishes
Ramón

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(in reply to SuluSea)
Post #: 26
RE: AE Historical Game Project. Cantona2 (allied) vs Fl... - 4/18/2010 12:20:16 AM   
JeffK


Posts: 5229
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From: Back in the Office, Can I get my tin hut back!
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After negotiating with my opponent to restart our game playing like japanese, we are both agree with a hard restricted home rules to avoid un-historicall situations.
Cantona2 is a reliable player with a large experience with WITP(Vanilla)/(AE), therefore I am very glad to test all these with him.
Any comment will be wellcomed.


Is an early landing of 4th Div at Pt Moresby, because you know the Allies cant defend this, within the intention stated at the start of the thread?


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Interdum feror cupidine partium magnarum Europae vincendarum

(in reply to Fletcher)
Post #: 27
RE: AE Historical Game Project. Cantona2 (allied) vs Fl... - 4/18/2010 12:47:21 AM   
Fletcher


Posts: 3386
Joined: 10/26/2006
From: Jerez, Spain, EU
Status: offline

quote:

ORIGINAL: JeffK

After negotiating with my opponent to restart our game playing like japanese, we are both agree with a hard restricted home rules to avoid un-historicall situations.
Cantona2 is a reliable player with a large experience with WITP(Vanilla)/(AE), therefore I am very glad to test all these with him.
Any comment will be wellcomed.


Is an early landing of 4th Div at Pt Moresby, because you know the Allies cant defend this, within the intention stated at the start of the thread?


Hi JeffK


Shortly after the war began, Japan's Naval General Staff recommended an invasion of Northern Australia to prevent Australia from being used as a base to threaten Japan's perimeter defenses in the South Pacific. The Imperial Japanese Army (IJA), however, rejected the recommendation, stating that it did not have the forces or shipping capacity available to conduct such an operation. At the same time, Vice Admiral Shigeyoshi Inoue, commander of the IJN's 4th Fleet (also called the South Seas Force) which consisted of most of the naval units in the South Pacific area, advocated the occupation of Tulagi in the southeastern Solomon Islands and Port Moresby in New Guinea, which would put northern Australia within range of Japanese land-based aircraft. Inoue believed the capture and control of these locations would provide greater security and defensive depth for the major Japanese base at Rabaul on New Britain. The navy's general staff and the IJA accepted Inoue's proposal and promoted further operations, using these locations as supporting bases, to seize New Caledonia, Fiji, and Samoa and thereby cut the supply and communication lines between Australia and the United States.

Obviusly, you are right... Port Moresby would not be easy to defend in starting stage, like Phillipine Islands or Malaya or D.E.I, of course. The matters is about is or not into Historical envirionment. IJA has no problem with New Guinea, I think no House Rules is needed for it... it´s an strategic option for JAPANESE PLAYER, potentially and real...very different that Australia or India at start stage of war.

Thank you for your comments :)
Best of wishes
Ramón


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(in reply to JeffK)
Post #: 28
RE: AE Historical Game Project. Cantona2 (allied) vs Fl... - 4/18/2010 5:22:01 AM   
CarnageINC


Posts: 2010
Joined: 2/28/2005
From: Rapid City SD
Status: offline
I just realized that the house rules you posted before are in effect for this game.  It will be intresting to see the long term results   

(in reply to Fletcher)
Post #: 29
RE: AE Historical Game Project. Cantona2 (allied) vs Fl... - 4/18/2010 5:41:17 AM   
SqzMyLemon


Posts: 2911
Joined: 10/30/2009
From: Alberta, Canada
Status: offline
Good Luck Fletcher. Amazing detail on the opening stages of your game. I'll be watching your AAR closely, and it will be great to follow your production decisions and operations for Japan.

(in reply to Fletcher)
Post #: 30
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