Matrix Games Forums

A closer look at rockets in Space Program ManagerDeal of the Week - Pride of NationsA new update for Piercing Fortress EuropaNew screenshots for War in the West!Pike & Shot is now available!Server Maintenance Battle Academy 2 gets updated!Deal of the Week: Advanced Tactics Gold Ask Buzz Aldrin!Pike & Shot gets Release Date and Twitch Session!
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

AI vs AI

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Kharkov: Disaster on the Donets >> AI vs AI Page: [1]
Login
Message << Older Topic   Newer Topic >>
AI vs AI - 4/13/2010 11:33:05 PM   
henri51


Posts: 1091
Joined: 1/16/2009
Status: offline
This may be of limited interest, but after posting a bunch of AI vs AI games on the ATD2 forum, I decided to give it a whirl for this game too.

In the first game, I set both sides to computer+ (the suggested setting against humans, and the Soviets got an ovewhelming victory. The last German unit was barely hanging on to Kharkov.

So I raised the Germans to computer ++ (and left the Soviets to computer +), and this time the GERMANS got an overwhelming victory . Although I did not watch either game, this seems to indicate that given the big difference in victory points obtained respectively by the Germans and the Soviets, a fairly small difference in the gameplay (such as a breakthrough at a critical point) can make a significant difference in victory points, although the results on the ground may not look that big. For example, taking heavy casualties as the Germans is much more harmful than it is for the Soviets.This assumes that two battles are statistically significant, which I believe they are, but you are welcome to disagree.

As in the case of ATD2, this also indicates that the AI is significantly better at the defence than at the attack, which is not very surprising for a computer game.This MAY indicate that against the AI, you have to be a better player to win as the Germans than as the Soviets, but there may be other considerations such as the computer ability to easily calculate complex odds versus ability to plan maneuvers to exploit enemy weaknesses.

And based onmy experiments with ATD2 (see that forum for the results), giving one side an advantage by means of increasing the comouter advantage (say like computer ++) makes a bigger difference than doing it by increasing the die roll (say by +1). The latter made no significant difference in the case of ATD2.

Henri
Post #: 1
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Kharkov: Disaster on the Donets >> AI vs AI Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.064