Whats a good tip of refueling?
Whats a good tip of refueling?
Well I am in a predicament, and thinking of starting a new game since I am not having much fun at the moment. Maybe I have to change my strategy though.
I am in a 100 star map so the distances between stars can be huge. I have the unfortune that none of the stars close to me have any rescources in them, so I can't send my refueling ship to them and deploy at a star or planet. No gas gaints either, but one frozen planet though. The pirates are out of my range. I made a defensive base thinking I can refuel there. Nope, can't do that. So is there any bases we can make to have as gas stations, so ships can refuel there? What else can I do beside refitting all my ships with more fuel tanks? Maybe this is the only way of doing it, but I want to make shure.
Any tips and help would be appreciated. What am I missing?
I am in a 100 star map so the distances between stars can be huge. I have the unfortune that none of the stars close to me have any rescources in them, so I can't send my refueling ship to them and deploy at a star or planet. No gas gaints either, but one frozen planet though. The pirates are out of my range. I made a defensive base thinking I can refuel there. Nope, can't do that. So is there any bases we can make to have as gas stations, so ships can refuel there? What else can I do beside refitting all my ships with more fuel tanks? Maybe this is the only way of doing it, but I want to make shure.
Any tips and help would be appreciated. What am I missing?
RE: Whats a good tip of refueling?
You should restart the game. With only 1 system (I assume) and no fuel sources nearby you are going to have a very tough game.
The only thing what you can do, is to find the next nearest gas planet with casion/hydrogen and build a mining station there but you already knew that.
The only thing what you can do, is to find the next nearest gas planet with casion/hydrogen and build a mining station there but you already knew that.
RE: Whats a good tip of refueling?
Yeah, so I am screwed eh? Well I think I will restart the game. I just love my home world. It's a moon on a gas giant. Thing is the other gas giant is right beside it, so it looks like I am circling 2 gas giants. Well I will have to consider this a chalange and figure a way around this. I guess I will have to have less armour and weaponry on my destroyers, so more fuel tanks can go inside and see how this fairs for me.
The only thing I can see is thing being a glitch. Will the AI actually build ships with more fuel tanks so they can attack my capital then if it's far out of reach then? If I can't get them, they can't get me then.
The only thing I can see is thing being a glitch. Will the AI actually build ships with more fuel tanks so they can attack my capital then if it's far out of reach then? If I can't get them, they can't get me then.
RE: Whats a good tip of refueling?
Try this, custom design a starbase with a few energy collectors, alot of docking bays, and tons of fuel and cargo space. Here is why, even though your starbase I not mining fuel, your civilian freighters will fill up the huge fuel tank of your starbase. Now it is acting like a tender, that is pre-positioned. The USMC does this all over the world. I don't know if a chain of these bases would work.
Also your situation is not that limiting, you just have to design around it. Custom design your ships with lots of fuel storage so they have the range to expand, also make sure your explorers are equiped the same, maybe you missed some systems.
Also your situation is not that limiting, you just have to design around it. Custom design your ships with lots of fuel storage so they have the range to expand, also make sure your explorers are equiped the same, maybe you missed some systems.
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RE: Whats a good tip of refueling?
This reminded me of a question... If you throw a gas miner on a ship (explorer for example), can/will it use it to refuel?
Well, after a quick trial... survey says: Nope.
Oh well.
Well, after a quick trial... survey says: Nope.
Oh well.
RE: Whats a good tip of refueling?
Are their any Gas Clouds for your resupply ships?
Wish list:population centers beyond planetary(http://en.wikipedia.org/wiki/The_Culture):Ships,Ring Orbitals,Sphere Orbitals,Ringworlds,Sphereworlds;ability to create & destroy planets,population centers,stars;AI competently using all advances & features.
RE: Whats a good tip of refueling?
There is a few gas clouds. Why you ask?
RE: Whats a good tip of refueling?
You can build gas mining station in gas clouds.
As for refueling station. I think if you build a station with lots of cargo space it can work as a depot, but it need to be a "Space Port" type before freighters bothers to fill it up. Still you would get all kind of stuff there, not just fuel.
As for refueling station. I think if you build a station with lots of cargo space it can work as a depot, but it need to be a "Space Port" type before freighters bothers to fill it up. Still you would get all kind of stuff there, not just fuel.
"Any technology distinguishable from magic is insufficiently advanced." - Gehm's Corollary
RE: Whats a good tip of refueling?
ORIGINAL: OrigamiZoo
This reminded me of a question... If you throw a gas miner on a ship (explorer for example), can/will it use it to refuel?
Well, after a quick trial... survey says: Nope.
Oh well.
It does work, i put a gas miner and docking bays and another 6-8 cargo bays on a capital ship and made it mine Hydrogen, it doesnt use this automatically. But when i selected refuel at nearest station it refueled itself and, other ships can refuel there to.
I also added in a Commerce center, but no idea if it has any use on the capital ship.
- Malevolence
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RE: Whats a good tip of refueling?
If you like to build fleets, make sure you set a standard "Fuel Capacity" for all your ships. I also suggest a standard speed. In other words, all your ships hold 280 caslon or whatever you like.
The standard designs at the beginning of the game are useless IMHO. As detailed by others on the forum here, every ship needs energy collectors. Your "Energy Collection" value (in the top right of the "Edit Design" window) should exceed or equal "Static Energy Output". I also recommend adding more fuel cells than provided by the AI in the beginning.
Last tip, for fleets and ships you control -- conserve energy. Do not have them patrol, etc. Make them sit, ready and fueled up for when you need them. I create very small, cheap monitoring stations (star bases) in deep space all around my empire and near enemy holdings. They basically exist to hold a Long Range Scanner (which is a large component when placed on a ship). Don't put them in a system. They attract attention in systems. When I see enemy fleets moving somewhere, I then put my fueled, quick reaction forces into action. Otherwise they sit in a system using their energy collectors instead of fuel.
There are some more details, but you get the idea.
p.s. as soon as combat in concluded, your fleet needs to go and fuel up (and repair) as the next immediate step... then back to sitting still. Make sure your guys are fueled and ready at a moments notice.
p.p.s. check the cargo hold of your resupply ship--is there plenty of fuel in there? Remember, your resupply ship does NOT/NOT need to be deployed at a Gas Giant to act as a fuel base. It can be placed anywhere. You only need the Gas Giant and deployment to fill up the cargo hold with fuel.
The standard designs at the beginning of the game are useless IMHO. As detailed by others on the forum here, every ship needs energy collectors. Your "Energy Collection" value (in the top right of the "Edit Design" window) should exceed or equal "Static Energy Output". I also recommend adding more fuel cells than provided by the AI in the beginning.
Last tip, for fleets and ships you control -- conserve energy. Do not have them patrol, etc. Make them sit, ready and fueled up for when you need them. I create very small, cheap monitoring stations (star bases) in deep space all around my empire and near enemy holdings. They basically exist to hold a Long Range Scanner (which is a large component when placed on a ship). Don't put them in a system. They attract attention in systems. When I see enemy fleets moving somewhere, I then put my fueled, quick reaction forces into action. Otherwise they sit in a system using their energy collectors instead of fuel.
There are some more details, but you get the idea.
p.s. as soon as combat in concluded, your fleet needs to go and fuel up (and repair) as the next immediate step... then back to sitting still. Make sure your guys are fueled and ready at a moments notice.
p.p.s. check the cargo hold of your resupply ship--is there plenty of fuel in there? Remember, your resupply ship does NOT/NOT need to be deployed at a Gas Giant to act as a fuel base. It can be placed anywhere. You only need the Gas Giant and deployment to fill up the cargo hold with fuel.
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*Please remember all posts are made by a malevolent, autocratic despot whose rule is marked by unjust severity and arbitrary behavior. Your experiences may vary.
*Please remember all posts are made by a malevolent, autocratic despot whose rule is marked by unjust severity and arbitrary behavior. Your experiences may vary.
RE: Whats a good tip of refueling?
Don't the sensor bases need fuel/energy? If so, how do they get it if they are not in a system?
- Malevolence
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RE: Whats a good tip of refueling?
ORIGINAL: murteas
Don't the sensor bases need fuel/energy? If so, how do they get it if they are not in a system?
Not a bit for the sensor to work. [:D]
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*Please remember all posts are made by a malevolent, autocratic despot whose rule is marked by unjust severity and arbitrary behavior. Your experiences may vary.
*Please remember all posts are made by a malevolent, autocratic despot whose rule is marked by unjust severity and arbitrary behavior. Your experiences may vary.
RE: Whats a good tip of refueling?
Yes all my military ships have solar panels on them and never move. First thing I do is order the stop order for them. I didn't know about supply ships not being needed to be deployed in order to refuel other ships. Are you saying that once the supply ship is made, I tell it to go to a gas giant or star in my system and deploy, it will fill up with gas, then I can order the supply ship to go with my fleet and then when the fleet needs to refuel, it will go the supply ship with them, even if it's not deployed? This sounds good.
RE: Whats a good tip of refueling?
New game priority 1: Deploy gas mining stations at a caslon/hydrogen containing world. Stars are far away, and ya need gas to get there.
Priorities 2 and 3 are COLONIES and LUXURIES, respectively.
Priorities 2 and 3 are COLONIES and LUXURIES, respectively.
RE: Whats a good tip of refueling?
Can a resuply ship deploy even if a gas mining station is already there?ORIGINAL: thiosk
New game priority 1: Deploy gas mining stations at a caslon/hydrogen containing world. Stars are far away, and ya need gas to get there.
Priorities 2 and 3 are COLONIES and LUXURIES, respectively.
- Malevolence
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RE: Whats a good tip of refueling?
ORIGINAL: Davor
Yes all my military ships have solar panels on them and never move. First thing I do is order the stop order for them. I didn't know about supply ships not being needed to be deployed in order to refuel other ships. Are you saying that once the supply ship is made, I tell it to go to a gas giant or star in my system and deploy, it will fill up with gas, then I can order the supply ship to go with my fleet and then when the fleet needs to refuel, it will go the supply ship with them, even if it's not deployed? This sounds good.
Yes, like many things in DW, discovered quite by accident. I note this is based on tests after 1.0.3 patch.
Also keep in mind the cargo will run out, so make sure to fill it back up. I use three with expeditionary fleets and rotate them into the theater.
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*Please remember all posts are made by a malevolent, autocratic despot whose rule is marked by unjust severity and arbitrary behavior. Your experiences may vary.
*Please remember all posts are made by a malevolent, autocratic despot whose rule is marked by unjust severity and arbitrary behavior. Your experiences may vary.
- Malevolence
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RE: Whats a good tip of refueling?
ORIGINAL: Davor
Can a resuply ship deploy even if a gas mining station is already there?ORIGINAL: thiosk
New game priority 1: Deploy gas mining stations at a caslon/hydrogen containing world. Stars are far away, and ya need gas to get there.
Priorities 2 and 3 are COLONIES and LUXURIES, respectively.
Yes.
Nicht kleckern, sondern klotzen!
*Please remember all posts are made by a malevolent, autocratic despot whose rule is marked by unjust severity and arbitrary behavior. Your experiences may vary.
*Please remember all posts are made by a malevolent, autocratic despot whose rule is marked by unjust severity and arbitrary behavior. Your experiences may vary.
RE: Whats a good tip of refueling?
Cool, thanks (again)!
RE: Whats a good tip of refueling?
Thank you Malevolence.
RE: Whats a good tip of refueling?
Wow! Thanks, Conflictx and Malevolence.
So, apparently you can have 'resupply ships' and 'resupply fitted capital ships' act as in/at fleet 'resupply tanker/tender ships'.
Can such ships be automated to go refill fuel and return to refuel the fleet?
I have such ships in my wishlist:
So, apparently you can have 'resupply ships' and 'resupply fitted capital ships' act as in/at fleet 'resupply tanker/tender ships'.
Can such ships be automated to go refill fuel and return to refuel the fleet?
I have such ships in my wishlist:
http://www.matrixgames.com/forums/tm.asp?m=2418281&mpage=1&key=? (Master Wishlist Thread)13.
-A very large fuel tanker/tender ship that has certain components allowing it to fuel/repair far deployed ships would be good. It could act like a freighter by carrying fuel from based resupply ships and bases to far deployed ships and repair them via components such as those in resupply ships and construction ships.
update: Apparently you can have 'resupply ships' and 'resupply fitted capital ships' act as in/at fleet 'resupply tanker/tender ships'. Can such ships be automated to go refill fuel and return to refuel the fleet?
http://www.matrixgames.com/forums/tm.asp?m=2432568 (Whats a good tip of refueling?)
Wish list:population centers beyond planetary(http://en.wikipedia.org/wiki/The_Culture):Ships,Ring Orbitals,Sphere Orbitals,Ringworlds,Sphereworlds;ability to create & destroy planets,population centers,stars;AI competently using all advances & features.