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Two more minor bugs found

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All Forums >> [New Releases from Matrix Games] >> Distant Worlds Series >> Tech Support >> Two more minor bugs found Page: [1]
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Two more minor bugs found - 3/30/2010 9:46:32 PM   


Posts: 70
Joined: 3/29/2010
Status: offline
Hey Erik,

I think I found two more small bugs.

1) Fleets occasionally change their home planet to one a few places down in the home planet list, even with fleet automation off. I think it's being caused by new planet colonization introducing a wrong index in the array containing the home colony references.

2) My research teams recently developed nuclear warheads to use as planetary bombardment weapons. However, when using the auto-upgrade function on the fleet list, the game keeps changing the normal space-to-space weapons to these bombardment weapons. Even on space stations, where such weapons would be useless. This is rather annoying, and causes ships that have either space torpedoes or bombardment nukes but never both.
Post #: 1
RE: Two more minor bugs found - 3/31/2010 2:45:46 AM   
Erik Rutins


Posts: 33187
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Thanks for the report.


Erik Rutins
Director of Product Development

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(in reply to Nemo84)
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