Sure, I hate to miss a chance to complain.
If I still had it on my machine, I would add some screenshots .. alas I have not here is a longy description.
The systems look like in most 4x games today. Sun in the middle, planets on rings, due to the size of both and a rather small system size it looks stuffed. I am not sure right now but I think you could not even zoom out enough to see the system as a whole.
The part that really disturbs me is how the systems are connected. One pitch of Stellaris was that there are different kinds of FTL-Travel at once. That is easy done in that they are more or less treated the same.
Systems are connected by Distance. So in Sol System there are 5 arrows which point to the nearest Systems ( Alpha Centauri .. etc. )
When you click that button you can view that System. There is a menu which lets you view your colonies in said Systems, but what I have not found is a overview Map for the Galaxy/Universe.
So lets say you have Discovered, Explored 10 to 15 Systems and are now looking for something you have to switch around between those System..
without having an ingame overview.
Which just now remembered me of the "good" old times .. of course you could draw a map yourself :)
Now that I think about it, this may have to do something with the FTL Method I used. I have to commit I did not check them all out ..
but non the less .. I think it's waiting for patch time for me.
And it was really slow and laggy on my machine .. which is about 10 years old .. so no fault for the game ..
But my machine can run Skyrim,Max Payne 3 and Dwarf Fortress without lag .. so maybe its still the game :)
I mean come on, I know Strategy Games do a lot of work under the hood that no one really notices, but still a lagging empire construction screen .. enough said ..
Maxim 1.: Pillage, Then Burn !