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Mobile MWiF?

 
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Mobile MWiF? - 3/25/2010 12:02:15 AM   
JonBrave

 

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Hi,

Can anyone confirm, will MWiF be available for mobile? I am thinking especially of iPhone.
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RE: Mobile MWiF? - 3/25/2010 12:27:14 AM   
norvandave


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You're not serious, right?

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RE: Mobile MWiF? - 3/25/2010 12:33:28 AM   
JonBrave

 

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It's OK, I expect it will involve lots of scrolling if that's what you mean. If not iPhone then maybe for Android?

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RE: Mobile MWiF? - 3/25/2010 12:35:54 AM   
Manack


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The sadder thing is that I would play it.

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RE: Mobile MWiF? - 3/25/2010 1:48:22 AM   
Shannon V. OKeets

 

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quote:

ORIGINAL: JonBrave

Hi,

Can anyone confirm, will MWiF be available for mobile? I am thinking especially of iPhone.

Not unless you can run a Windows operating system on iPhone (or whatever).

_____________________________

Steve

Perfection is an elusive goal.

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Post #: 5
RE: Mobile MWiF? - 3/25/2010 9:18:17 AM   
Greyshaft


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quote:

ORIGINAL: Shannon V. OKeets
quote:

ORIGINAL: JonBrave

Hi,

Can anyone confirm, will MWiF be available for mobile? I am thinking especially of iPhone.

Not unless you can run a Windows operating system on iPhone (or whatever).


You mean WiF won't be available on Linux?
Or on my Playstation 2?
Or my Pager?

How about my Commodore 64?


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/Greyshaft

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Post #: 6
RE: Mobile MWiF? - 3/25/2010 2:34:43 PM   
micheljq


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quote:

ORIGINAL: Greyshaft



You mean WiF won't be available on Linux?
Or on my Playstation 2?
Or my Pager?

How about my Commodore 64?



I guess you are joking, but about Linux, if you use WINE, MWiF could work. About Commodore 64, do you know they will release a modern version of it this year supposedly?


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RE: Mobile MWiF? - 3/25/2010 3:51:48 PM   
Skanvak

 

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it is sad for Linux, the only reason I don't pass to Linux is that I cannot play my games on. If some amjor company decided to make games for Linux and not for Windows, I will switch immedialty and I think lots will do that (and Microsoft could go in the red quickly).

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RE: Mobile MWiF? - 3/25/2010 4:26:55 PM   
micheljq


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Yeah agreed, problem with Linux is that modern PC games are almost never natively supported.

quote:

ORIGINAL: Skanvak

it is sad for Linux, the only reason I don't pass to Linux is that I cannot play my games on. If some amjor company decided to make games for Linux and not for Windows, I will switch immedialty and I think lots will do that (and Microsoft could go in the red quickly).



_____________________________

Michel Desjardins,
"Patriotism is a virtue of the vicious" - Oscar Wilde
"History is a set of lies agreed upon" - Napoleon Bonaparte after the battle of Waterloo, june 18th, 1815

(in reply to Skanvak)
Post #: 9
RE: Mobile MWiF? - 3/25/2010 8:55:10 PM   
MajorDude


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MWiF on PSP FTW...

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RE: Mobile MWiF? - 3/26/2010 4:34:00 AM   
brian brian

 

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mobile MWiF could probably work in a pretty simple way I would think ... using one of the remote login apps. your computer at home is connected to the net, and you log in to it from your smartphone and run an application on your desktop.

that could help get that fierce air battle on a ground strike mission over the critical bridgehead out of the way on your lunch break ...

(in reply to MajorDude)
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RE: Mobile MWiF? - 3/30/2010 7:51:45 PM   
JonBrave

 

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quote:

ORIGINAL: JonBrave

Hi,

Can anyone confirm, will MWiF be available for mobile? I am thinking especially of iPhone.


quote:

ORIGINAL: norvandave

You're not serious, right?


I suppose it's about time I returned to admit that I might not have been 100% ...

(in reply to norvandave)
Post #: 12
RE: Mobile MWiF? - 3/30/2010 8:21:33 PM   
MajorDude


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quote:

ORIGINAL: JonBrave

quote:

ORIGINAL: JonBrave

Hi,

Can anyone confirm, will MWiF be available for mobile? I am thinking especially of iPhone.


quote:

ORIGINAL: norvandave

You're not serious, right?


I suppose it's about time I returned to admit that I might not have been 100% ...


Oh, come on. We all know that you're just itching to scroll around the zoomed out map including all of Europe and Asia on a teeny tiny cell phone screen so you can give your movement orders with by using a pair of of telescopic glasses and the narrowest possible needle point screen interface instrument...

(in reply to JonBrave)
Post #: 13
RE: Mobile MWiF? - 3/30/2010 8:51:15 PM   
dogancan

 

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mwif on ipad could be not such a bad idea...

(in reply to MajorDude)
Post #: 14
RE: Mobile MWiF? - 3/30/2010 8:53:13 PM   
JonBrave

 

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Ummm, I don't actually have an iPhone, or any decent mobile. I have about a 6-year-old pay-as-you-go. I'm not sure whether it has any "pixel" things...

(in reply to MajorDude)
Post #: 15
RE: Mobile MWiF? - 3/30/2010 8:54:06 PM   
JonBrave

 

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Is an "ipad" an "iPod" ? ('Coz I've got one of them..)

quote:

ORIGINAL: dogancan

mwif on ipad could be not such a bad idea...



< Message edited by JonBrave -- 3/30/2010 8:55:25 PM >

(in reply to dogancan)
Post #: 16
RE: Mobile MWiF? - 3/31/2010 8:19:48 AM   
dogancan

 

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quote:

ORIGINAL: JonBrave

Is an "ipad" an "iPod" ? ('Coz I've got one of them..)

quote:

ORIGINAL: dogancan

mwif on ipad could be not such a bad idea...


nope, it is a 'pseudo tablet-pc'. But unlike iphone, its screen is bigger and offers a better resolution, and with a better cpu. At least they say so. So, I think ipad can be a realistic platform for the game. Though I am not sure how many ipad users will be interested in it. But you can count me in, once I have an ipad...



(in reply to JonBrave)
Post #: 17
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