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RE: IJ Update 14

 
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RE: IJ Update 14 - 10/25/2011 12:22:58 AM   
drw61


Posts: 779
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From: Newport, Washington
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quote:

ORIGINAL: Halsey

Nope, don't have these.

To really be useful it would be nice if they were cropped and numbered though.


Here is the set of US CV's I have for SHP_3002 to SHP_3022.

Sorry, I can't give credit, I don't remember who made them....TOMLABEL maybe?
Daryl


Attachment (1)

< Message edited by drw61 -- 10/25/2011 12:25:24 AM >

(in reply to Halsey)
Post #: 751
RE: IJ Update 14 - 10/25/2011 1:24:47 AM   
TOMLABEL


Posts: 4852
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From: CSA
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quote:

ORIGINAL: Halsey

Nope, don't have these.

To really be useful it would be nice if they were cropped and numbered though.



I could have swore I got a lot of these off the threads. Anyway, the zip is attached and includes alternates for some ships. Included CVs and BBs.

Attachment (1)

_____________________________


Art by the ROUGE-USMC

WITP Admiral's Edition - Ship Art/Base Unit Art/Map Icon Art

"If destruction be our lot - it will come from within"...Abraham Lincoln

(in reply to Halsey)
Post #: 752
RE: IJ Update 14 - 10/25/2011 1:31:32 AM   
TOMLABEL


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quote:

ORIGINAL: drw61

quote:

ORIGINAL: Halsey

Nope, don't have these.

To really be useful it would be nice if they were cropped and numbered though.


Here is the set of US CV's I have for SHP_3002 to SHP_3022.

Sorry, I can't give credit, I don't remember who made them....TOMLABEL maybe?
Daryl


Yes, I did several of these. Most of the early war CVs and a few of the Essex class, but didn't do all of them. Can't remember where I got the rest. Heck, its been so long I can't be sure.



_____________________________


Art by the ROUGE-USMC

WITP Admiral's Edition - Ship Art/Base Unit Art/Map Icon Art

"If destruction be our lot - it will come from within"...Abraham Lincoln

(in reply to drw61)
Post #: 753
RE: IJ Update 14 - 10/25/2011 7:38:08 AM   
Halsey


Posts: 4932
Joined: 2/7/2004
From: Indianapolis Indiana USA
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Even I missed some of this stuff...

Thanks to both of you.
Give me a couple of days, and I'll have them added to the art sites zips.

(in reply to TOMLABEL)
Post #: 754
Allied ships update - 10/25/2011 8:50:43 PM   
Halsey


Posts: 4932
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Allied ships are now updated.


Anyone have all the Japanese Navy Imperial Crests cropped and numbered?

(in reply to TOMLABEL)
Post #: 755
IJ Update 15 - 10/26/2011 3:21:02 AM   
Halsey


Posts: 4932
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From: Indianapolis Indiana USA
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Alternate Japanese CV CAG markings for later war aircraft.
Plus some IJAAF updates.

This package will also be incorporated into the art site Japanese AGP download.




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(in reply to Halsey)
Post #: 756
RE: Allied ships update - 10/26/2011 9:43:04 AM   
Reg


Posts: 2226
Joined: 5/26/2000
From: Victoria, Australia
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quote:

ORIGINAL: Halsey

Allied ships are now updated.


Anyone have all the Japanese Navy Imperial Crests cropped and numbered?


http://www.matrixgames.com/forums/fb.asp?m=2495646

_____________________________

Cheers,
Reg.

(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has introduced a spell checker!! What excuse can I use now!!!

(in reply to Halsey)
Post #: 757
RE: Allied ships update - 10/28/2011 8:30:12 PM   
Halsey


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Thanks Reg, I knew they were out there somewhere.

(in reply to Reg)
Post #: 758
Royal Austrailian Navy - 11/4/2011 5:21:46 PM   
Lesbaker


Posts: 170
Joined: 3/6/2007
From: Southampton, UK
Status: offline
Complete RAN

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(in reply to Halsey)
Post #: 759
USN Destroyers - 11/6/2011 12:45:47 AM   
Lesbaker


Posts: 170
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From: Southampton, UK
Status: offline
Made up patches for US Navy Destroyers by Class , Here's an example if you like them ENJOY.




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(in reply to Lesbaker)
Post #: 760
RE: USN Destroyers - 11/6/2011 12:47:07 AM   
Lesbaker


Posts: 170
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Part1

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(in reply to Lesbaker)
Post #: 761
RE: USN Destroyers - 11/6/2011 12:47:48 AM   
Lesbaker


Posts: 170
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From: Southampton, UK
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Part2

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Post #: 762
RE: USN Destroyers - 11/11/2011 8:01:46 PM   
TOMLABEL


Posts: 4852
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From: CSA
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Yes, I like very much!!!! Thanks Les!!!!

_____________________________


Art by the ROUGE-USMC

WITP Admiral's Edition - Ship Art/Base Unit Art/Map Icon Art

"If destruction be our lot - it will come from within"...Abraham Lincoln

(in reply to Lesbaker)
Post #: 763
RE: Art mods - 11/12/2011 8:09:12 PM   
Richard III


Posts: 604
Joined: 10/24/2005
Status: offline
Getting back to the AE edition and first a huge "Thanks !!" to all you great modders for the art works.

Questions please; is there a way to change ( or a mod available ) the Japanese base icons on the map to the white flag with red "meatball" design ? There is one for WitP on Spooky`s site, but I`m not sure that`s useable in the AE edition.

Are any of the user created WitP report screens compatable with the AE edition ?

TIA

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" You go to War with the Army you have, not the Army you want "

Comrade General Georgy Zhukov 1941

(in reply to michaelm)
Post #: 764
RE: Art mods - 11/12/2011 9:26:40 PM   
Halsey


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I have it included in the LCU alternate download, but airfields, ports and TF's are also recolored.
Some of the Allies have also been renamed for different colors.

Looking in the art directory I see the alternate flag set listed as the alt set.
So just rename the one already in the game.

< Message edited by Halsey -- 11/12/2011 11:36:25 PM >

(in reply to Richard III)
Post #: 765
RE: Art mods - 11/13/2011 2:28:39 AM   
Richard III


Posts: 604
Joined: 10/24/2005
Status: offline
That did the trick . Thanks !

quote:

ORIGINAL: Halsey

I have it included in the LCU alternate download, but airfields, ports and TF's are also recolored.
Some of the Allies have also been renamed for different colors.

Looking in the art directory I see the alternate flag set listed as the alt set.
So just rename the one already in the game.


(in reply to Halsey)
Post #: 766
USN Destroyer Escorts - 11/15/2011 5:40:01 PM   
Lesbaker


Posts: 170
Joined: 3/6/2007
From: Southampton, UK
Status: offline
A quick preview of USN Destroyer Escort patches, made up following the same format as the Destroyers.




Attachment (1)

(in reply to Richard III)
Post #: 767
RE: USN Destroyer Escorts - 11/15/2011 5:41:03 PM   
Lesbaker


Posts: 170
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From: Southampton, UK
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USN DE's Part1

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(in reply to Lesbaker)
Post #: 768
RE: USN Destroyer Escorts - 11/15/2011 5:41:56 PM   
Lesbaker


Posts: 170
Joined: 3/6/2007
From: Southampton, UK
Status: offline
USN DE's Part2

Attachment (1)

(in reply to Lesbaker)
Post #: 769
RE: USN Destroyer Escorts - 11/16/2011 3:05:27 PM   
Treetop64


Posts: 816
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From: 519 Redwood City - BASE (Hex 218, 70)
Status: offline
Just wanted to send a big "Thank You" to all the people who created and/or uploaded all the art mods for AE.  

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"Junk is something you've kept for years and throw away three weeks before you need it"

(in reply to Lesbaker)
Post #: 770
RE: USN Destroyer Escorts - 11/18/2011 7:33:39 PM   
dr.hal


Posts: 2107
Joined: 6/3/2006
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Recently I was told in the war Room forum about a "patch" that would update the artwork for the game...however, I'm looking through the 26 PAGES of stuff here and am having a mind melt down... is there a summary of updates that I can put in? How does one go about putting them in? And finally would it impact a game already in play (disturb the actual play)??? Sorry if you have seen posts like this before, but I really can't sift through all the stuff on this thread! Hal

(in reply to Treetop64)
Post #: 771
RE: IJ Update 14 - 11/19/2011 12:06:35 AM   
Treetop64


Posts: 816
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From: 519 Redwood City - BASE (Hex 218, 70)
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You can go here to download all the latest unit patches and airplane art, and you can go here for all the latest ship art.  Be sure and bookmark these sites. 


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"Junk is something you've kept for years and throw away three weeks before you need it"

(in reply to Halsey)
Post #: 772
RE: IJ Update 14 - 11/19/2011 7:21:22 AM   
Reg


Posts: 2226
Joined: 5/26/2000
From: Victoria, Australia
Status: offline

The updated artwork does not affect the game play in any way. All it does is change how the game 'looks' on your machine. It does not affect you opponent in any way and they do not need matching artwork installed.

The only trap is to make sure you have the correct artwork for custom scenarios (the DaBabes unit patches spring to mind). Once again this will not affect game play but the displayed artwork may not line up with the units you expect.

_____________________________

Cheers,
Reg.

(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has introduced a spell checker!! What excuse can I use now!!!

(in reply to Treetop64)
Post #: 773
Art mod links - 11/19/2011 10:28:54 AM   
Halsey


Posts: 4932
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From: Indianapolis Indiana USA
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Or, you can go to the art link thread in this topic forum.

Japanese AGPs should be just about completed by the end of the year.

(in reply to dr.hal)
Post #: 774
RE: Art mod links - 11/20/2011 11:57:05 PM   
dr.hal


Posts: 2107
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Wow guys thanks for the kind responses...Hal

(in reply to Halsey)
Post #: 775
Japanese AGP bitmaps - 11/21/2011 2:02:15 AM   
Halsey


Posts: 4932
Joined: 2/7/2004
From: Indianapolis Indiana USA
Status: offline
All the frontline Japanese AGPs are done, and posted.

Only the Shinbu-tai and some training units remain.

Enjoy!

< Message edited by Halsey -- 11/23/2011 12:51:04 AM >

(in reply to Halsey)
Post #: 776
RE: Japanese AGP bitmaps - 11/23/2011 5:21:54 AM   
Treetop64


Posts: 816
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From: 519 Redwood City - BASE (Hex 218, 70)
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Domo arigato gozaimasu, Halsey-san!

_____________________________



"Junk is something you've kept for years and throw away three weeks before you need it"

(in reply to Halsey)
Post #: 777
RE: Japanese AGP bitmaps - 11/23/2011 5:24:21 AM   
TOMLABEL


Posts: 4852
Joined: 1/27/2006
From: CSA
Status: offline

quote:

ORIGINAL: Treetop64

Domo arigato gozaimasu, Halsey-san!

Agreed!!!! Halsey IS THE MAN!!!!!!

_____________________________


Art by the ROUGE-USMC

WITP Admiral's Edition - Ship Art/Base Unit Art/Map Icon Art

"If destruction be our lot - it will come from within"...Abraham Lincoln

(in reply to Treetop64)
Post #: 778
RE: Japanese AGP bitmaps - 11/24/2011 4:45:18 AM   
Halsey


Posts: 4932
Joined: 2/7/2004
From: Indianapolis Indiana USA
Status: offline
Do itasimashite!


The next group won't take that long to do, as only a portion of the Shinbu-tai units actually have an insignia.

I'll clean up and refine some of the previous Japanese bitmaps as I get to them.
I've seen less than 75% of the work I've posted in the game itself.

Some of the unit colors change the shade of the green background, go figure....
So I'll fix them as I run across them.



(in reply to TOMLABEL)
Post #: 779
Japanese bitmaps are complete - 11/25/2011 7:57:14 PM   
Halsey


Posts: 4932
Joined: 2/7/2004
From: Indianapolis Indiana USA
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Japanese LCU/Ship and AGP bitmaps are complete.

I've tapped out my resources.

Only fixes and updated information will change these.

(in reply to Halsey)
Post #: 780
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All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding >> RE: IJ Update 14 Page: <<   < prev  24 25 [26] 27 28   next >   >>
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