Trainin is faster till you get to a decent level (50-60) after which combat is faster. Also if your units are in combat with experience of 38-40 your going to take heavy losses and get a lot of green recruits,
Now take this with a grain of salt, but based on two PBEM games currently underway, I have noticed that pilots seem to gain increases in experience faster when set to "training", rather than while executing missions. I have pilots who have an overall experience of 38-40 who were placed in an operational unit, and now have 30-40 missions and NOT increased in experience much at all, while pilots placed into training units have surpassed them. Is this a bug, or intentional, because it seems at odds with the intended process or stated process, that pilots would increase in experience faster conducting real world operational missions rather than training, which in principle I agree with 100%, mission for mission, when compared to training. Granted I have ran NO controlled tests, and do not intend to do so, but has anyone else noticed this or is there something I am missing?
Bottom-line: I get "seem" to get faster results if I set units to train a skill, rather than if the units is running missions of the same skill. Units conducting operational missions seem to increase very slowly, while units training seem to increase at a much more noticeable rate. Am I wrong?
One more caveat, I just installed the 3rd patch, so maybe this has been corrected, if indeed it was or is a mistake, (IF) I am even correct at all....like I said I am not sure, it just "seems" this way.
Really I am talking about more benign missions like ASW, I would think my "green" pilots would improve faster doing the "real thing", IF they did not die in a accident, instead of training, but they seem to stay the same, while pilots in units training on ASW are showing improvement. Now if they need to be in the 50-60 range to see improvement, well that is an explaination.
The flip side of this issue, is a pilot's over all experience level seems to not increase very quickly doing real missions,
(or at all), even if their primary skill is in the high 60s. In other words the pilot is a bomber pilot with a 65 high level bombing skill, but in the 40s in over all experience, and has 20-30 real missions, but has not (or seems to not) increase in overall experience. It would seem logical they would increase.....heck who knows. I am not asking for the "formula", just that what I think would be logical does not always work out in the game when it comes to pilot experience increases.
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"Give me liberty, or give me death"
"Pass the salt, please"