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Allied Ironman Update - 2/16/2010 1:00:47 AM   
Andy Mac

 

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I may have went to far in the near to complete Ironman Allied variant - thats a lot more allied ships added.......






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RE: Allied Ironman Update - 2/16/2010 1:02:30 AM   
Andy Mac

 

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Oh probably be ready by this weekend just need to get the CAG resizing fix into it

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RE: Allied Ironman Update - 2/16/2010 9:56:46 AM   
chesmart


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Andy how do yo get the CAG to resize correctly ?

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RE: Allied Ironman Update - 2/16/2010 10:39:49 PM   
LE BRETON


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hello

correct name

18164 LE MALIN not LA MALIN
18165 LE FANTASQUE not LA FANTASQUE
18172 SURCOUF not SURCOEF

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RE: Allied Ironman Update - 2/16/2010 10:44:57 PM   
Andy Mac

 

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Good o I will get those fixed

CAG issue not usre yet need to think whether I redo all of them manually or just copy the latest version and make my changes again neither is top of my list but will do so when I can be bothered

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RE: Allied Ironman Update - 2/16/2010 10:47:27 PM   
Andy Mac

 

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As soon as I get Autumn Storm out and then Ironamn Allied I am going to do an 'ease of use' version of master scen probabyl Scen 2


In this mod.

All USAAF Sqns will arrive at SF
All US LCU's will arrive at SF
All USN Ships will Arrive at SF
All Indian LCU's will arrive at karachi etc etc.

Basically a lazy mans scenario sod historical accuracy just summit that makes lfe easier

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RE: Allied Ironman Update - 2/16/2010 11:24:50 PM   
chesmart


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Why don't you put the LCUs in 1 restricted HQ and then give the player a lot of PPs so the player can choose under which HQ to put them basically all Air units and Ground units come to SF and Karachi under 2 HQs which are restricted and the player with a lot more PPs buys the units out and can send them wherever he wants.

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RE: Allied Ironman Update - 2/18/2010 10:28:00 AM   
ggm


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fan of your mod, andy, how much sooner till you post the files for it.

ggm


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Alas, poor Yorick!--I knew him, Horatio; a fellow of infinite jest, of most excellent fancy: he hath borne me on his back a thousand times; and now, how abhorred in my imagination it is! my gorge rises at it.
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RE: Allied Ironman Update - 2/18/2010 4:02:23 PM   
Andy Mac

 

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Probably this weekend I will get Ironman Allied up

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RE: Allied Ironman Update - 2/19/2010 11:19:24 PM   
Andy Mac

 

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ok here it is next version probably needs a couple of days of debugging so I wouldnt start one yet

This is Allied AI only so if anyone has time to take a look feel free

Part 1

< Message edited by Andy Mac -- 2/20/2010 10:47:59 PM >

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RE: Allied Ironman Update - 2/19/2010 11:20:08 PM   
Andy Mac

 

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Part 2

< Message edited by Andy Mac -- 2/20/2010 10:48:25 PM >

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RE: Allied Ironman Update - 2/19/2010 11:21:19 PM   
Andy Mac

 

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ps if anyone deosnt like the Q ships to bad !!!!

this should be a lot tougher v the Allied AI so only play it if you really mean it

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RE: Allied Ironman Update - 2/20/2010 12:15:27 PM   
Andy Mac

 

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Still working on it but so far its playing out a lot harder than scen 2 - maybe to hard for a player v the AI

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RE: Allied Ironman Update - 2/20/2010 12:22:56 PM   
ChickenOfTheSea


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quote:

ORIGINAL: Andy Mac

so only play it if you really mean it



This sounds like failure would require seppuku. That would keep out the dilettantes.

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In theory, there is no difference between theory and practice, but in practice, there is. - Manfred Eigen

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RE: Allied Ironman Update - 2/20/2010 12:24:21 PM   
Andy Mac

 

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its more that there is more scope for moronic Allied AI moves

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RE: Allied Ironman Update - 2/20/2010 12:24:43 PM   
Andy Mac

 

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My goal was to add 12 months to the period where the Ai is challenging a player

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RE: Allied Ironman Update - 2/20/2010 12:26:09 PM   
Andy Mac

 

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It did get a bit silly with the Q ships.....

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RE: Allied Ironman Update - 2/20/2010 12:42:25 PM   
Andy Mac

 

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I just added another 20 ish Clevelends and maybe 4 Baltimores

And added another Indian Div.

Just need to work out whether or not to up the capacity of a couple of key devices

Andy

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RE: Allied Ironman Update - 2/20/2010 5:13:57 PM   
ggm


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re 20 clevelends and 4 baltimores, is this in the update or an edit of the update ?

ggm


_____________________________

Alas, poor Yorick!--I knew him, Horatio; a fellow of infinite jest, of most excellent fancy: he hath borne me on his back a thousand times; and now, how abhorred in my imagination it is! my gorge rises at it.
William Shakespeare Hamlet

(in reply to Andy Mac)
Post #: 19
RE: Allied Ironman Update - 2/20/2010 5:33:38 PM   
Andy Mac

 

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No this will be an edit to that version

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RE: Allied Ironman Update - 2/20/2010 6:36:51 PM   
PaxMondo


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Wow.  Yeah.  I think it deserves the Ironman title. 

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Pax

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RE: Allied Ironman Update - 2/20/2010 6:55:01 PM   
Andy Mac

 

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The new version will be up an hour or so and it will be ok to play as I will be making no more changes until I get feedback

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RE: Allied Ironman Update - 2/20/2010 6:55:27 PM   
Andy Mac

 

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 I hope it gives more of a challenge

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RE: Allied Ironman Update - 2/20/2010 9:17:59 PM   
Ambassador

 

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quote:

ORIGINAL: Andy Mac

ps if anyone deosnt like the Q ships to bad !!!!

I love them !

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RE: Allied Ironman Update - 2/20/2010 10:47:08 PM   
Andy Mac

 

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OK latest and greatest going to leave these alone for a while anyone who feels like taking ont eh Allied AI this will hopefully give you a challenge

Part 1

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Post #: 25
RE: Allied Ironman Update - 2/20/2010 10:47:57 PM   
Andy Mac

 

Posts: 14124
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Part 2

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