From: Concord NH
Longtime UV/WITP vet looking for game as Japanese. This will be first game as Jap in AE, have one already as allied, and 2 late-war (1944) WITP games as Japanese.
Scenario 2 turn 1 is ready to go. Can do 1 turn per day, usually more on weekends.
Options (can't be changed, but all pretty standard)
1 day turns
ADC,Weather,FOW,Surprise all on
Historical first turn, reliable torps, auto sub ops all off
Reinforcements +/- 15
House rules (can be discussed)
- restricted units pay PPs to cross national boundaries
- no strategic bombing within or from China
- no non-base invasions
- No 4E bombers on naval attack below 10,000 ft
- I get 1 port attack turn 1
- Allied player turn one can move Chinese ground units and TFs already at sea. Everything else is fixed
Gamey stuff- if you think it might be gamey, then assume it is and don't do it.
Other HR can be discussed and agreed if and when issues arise.
If interested PM or post here.
An appeaser is one who feeds a crocodile- hoping it will eat him last
- Winston Churchill