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All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> The War Room >> Questions Page: [1]
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Questions - 1/16/2010 10:04:00 PM   
pacificbetta

 

Posts: 110
Joined: 12/4/2009
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I have been editing my PH strike and it seems that somehow the game system settled into launching a 2nd strike in the afternoon. (1 day game turns.) The problem is that this 2nd strike is very weak, only 1 fighter squadron and 1 kate squadron, and it predictably got itself mauled for a 1:1 with the pearl harbour cap.

My question is, what causes a 2nd strike to be launched, and how can we control it? I was hoping either a massive 2nd strike or no 2nd strike at all :(

Also, what does group reserve do actually? I have tried to keep the squadron commanders safe by putting them in group reserve and not flying them out on a strike, but they still are getting themselves killed. I did 6 runs of PH so far and lost 2 leaders, very bad shelf life!

< Message edited by pacificbetta -- 1/16/2010 10:21:29 PM >
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RE: Questions - 1/16/2010 10:31:43 PM   
findmeifyoucan

 

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Joined: 10/14/2009
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Very simple really. Change the orders and have them not do a second air strike.

(in reply to pacificbetta)
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RE: Questions - 1/16/2010 11:05:19 PM   
pacificbetta

 

Posts: 110
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Ummm, where exactly is this set? I relooked at the TF/ship/squadron screen and cannot see such an option?

(in reply to findmeifyoucan)
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