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RE: USS Baffins Bridge

 
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RE: USS Baffins Bridge - 4/10/2014 9:19:28 PM   
khyberbill


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From: new milford, ct
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This is why I always buy the version with a disc. Once I misplaced my disk to WITP. My wife still recalls the tantrums! Luckily I found it in the last place I looked. Funny how that works every time.

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(in reply to Cap Mandrake)
Post #: 15091
RE: USS Baffins Bridge - 4/10/2014 9:23:00 PM   
Cap Mandrake

 

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quote:

ORIGINAL: khyberbill

This is why I always buy the version with a disc. Once I misplaced my disk to WITP. My wife still recalls the tantrums! Luckily I found it in the last place I looked. Funny how that works every time.


I did buy the disc. Then I lost it. So I bought the DL. I even rgistered it this time.

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Post #: 15092
RE: USS Baffins Bridge - 4/11/2014 1:18:17 AM   
pompack


Posts: 2520
Joined: 2/8/2004
From: University Park, Texas
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quote:

ORIGINAL: Cap Mandrake


quote:

ORIGINAL: khyberbill

This is why I always buy the version with a disc. Once I misplaced my disk to WITP. My wife still recalls the tantrums! Luckily I found it in the last place I looked. Funny how that works every time.


I did buy the disc. Then I lost it. So I bought the DL. I even rgistered it this time.


When you finally get your DL, save the load module to your backup disk (you do have a backup disk don't you ). Then if it happens again or the program just gets buggered you can reload from scratch without having to deal with Matrix.

(in reply to Cap Mandrake)
Post #: 15093
RE: USS Baffins Bridge - 4/11/2014 3:37:14 AM   
Chickenboy


Posts: 18173
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From: Twin Cities, MN
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quote:

ORIGINAL: Cap Mandrake
At least I can take solace in the fact that the money is being well used.


Oh yes! Very much so! Do you feel good and 'solaced' now? How about a turn Cochese?

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Post #: 15094
RE: USS Baffins Bridge - 4/11/2014 5:23:50 PM   
Cap Mandrake

 

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Hory crap! Mandrake-san forget-ah sperr check.

I have-ah nearry finished making ship counters out of cardboard. What-ah should put down for die rorrs on pre-1943 USN torpedo exprosion chance?


1-5 no exprosion...6 exprosion? Or should-ah use dodecahedron and onry 20 equal exprosion?

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Post #: 15095
RE: USS Baffins Bridge - 4/11/2014 5:25:52 PM   
Cap Mandrake

 

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Good news! Eric-san fix probrem. Hope Eric-san not kirr anyone.

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Post #: 15096
RE: USS Baffins Bridge - 4/11/2014 5:53:21 PM   
khyberbill


Posts: 1940
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From: new milford, ct
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quote:

What-ah should put down for die rorrs on pre-1943 USN torpedo exprosion chance?

zip point squat
nada
doesnt happen
what was that thud?


_____________________________

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Post #: 15097
RE: Wake - 4/11/2014 7:14:29 PM   
HansBolter


Posts: 3619
Joined: 7/6/2006
From: St. Petersburg, Florida, USA
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quote:

ORIGINAL: ny59giants

You might consider pulling your Devastators from a CV or two and replacing them with a squadron of Marine fighters. Survivabilty is the key early in the game as the Allies.

Naval search - you migth want some overlap on your search arcs with multiple squadrons doing the search. Expecting 1 PBY to find every ship in their 10 degress of search is asking a lot. Knowing the coders sense of humor, the critical arc will be covered by the pilot with the least amount of experience in the squadron and miss the enemy fleet.


You don't need to off load the Devastators to have room for a Marine fighter squadron. The CVs all start under capacity with the 27 count fighter squadrons. You can fit an 18 count Marine squadron on them, be slightly over capacity, but not enough to curtail flight ops and wait until the CV fighter squadrons resize to 36 before having to make any adjustments.

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Post #: 15098
RE: USS Baffins Bridge - 4/12/2014 4:37:25 PM   
Cap Mandrake

 

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OK...as the Engrish might say..I have buggered the install.

Can someone show me what parallel installs would look like for DBB and stock with latest Beta?


By ra way, Windows 8 is total boool sheet. I can't find anything.

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Post #: 15099
RE: USS Baffins Bridge - 4/12/2014 4:38:54 PM   
Chickenboy


Posts: 18173
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quote:

ORIGINAL: Cap Mandrake
Can someone show me what parallel installs would look like for DBB and stock with latest Beta?


They'd look about the same, just side by side?

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Post #: 15100
RE: USS Baffins Bridge - 4/12/2014 4:46:58 PM   
Cap Mandrake

 

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quote:

ORIGINAL: Chickenboy

quote:

ORIGINAL: Cap Mandrake
Can someone show me what parallel installs would look like for DBB and stock with latest Beta?


They'd look about the same, just side by side?


Right, but what about the folder "architecture"?



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Post #: 15101
RE: USS Baffins Bridge - 4/12/2014 4:49:06 PM   
khyberbill


Posts: 1940
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From: new milford, ct
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quote:


Can someone show me what parallel installs would look like for DBB and stock with latest Beta?

this is what my install of our game looks like:




Attachment (1)

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Post #: 15102
RE: USS Baffins Bridge - 4/12/2014 4:49:50 PM   
Cap Mandrake

 

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And where is there a broody basic MSPaint in Windows 8?

Do I have to read a manual? It doesn't even have one?

I want to post a screenshot so someone tells me where the buggering is happening.

< Message edited by Cap Mandrake -- 4/12/2014 5:50:58 PM >

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Post #: 15103
RE: USS Baffins Bridge - 4/12/2014 4:50:03 PM   
khyberbill


Posts: 1940
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From: new milford, ct
Status: offline
Are you getting any error message?

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Post #: 15104
RE: USS Baffins Bridge - 4/12/2014 4:54:20 PM   
Cap Mandrake

 

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quote:

ORIGINAL: khyberbill

Are you getting any error message?


Right, on the first pass, I got a PWHEX incompatibility error trying to load a save in "stock"


I fixed that be pasting over the stock PWHEX and the other two files.

I then got stock to run but it lagged badly. Hitting Alt tab and then back cause it to run great but with graphical and text errors.



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Post #: 15105
RE: USS Baffins Bridge - 4/12/2014 4:56:33 PM   
Cap Mandrake

 

Posts: 16730
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Should I go back to DOS 3.0 and start over?

I'll be back. I'm going downstairs to look for my Atari 800

< Message edited by Cap Mandrake -- 4/12/2014 5:57:56 PM >

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Post #: 15106
RE: USS Baffins Bridge - 4/12/2014 5:05:06 PM   
Cap Mandrake

 

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Can someone come over help me?

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Post #: 15107
RE: USS Baffins Bridge - 4/12/2014 5:12:31 PM   
khyberbill


Posts: 1940
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From: new milford, ct
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Where is a good trash 80 when you need one! I think you need to modify those letters on your start file to account for your new laptop. You probably have a speed demon and it isnt configured for multicore motherboards (i have no idea what the right word is).

right click the desktop icon for your game for properties. on the target spot use this:
"C:\Matrix Games\2 X 2\Beta2\War in the Pacific Admiral Edition.exe" -dd_sw -cpu4 -SingleCpuOrders -multiaudio -deepColor -dd_sw -altFont -f

note that i only want you to use the stuff after the ". that is this:
-dd_sw -cpu4 -SingleCpuOrders -multiaudio -deepColor -dd_sw -altFont -f

_____________________________

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Post #: 15108
RE: USS Baffins Bridge - 4/12/2014 5:12:59 PM   
witpqs


Posts: 14805
Joined: 10/4/2004
From: Argleton
Status: offline
Try getpaint.net

As always these days with any free software, step through the installation process carefully so that you do not also inadvertently allow it to install other software (i.e. read the installation options carefully and if necessary un-check boxes and so on to not select installation of other software. Think of Java's attempts to install the Ask Toolbar, but realize that they use various visual means to try and obscure the options.).




Attachment (1)

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Post #: 15109
RE: USS Baffins Bridge - 4/12/2014 5:14:30 PM   
witpqs


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quote:

ORIGINAL: Cap Mandrake

Can someone come over help me?

Sorry, I moved! Hop in the car and you should be here by about 4:00 pm.

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Post #: 15110
RE: USS Baffins Bridge - 4/12/2014 5:43:03 PM   
Cap Mandrake

 

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From: Southern California
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I will try the target modification and launch from the desktop.


Gotta go to work for a while.....hrs

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Post #: 15111
RE: USS Baffins Bridge - 4/12/2014 5:50:02 PM   
khyberbill


Posts: 1940
Joined: 9/11/2007
From: new milford, ct
Status: offline
quote:

And where is there a broody basic MSPaint in Windows 8?



go to search and type in paint. that is the only way i can find it in windows 8.

_____________________________

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Post #: 15112
RE: USS Baffins Bridge - 4/12/2014 6:42:47 PM   
Disco Duck

 

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Joined: 11/16/2004
From: San Antonio
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quote:

ORIGINAL: Cap Mandrake

Can someone come over help me?

Find yourself a five year old.

http://www.theregister.co.uk/2014/04/11/quotw_ending_april_11/


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Post #: 15113
RE: USS Baffins Bridge - 4/12/2014 8:23:13 PM   
Cap Mandrake

 

Posts: 16730
Joined: 11/15/2002
From: Southern California
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quote:

ORIGINAL: khyberbill

quote:


Can someone show me what parallel installs would look like for DBB and stock with latest Beta?

this is what my install of our game looks like:





Right, so you have renamed the sub- folders under Matrix Games and installed the whole damn thing perhaps 4 x (unless the "Castortroy" folder has intimate photos or something.

Seems to me that is exactly what I did.

Broody confusing. I wonder if I screwed up the Art folder?

(in reply to khyberbill)
Post #: 15114
RE: USS Baffins Bridge - 4/12/2014 9:51:30 PM   
Cap Mandrake

 

Posts: 16730
Joined: 11/15/2002
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22 year DU, student, part time dog groomer, calls me while she is working on her taxes using an on-line program.....


DU: ...............Foreign bank accounts?

FAM: What do you think? Do you have a bank account in the Bahamas I don't know about?

DU: No. ....How about foreign real estate holdings?

FAM: <face palm> Do you still have that villa in Spain?

DU: Dad, don't be mean.

(in reply to BBfanboy)
Post #: 15115
RE: USS Baffins Bridge - 4/13/2014 2:14:42 PM   
Cap Mandrake

 

Posts: 16730
Joined: 11/15/2002
From: Southern California
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Young William from the Khyber Pass's technical solution actually worked.

The laptop just screams through scrolling. I now have a DBB and latest Beta install both with desktop pointers!

The only problem is all the ship names are in Ukranian.

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Post #: 15116
RE: USS Baffins Bridge - 4/13/2014 5:11:59 PM   
Chickenboy


Posts: 18173
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From: Twin Cities, MN
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quote:

ORIGINAL: Cap Mandrake
The only problem is all the ship names are in Ukranian.


Which, very soon, means that they will all be in Russian.

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Post #: 15117
RE: USS Baffins Bridge - 4/13/2014 5:18:44 PM   
poodlebrain

 

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quote:

ORIGINAL: Chickenboy


quote:

ORIGINAL: Cap Mandrake
The only problem is all the ship names are in Ukranian.


Which, very soon, means that they will all be in Russian.
Any predictions on when the Ukranian's will fall below their garrison level and the Russians will activate?


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Post #: 15118
RE: USS Baffins Bridge - 4/13/2014 6:27:57 PM   
Chickenboy


Posts: 18173
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From: Twin Cities, MN
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quote:

ORIGINAL: poodlebrain


quote:

ORIGINAL: Chickenboy


quote:

ORIGINAL: Cap Mandrake
The only problem is all the ship names are in Ukranian.


Which, very soon, means that they will all be in Russian.
Any predictions on when the Ukranian's will fall below their garrison level and the Russians will activate?



It's already happened. If you look at the Ukranian map hexes, you'll note that several of them have sustained airfield or port damage from insufficient garrison AVs. There is a RED exclamation mark on the Crimea hex, for example. Hex side control have gone RED on the eastern Ukranian hex sides as well, allowing seamless Russian movement into the Eastern Ukranian hexes as well as Crimea.

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Post #: 15119
RE: USS Baffins Bridge - 4/13/2014 8:48:41 PM   
witpqs


Posts: 14805
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Until now I didn't realize that moving those little markers on Google Earth had that effect. I'll put them back right away.

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Post #: 15120
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