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Interest in new counter mod?

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> WW2: Time of Wrath >> Scenarios and Mods >> Interest in new counter mod? Page: [1]
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Interest in new counter mod? - 1/2/2010 5:20:16 PM   
jbunnelle


Posts: 164
Joined: 2/25/2002
From: United States
Status: offline
Hey everyone,

I'm new here and just started playing this game. I see that there are a number of counter mods. I did one way back for the first Strategic Command and am thinking about doing one for this game, with nation-specific profiles. Would anyone be interested in this project? Just trying to gauge interest. Thanks!

J
Post #: 1
RE: Interest in new counter mod? - 1/2/2010 5:45:42 PM   
cpdeyoung


Posts: 3194
Joined: 7/17/2007
From: South Carolina, USA
Status: offline
The more the better!

If the developers could give a "quick change" mode where we could change skins very rapidly I could see a "replacements' skin, a "strength" skin, a "AP available" skin, etc, where each attribute would be given prominence.  When in movement you might select the "AP available" skin, when scanning for replacements the "replacements", and so on.  All attributes would be visible, but each skin would have one more prominent, if you see what I mean.  I would use it now, but the quick change would be great.

Chuck

(in reply to jbunnelle)
Post #: 2
RE: Interest in new counter mod? - 1/2/2010 6:54:26 PM   
critter


Posts: 138
Joined: 3/26/2004
Status: offline
Which mod are most of you playing?

(in reply to jbunnelle)
Post #: 3
RE: Interest in new counter mod? - 1/2/2010 7:16:50 PM   
jbunnelle


Posts: 164
Joined: 2/25/2002
From: United States
Status: offline
Glad to see that this game is getting healthy attention from some great modders thus far.

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Post #: 4
RE: Interest in new counter mod? - 1/2/2010 9:50:27 PM   
Agent S


Posts: 1290
Joined: 9/21/2007
From: Melbourne, Australia
Status: offline

Whoah; It was your SC1 mod that got me started.
Played your SC1 mod exclusively.
Any mod from you, would be most welcome.




_____________________________

"Great men are forged in fire, it is the privilege of lesser men to light the flame. Whatever the cost." -Dr. Who (#1)

(in reply to jbunnelle)
Post #: 5
RE: Interest in new counter mod? - 1/2/2010 10:14:30 PM   
doomtrader


Posts: 5320
Joined: 7/22/2008
From: Poland
Status: offline
http://forum.paradoxplaza.com/forum/showthread.php?t=276588
Is it also your work?

(in reply to Agent S)
Post #: 6
RE: Interest in new counter mod? - 1/12/2010 5:50:40 AM   
jbunnelle


Posts: 164
Joined: 2/25/2002
From: United States
Status: offline
Thanks, Agent S! I played the hell out of SC1 when it came out. Still fire it up from time to time.

Yeah, that HOI2 leader pack is mine. Unfortunately, the HOI3 engine makes them look sort of grainy. :( I also did the PanzerBlitz and Panzer Leader interface mod for the Campaign Series. Matrix was great and included it in the last patch as a mod. And some IL2 skinning as well.

(in reply to doomtrader)
Post #: 7
RE: Interest in new counter mod? - 1/12/2010 12:49:10 PM   
cpdeyoung


Posts: 3194
Joined: 7/17/2007
From: South Carolina, USA
Status: offline
The PanzerBlitz interface graced many a happy game of JTCS. Until the strategic-operational scale of RtV-ToW captured me I played a ton of the Campaign Series. Matrix included my Scenario Selector mod for Campaign Series in the distribution which pleased me also.  It really helps to be part of a standard load, rather than having to maintain links constantly.

Chuck

(in reply to jbunnelle)
Post #: 8
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