Matrix Games Forums

To End All Wars: Mountain InfantryPandora: Eclipse of Nashira Announced! Deal of the Week: Command Ops goes half price!New Fronts are opening up for Commander: The Great WarCharacters of World War 1Sign of for the Pike and Shot Beta!More Games are Coming to Steam! Return to the Moon on October 31st! Commander: The Great War iPad Wallpapers Generals of the Great War
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Dev Hints and Cheats

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [Science Fiction] >> Armada 2526 Series >> Dev Hints and Cheats Page: [1]
Login
Message << Older Topic   Newer Topic >>
Dev Hints and Cheats - 12/15/2009 3:36:12 PM   
Ntronium


Posts: 161
Joined: 10/23/2009
Status: offline
Want to have a gratuitous space battle. Do the following.

Start up the game, and at the main menu press F4 to open the command consile
Type the following (without quotes) "Setting ShowSpaceBattleButton true" and press enter
Quit the game
Restart and you will have a new menu item named Space Battle.
Post #: 1
RE: Dev Hints and Cheats - 12/15/2009 4:03:49 PM   
Grotius


Posts: 5107
Joined: 10/18/2002
From: The Imperial Palace.
Status: offline
Hey, pretty cool! That's a nice way to practice space battles. You should make it part of the standard setup.

The AI got the better of me on my first two efforts, but I forced it to retreat on the 3rd try, though I still didn't take the planet. Maybe I launched my ground troops too soon.

Also, I couldn't seem to control when/if the carriers launched their aircraft. Does the AI handle that automatically? The AI control button was toggled on constantly for them.

(in reply to Ntronium)
Post #: 2
RE: Dev Hints and Cheats - 12/16/2009 3:20:49 AM   
Ntronium


Posts: 161
Joined: 10/23/2009
Status: offline
The scenario is winnable, but it's quite tough.
Fighter launching is under AI control at the moment, but will probably add some manual control in a later patch

(in reply to Grotius)
Post #: 3
RE: Dev Hints and Cheats - 12/16/2009 8:03:50 AM   
Grotius


Posts: 5107
Joined: 10/18/2002
From: The Imperial Palace.
Status: offline
Ah, OK. Well, it's a really good training tool; I didn't really "get" real-time combat til I played with this. Will try it again tomorrow.

(in reply to Ntronium)
Post #: 4
RE: Dev Hints and Cheats - 12/22/2009 12:24:31 AM   
Mac Linehan

 

Posts: 1222
Joined: 12/19/2004
From: Denver Colorado
Status: offline

quote:

ORIGINAL: Ntronium

Want to have a gratuitous space battle. Do the following.

Start up the game, and at the main menu press F4 to open the command consile
Type the following (without quotes) "Setting ShowSpaceBattleButton true" and press enter
Quit the game
Restart and you will have a new menu item named Space Battle.



Ntronium -

Really appreciate your inclusion of this feature - as Grotius has pointed out it is an outstanding training tool. Keep up the good work.

Mac

_____________________________

LAV-25 2147

(in reply to Ntronium)
Post #: 5
RE: Dev Hints and Cheats - 12/28/2009 3:15:05 AM   
Twotribes


Posts: 4825
Joined: 2/15/2002
From: Jacksonville NC
Status: offline
Says unknown command.

(in reply to Ntronium)
Post #: 6
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [Science Fiction] >> Armada 2526 Series >> Dev Hints and Cheats Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.086