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Playing SPWAW - IP to IP

 
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Playing SPWAW - IP to IP - 12/10/2009 4:44:57 AM   
al_flynn

 

Posts: 22
Joined: 6/14/2006
Status: offline
Does anyone know if there are ports that need to be opened or how to setup an IP to IP game of SPWAW?
Post #: 1
RE: Playing SPWAW - IP to IP - 12/10/2009 6:29:52 PM   
Goblin


Posts: 5547
Joined: 3/29/2002
From: Erie,Pa. USA
Status: offline
Krec would be the guy to talk to. He and a few other players have regular games.


Goblin

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http://www.spwaw.com/phpBB2/index.php

(in reply to al_flynn)
Post #: 2
RE: Playing SPWAW - IP to IP - 12/11/2009 3:33:33 AM   
JEB Davis


Posts: 313
Joined: 12/27/2005
From: Michigan, U.T.B.
Status: offline

quote:

ORIGINAL: al_flynn

Does anyone know if there are ports that need to be opened or how to setup an IP to IP game of SPWAW?

All I had to do was tell the other player my IP address (as shown in SPWAW) and we were good to go. Ports? What's ports?

_____________________________

Reduce unrealistic SP:WaW slaughter, "Low Carnage" (v8.403 or Enhanced):
Settings: 90S,80H,100RR,XXXTQ,110TT,150IT,180AvS,130AvA,150SOF / Command & Ctrl ON / AutoRally OFF
Visit the Enhanced forum at http://enhanced.freeforums.org

(in reply to al_flynn)
Post #: 3
RE: Playing SPWAW - IP to IP - 2/14/2010 8:46:52 PM   
Krec


Posts: 548
Joined: 3/9/2001
From: SF Bay Area
Status: offline
we play ip alot . best times weekends 430-500 pst.
hop on icq and get into the action.
my icq is 27609820. steelbart usally host .
we play spwaw 8.034 with albys enhanced FV. great games

_____________________________

"No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country." Patton


(in reply to JEB Davis)
Post #: 4
RE: Playing SPWAW - IP to IP - 2/14/2010 8:48:25 PM   
Krec


Posts: 548
Joined: 3/9/2001
From: SF Bay Area
Status: offline
we usally play 3-4 way 10 turn 3-min turn battles. 

_____________________________

"No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country." Patton


(in reply to Krec)
Post #: 5
RE: Playing SPWAW - IP to IP - 2/15/2010 2:51:37 PM   
Alby


Posts: 4789
Joined: 4/29/2000
From: Whiteland, Indiana
Status: offline

quote:

ORIGINAL: JEB Davis


quote:

ORIGINAL: al_flynn

Does anyone know if there are ports that need to be opened or how to setup an IP to IP game of SPWAW?

All I had to do was tell the other player my IP address (as shown in SPWAW) and we were good to go. Ports? What's ports?

You got it to work then JEB? what did you do that you werent doing before?

_____________________________




(in reply to JEB Davis)
Post #: 6
RE: Playing SPWAW - IP to IP - 2/15/2010 2:52:52 PM   
Alby


Posts: 4789
Joined: 4/29/2000
From: Whiteland, Indiana
Status: offline

quote:

ORIGINAL: Krec

we play ip alot . best times weekends 430-500 pst.
hop on icq and get into the action.
my icq is 27609820. steelbart usally host .
we play spwaw 8.034 with albys enhanced FV. great games

I played a few games last week with the guys Krec, they were using Enhanced 2009
It was a hoot!



_____________________________




(in reply to Krec)
Post #: 7
RE: Playing SPWAW - IP to IP - 2/16/2010 3:54:34 AM   
JEB Davis


Posts: 313
Joined: 12/27/2005
From: Michigan, U.T.B.
Status: offline

quote:

ORIGINAL: Alby


quote:

ORIGINAL: JEB Davis


quote:

ORIGINAL: al_flynn

Does anyone know if there are ports that need to be opened or how to setup an IP to IP game of SPWAW?

All I had to do was tell the other player my IP address (as shown in SPWAW) and we were good to go. Ports? What's ports?

You got it to work then JEB? what did you do that you werent doing before?

Nope, that was then... this is now.

_____________________________

Reduce unrealistic SP:WaW slaughter, "Low Carnage" (v8.403 or Enhanced):
Settings: 90S,80H,100RR,XXXTQ,110TT,150IT,180AvS,130AvA,150SOF / Command & Ctrl ON / AutoRally OFF
Visit the Enhanced forum at http://enhanced.freeforums.org

(in reply to Alby)
Post #: 8
RE: Playing SPWAW - IP to IP - 2/16/2010 5:54:58 PM   
Alby


Posts: 4789
Joined: 4/29/2000
From: Whiteland, Indiana
Status: offline

quote:

ORIGINAL: JEB Davis


quote:

ORIGINAL: Alby


quote:

ORIGINAL: JEB Davis


quote:

ORIGINAL: al_flynn

Does anyone know if there are ports that need to be opened or how to setup an IP to IP game of SPWAW?

All I had to do was tell the other player my IP address (as shown in SPWAW) and we were good to go. Ports? What's ports?

You got it to work then JEB? what did you do that you werent doing before?

Nope, that was then... this is now.

what?? so you got it to work or not?

_____________________________




(in reply to JEB Davis)
Post #: 9
RE: Playing SPWAW - IP to IP - 2/17/2010 2:20:06 AM   
JEB Davis


Posts: 313
Joined: 12/27/2005
From: Michigan, U.T.B.
Status: offline

quote:

ORIGINAL: Alby


quote:

ORIGINAL: JEB Davis


quote:

ORIGINAL: Alby


quote:

ORIGINAL: JEB Davis


quote:

ORIGINAL: al_flynn

Does anyone know if there are ports that need to be opened or how to setup an IP to IP game of SPWAW?

All I had to do was tell the other player my IP address (as shown in SPWAW) and we were good to go. Ports? What's ports?

You got it to work then JEB? what did you do that you werent doing before?

Nope, that was then... this is now.

what?? so you got it to work or not?

Nope. "Then" (when it worked) I had a different router/switch set up than "Now" (and it doesn't work now). No, I have not got it to work.

_____________________________

Reduce unrealistic SP:WaW slaughter, "Low Carnage" (v8.403 or Enhanced):
Settings: 90S,80H,100RR,XXXTQ,110TT,150IT,180AvS,130AvA,150SOF / Command & Ctrl ON / AutoRally OFF
Visit the Enhanced forum at http://enhanced.freeforums.org

(in reply to Alby)
Post #: 10
RE: Playing SPWAW - IP to IP - 2/17/2010 8:07:08 PM   
Alby


Posts: 4789
Joined: 4/29/2000
From: Whiteland, Indiana
Status: offline
ahhh, something about routers...


_____________________________




(in reply to JEB Davis)
Post #: 11
RE: Playing SPWAW - IP to IP - 2/18/2010 9:47:13 AM   
Karvalakki

 

Posts: 9
Joined: 2/6/2010
Status: offline
If your router/DSL box has a hardware firewall it may block the game. You can either configure this HW firewall to recognize mech.exe or alternatively turn it off altogether.
But remember that you absolutely need a firewall these days so make sure you have a software firewall up and running before disabling a hardware firewall!

Also the server must make sure he is not using NAT or people can not join the game. You can also disable NAT feature from your router/DSL box settings...


(in reply to Alby)
Post #: 12
RE: Playing SPWAW - IP to IP - 2/18/2010 3:09:41 PM   
Karvalakki

 

Posts: 9
Joined: 2/6/2010
Status: offline
Disabling NAT is ok if you do not have your computer hooked on a private network. For example if you have two home computers connected to eachother through your router for file sharing you need NAT.

< Message edited by Karvalakki -- 2/18/2010 3:11:31 PM >

(in reply to Karvalakki)
Post #: 13
RE: Playing SPWAW - IP to IP - 2/18/2010 9:45:56 PM   
Alby


Posts: 4789
Joined: 4/29/2000
From: Whiteland, Indiana
Status: offline
what is an "NAT" ?


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(in reply to Karvalakki)
Post #: 14
RE: Playing SPWAW - IP to IP - 2/19/2010 12:32:34 AM   
Karvalakki

 

Posts: 9
Joined: 2/6/2010
Status: offline
NAT is short for network address translation. It can usualy be turned on or off in the router settings. You will need to consult your router/DSL box manual on howto do that assuming your router has NAT.

Now I am not really an expert on what NAT is, but I do know that having it on will cause problems if you are the server. The people who join the game do not need to disable NAT. Also it is probably possible to conficure the router system so that NAT can be on while hosting but I am too lazy to learn how to do that.

http://en.wikipedia.org/wiki/Network_address_translation


< Message edited by Karvalakki -- 2/19/2010 12:34:22 AM >

(in reply to Alby)
Post #: 15
RE: Playing SPWAW - IP to IP - 3/3/2010 10:33:04 PM   
OldGuard1970

 

Posts: 560
Joined: 7/19/2006
From: Hiawassee, GA
Status: offline
Oh boy ... I'm about to get in trouble 'cause I hardly know what I'm talking about.

I frequently played over the Internet, but couldn't once I installed a wireless system. Now I disconnect the wireless router and plug the computer directly into the DSL modem. We can play that way. Of course, the host player has to tell the other guy what his IP is. We get that by using Roger Wilco.

(It has been a few years since my opponent and I have played Steel Panthers. We are presently playing Tiller's Napoleon at War. Still, a connection is a connection, and this should work for SPWAW as well.)

_____________________________

"Rangers Lead the Way!"

(in reply to Karvalakki)
Post #: 16
RE: Playing SPWAW - IP to IP - 3/4/2010 1:23:12 PM   
Alby


Posts: 4789
Joined: 4/29/2000
From: Whiteland, Indiana
Status: offline
Routers seem to be the main culprit in all this......


_____________________________




(in reply to OldGuard1970)
Post #: 17
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