From: El Paso, TX
Hello there Kull :)
Thanks for that awsome spreadheet i'm following to get a better set up of the first turn. I'm barely a quarter in but i have a question about something:
Among the first actions of the ships, you have some cargo leaving from Australia to Los Angeles, with a waypoint somewhere in the ocean. However, LA is much behond their fuel capacity (almost twice the amount). Will the problem be solved if we set a replenishment at sea, even if it's not precised, or is it something brought by a recent patch which reduced the cargos endurance?
Which port, and which ships? I pulled up an old start game and didn't notice any TFs that looked particularly problematic. If you are talking about some individual ships within a larger TF, the assumption would be that they'd refuel from the other ships with larger capacity (that's often true for long distance TFs that have escorts).
Edit: Pretty sure none of the official patches changed the individual ship fuel capacities, but if you are playing a game using the "Da Babes" mod, that might very well be true.
Set the home port of those ships to LA, then, once you have a fuel CS TF set to keep fuel at Pearl, set the convoys assembled from those ships to waypoint Pearl with full refuel and sent them to Sydney that way.
Unless absolutely necessary, the spreadsheet does not send TFs to/from Australia via Pearl Harbor, simply because it's surrounded by a nest of submarines. All things being equal (i.e no additional fuel consumption and ships that can make the full trip without refueling), I avoid the "Pearl"!
< Message edited by Kull -- 11/15/2013 12:15:31 AM >