Bullwinkle58
Posts: 6399
Joined: 2/24/2009 Status: online
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quote:
ORIGINAL: Bullwinkle58 quote:
ORIGINAL: Andy Mac Be carefull TOE Upgrades require Rest Mode Device Upgrades require 2x devices and supply (we are changing this in patch 2 to 1x devices) OK, I may not be the only one confused by this. I just re-skimmed Chapter 8, in particular 8.2.2. I assume that each device--gun, armored vehicle, radar--has an upgrade path in the DB, and that each falls into one of the buckets in 8.2.2. When a device change time comes, if you have 2x, etc. (soon 1x), it goes "poof" and it's the new model. I can also envision what a TOE change would look like, changing the mix of devices, but where in the manual are they described or an example given? Can you point me to a good example in a unit that's on-board in 1942? Without looking in the editor, where in the game or which display lists coming TOE Upgrades? Is it only by scrolling through the "I" button's list of pooled devices and searching each date pair? Is it in the LCU button's displays somewhere (I'm not as familiar with them as the plane and ship buttons.) Sorry if this seems elementary. I'm a ship guy; LCUs are my weakest aspect in the game. OK, I think I found it. Under the TOE toggle, and then a yellow hotpoint on the individual LCU's screen? A little non-intuitive, and not well spelled out in the manual IMO. Probably not possible, but a TOE Upgrade summary screen as ships have, under the "I" button, would sure save some clicking and allow a planning overview.
< Message edited by Bullwinkle58 -- 11/12/2009 9:57:42 PM >
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The Moose
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