Official demo released a week ago.
So far, I tested the Federation Avenger and Starwolf (the little fighters). The Shield Cargo upgrade claims to give it stronger shields in the upgrade area description, but once installed, that specialty description is gone. It does decrease total cargo space.
The total damage taken before ship explodes, either from gun fire or missle, was claimed as 100 or 140 for each fighter printed in game displayed.
In realilty, they absorbed about 160 to 210 before exploding respectively. That could be the bonus you get for the first 200 turns that was mentioned in the manual. The enemy ship also have this roughly 33% pading.
I could not tell any difference between having the Auxiliary Shield Unit installed or not. The data has a random factor of about 10%, over about ten trials, I could not see that the shield unit is working as it is stated.
It takes the same hits to destroy the ship whether it is installed or not. The margin of error is around 10%, so if it is working, it must be less than 10% or 10 to 15 shield unit points.
< Message edited by Slocket -- 11/9/2009 6:33:46 PM >