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RE: Night Intruders

 
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RE: Night Intruders - 11/8/2009 2:42:49 PM   
Hard Sarge


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but again, do what you feel works best for you, that is what makes it fun :)

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RE: Night Intruders - 11/8/2009 4:05:57 PM   
zoul310

 

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I wouldn't mind some more squads of BIV or BXVI Mossies. I would phase out the Stirlings, not all, for Mossies.
Production level for them is very low though.
I also use the 3 PFF detachments in intruder like mode. I launch them at 17.59. Low flying and bombing Nachtjad airfields. Incendiaries like planes !
:-)

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RE: Night Intruders - 11/9/2009 4:17:10 AM   
TechSgt

 

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quote:

ORIGINAL: zoul310

I wouldn't mind some more squads of BIV or BXVI Mossies. I would phase out the Stirlings, not all, for Mossies.
Production level for them is very low though.
I also use the 3 PFF detachments in intruder like mode. I launch them at 17.59. Low flying and bombing Nachtjad airfields. Incendiaries like planes !
:-)

Zoul310;

I DO make more Mossie units! Yes, it does require patience.
I find that Mossie casualities are very low -- usually due to crashes -- so an additional unit per month can be made. Early '44 you can make two per month.
1x with Moss B.XVI and one the old Moss B.IV. Near the end of '44 all Mossie Squadrons will be B.XVI.

I select one or two good experienced BC heavy squadrons from each Group and convert them to Mosquitos. That combined with 8th Group's I'll have 16 Mosquito squadrons max.
Then I send 4 squadrons per day, er... night! On three days rest, low loses & high maintainablity, it keeps morale very high.

Berlin gets at least 1 sqdn every night, sometimes all 4 sqdns.

TS

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RE: Night Intruders - 11/9/2009 11:49:16 PM   
zoul310

 

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I'm going to follow your strategy. Low cost and very effective for the number of planes involved.
G

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RE: Night Intruders - 11/10/2009 8:30:31 AM   
TechSgt

 

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As someone said elsewhere...

"Don't change the 617 Squadron!"

Don't change your "best" Squadrons to Mossie. Let these gentlemen be your pathfinders/lead units.
As experience increases one of these units will be almost as good as the daylight boys in taking out individual factories.

TS

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Post #: 35
RE: Night Intruders - 11/10/2009 11:08:36 PM   
Baron von Beer

 

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For BOB German night fighters, I noticed they list bomb loads, 10-12 50kg bombs.  I understand the historical use of these, but haven't seen them used in game. Is this just leftover/non-implemented equipment?

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RE: Night Intruders - 11/11/2009 4:10:19 AM   
Golden Bear

 

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617 sqn has other uses than pathfinder. Very valuable, very special.

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RE: Night Intruders - 11/11/2009 6:59:30 AM   
TechSgt

 

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quote:

ORIGINAL: Baron von Beer

For BOB German night fighters, I noticed they list bomb loads, 10-12 50kg bombs.  I understand the historical use of these, but haven't seen them used in game. Is this just leftover/non-implemented equipment?

Baron;

In TOH, the P-61's were the same way. I don't remember them "bombing" during night intruder missions. However, there were a couple of Moss F/B night units that would strafe anything and everything if the moon was above 20%. I don't see these in BtR.

I havn't played deep enough into BtR '43 campaign to see if there has been changes to the P-61's.

TS

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RE: Night Intruders - 11/11/2009 7:05:11 AM   
TechSgt

 

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quote:

ORIGINAL: Golden Bear

617 sqn has other uses than pathfinder. Very valuable, very special.

Bear;

As the war progresses, some of the other high experienced squadrons, will get into the high 70's or low 80's in exp. They become "special", but no where as good as the 617. My feeling is there must be some code action going on.

TS


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RE: Night Intruders - 11/11/2009 4:46:15 PM   
Hard Sarge


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nothing in the code for 617, other then the fact they carry a very big bomb

fighterbombers on Inturder missions, will drop bombs

I not really sure how that works any more (I think all of the NF type units, fly nightfighters now)

(some of these units were kind of ruff, to work out where they belonged, you could have a flight of Mossies, flying over the Bay of Biscay, looking for Ju 88 or Subs, another flight doing a ranger mission over France, and then that night a couple of planes would be flying over England on night defence missions, while another couple would be flying a Intruder mission, so the same squadron in real life, would be in game life, a Fighter, a Fighterbomber, a Level Bomber, a Intruder and or a Nightfighter all at the same time, game only works with one)



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RE: Night Intruders - 11/27/2009 1:21:48 PM   
sgparrish

 

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I've tried sending night intruders to german night fighter bases to catch German planes trying to land. I don't see a way to have the planes patrol (as with a day time fighter sweep). Am I missing something simple? My night intruders fly to the base and immediately return. If the bad guys happen to be landing when the NF gets to the base, I've had some success, but otherwise it's just a straight flight out and back.

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RE: Night Intruders - 11/27/2009 2:23:00 PM   
harley


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Fly them as single planes, rather than multiples. Singles loiter, multiples fly in-fly out.

It's one of the buttons at the top.


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RE: Night Intruders - 12/11/2009 12:31:35 AM   
Jim D Burns


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quote:

ORIGINAL: TechSgt
... and prepare for carpal tunnel syndrome ... No truer words have been spoken!!!


What the night intruder missions need is an option to send multiple planes as it has now, but with the added ability to add a time delay between the individual planes. So I could order an intermittent stream of planes to patrol a base with 10, 20, 30 minutes etc. between each plane. That would save a lot of time and it would also reduce the drain on total mission capacity.

Recon missions should also have a similar ability, as I like to send 2 or 3 missions a day to critical assignments if the weather is bad. Assigning just one mission with the ability to put a two hour interval between several different recon planes would be a huge help.

Jim


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Post #: 43
RE: Night Intruders - 12/11/2009 7:03:22 AM   
TechSgt

 

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quote:

ORIGINAL: Jim D Burns


quote:

ORIGINAL: TechSgt
... and prepare for carpal tunnel syndrome ... No truer words have been spoken!!!


What the night intruder missions need is an option to send multiple planes as it has now, but with the added ability to add a time delay between the individual planes. So I could order an intermittent stream of planes to patrol a base with 10, 20, 30 minutes etc. between each plane. That would save a lot of time and it would also reduce the drain on total mission capacity.

I agree!!! With the NF idea. But, the drain on mission capacity I find... hmmm... interesting?

Recon missions should also have a similar ability, as I like to send 2 or 3 missions a day to critical assignments if the weather is bad. Assigning just one mission with the ability to put a two hour interval between several different recon planes would be a huge help.

I use to do something very similar in the old TOH. But with the new version, where Recon can take multiple photos, I just route the return flights over valuable targets. This change has definately changed the way I plot recons.

Jim



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