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RE: Info for Newb's

 
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RE: Info for Newb's - 4/16/2010 12:30:45 PM   
lolz

 

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OUTSTANDING!

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Post #: 31
RE: Info for Newb's - 4/16/2010 1:11:33 PM   
Fletcher


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Amazing Work !... Must be a sticky !
Best of wishes
Ramón


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Post #: 32
RE: Info for Newb's - 4/16/2010 2:56:17 PM   
Grit


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Thank You, it helps a lot.

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Post #: 33
RE: Info for Newb's - 4/16/2010 3:39:13 PM   
Chickenboy


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@ davbaker:

Can you reference this thread for post-patch malarial / tropical disease effects being included in the game? This has what I consider to be the final statements on the matter from BigJ62:

http://www.matrixgames.com/forums/tm.asp?m=2307611&mpage=1&key=malaria�

To summarize: Malarial effects max out at a disruption value of 8, fatigue of ~25. Larger base (port + AF) sizes will decrease the malarial effects by the formulae included herein.

Note: fortification level has no effect on mitigation of tropical diseases.

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Post #: 34
RE: Info for Newb's - 4/16/2010 3:52:49 PM   
CarnageINC


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This is a sticky must read for new player, good job on putting it together. 

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Post #: 35
RE: Info for Newb's - 4/16/2010 11:42:59 PM   
davbaker

 

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Thanks Guys,
Feel free to suggest any interesting nuggets to add as you see fit.

Malaria note added.

No problems about reposting/translating any info from my point of view, not sure on any issues re: Matrix etc.

Cheers!

Dave

(in reply to aristoteles)
Post #: 36
RE: Info for Newb's - 4/17/2010 11:30:37 PM   
Bane


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Mucho mahalos!  Great stuff - really needs to be a sticky :)

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Post #: 37
RE: Info for Newb's - 4/18/2010 12:56:54 AM   
Torplexed


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Very good stuff!

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Post #: 38
RE: FAQ / Info for Newb's - 4/21/2010 8:17:33 AM   
LoBaron


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*bump*

This is really a great help for newcomers. Good work!

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Post #: 39
RE: FAQ / Info for Newb's - 4/21/2010 7:15:50 PM   
invernomuto


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@davbaker: could I try to translate this FAQs to Italian and post them on the website www.netwargamingitalia.net?
Thanks!

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Post #: 40
RE: FAQ / Info for Newb's - 5/13/2010 12:15:39 AM   
davbaker

 

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Few More Updates.

Marked with **

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Post #: 41
RE: FAQ / Info for Newb's - 7/20/2010 3:01:43 AM   
davbaker

 

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Updated.

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Post #: 42
RE: FAQ / Info for Newb's - 7/20/2010 6:21:58 PM   
Rob Brennan UK


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Fantastic work .. real help for vets ane new guys alike. Must read for any new players

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sorry for the spelling . English is my main language , I just can't type . and i'm too lazy to edit :)

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Post #: 43
RE: FAQ / Info for Newb's - 7/21/2010 7:57:09 AM   
Cerion

 

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Thanks you, davbaker. Excelent guide (for newbies and vets). It needs to be a sticky.

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Post #: 44
RE: FAQ / Info for Newb's - 7/27/2010 2:00:12 AM   
davbaker

 

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Added Leader selection chart I use all the time I made from another post detailing leader benefits.

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Post #: 45
RE: FAQ / Info for Newb's - 8/4/2010 4:42:47 AM   
davbaker

 

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More Updates. Bored at work today

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Post #: 46
RE: FAQ / Info for Newb's - 8/7/2010 3:59:42 PM   
Menser

 

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*bump* for exellent work :)

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Post #: 47
RE: FAQ / Info for Newb's - 8/13/2010 1:45:07 AM   
davbaker

 

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Few More Updates.

Can you tell it's Friday

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Post #: 48
RE: FAQ / Info for Newb's - 8/13/2010 4:06:06 AM   
Commander Cody


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Thanks for the info! This is a great resource. Next time I'm in Melbourne or you're in Seoul it's my shout.

Cheers,
CC

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Post #: 49
RE: FAQ / Info for Newb's - 8/13/2010 12:51:18 PM   
mikkey


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excellent work davbaker, thanks!

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Post #: 50
RE: FAQ / Info for Newb's - 8/15/2010 1:17:47 AM   
Mac Linehan

 

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davbaker -

absolutely awesome...

Thank You

Mac

< Message edited by Mac Linehan -- 8/15/2010 1:18:31 AM >


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Post #: 51
RE: FAQ / Info for Newb's - 8/21/2010 1:57:15 PM   
d0mbo

 

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Adding my vote for a sticky!

Great read, Davbaker!

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Post #: 52
RE: Info for Newb's - 8/21/2010 4:31:41 PM   
bigred


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quote:

If there is a Corps HQ present, and the Command HQ is within 2x its range, it provides a bonus of up to 90% of the Assault Value of attacking units.

Question? What if the Command HQ is loaded on an amphib or trans TF w/in 2x range, does the bonus still apply?

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Post #: 53
RE: Info for Newb's - 8/23/2010 1:19:14 PM   
Walloc

 

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Since i see so many ppl stating that tracom doesnt help on pilot exp. I wonder if the following post from michaelm, shouldnt be considered for the faq.

http://www.matrixgames.com/forums/tm.asp?m=2317995&mpage=1&key=tracom?

There is some behind the scenes action with training of raw pilots and TRACOM.

The number of TRACOM guys can increase the month's EXP rating of the raw pilots.
If the new EXP exceeds the national EXP, then a random number of pilots will 'graduate' early.
When this happens, you get a message "instructors accelerate training of" in the operation report.

In general, this jump is only going to occur in the last month of training, unless you add a huge number of pilots to TRACOM.

A rough guide is: for every 10 in TRACOM (of the correct nationality), the monthly EXP might be increased by one.

Adjustments to the pilot training happens on the first day of the month.
The monthly EXP increase of the raw pilots (ignoring TRACOM effect) is a random amount (-2 to +2).
The new monthly EXP starts out as an average of the pilots in the month and those moving from the previous month.


< Message edited by michaelm -- 12/13/2009 2:36:38 AM >

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Michael



Its my bold, its not in the original text. Or i misunderstand what Michaelm says.

Kind regards,

Rasmus

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Post #: 54
RE: Info for Newb's - 8/23/2010 11:35:14 PM   
davbaker

 

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Nice Find, will add with next update.

Dave




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Post #: 55
RE: Info for Newb's - 9/2/2010 3:44:49 AM   
davbaker

 

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Updated.

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Post #: 56
RE: Info for Newb's - 10/12/2010 3:23:48 PM   
Banzan

 

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Very great work!

The only thing i fail to understand is the leader chart (11.1 – CHANGING LEADERS). What skill is needed to get the bonus, or did i miss something there? :)

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Post #: 57
RE: Info for Newb's - 10/12/2010 3:43:56 PM   
Wikingus


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This should be stickied, I totally missed it until it got bumped.

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Post #: 58
RE: Info for Newb's - 11/28/2010 11:30:23 PM   
davbaker

 

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Updated.

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Post #: 59
RE: Info for Newb's - 11/29/2010 12:15:50 AM   
Paul Roberts

 

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This is great to see! It's exactly what I need.

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Post #: 60
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