Agent S
Posts: 1197
Joined: 9/21/2007 From: Melbourne, Australia Status: online
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#Important! Ids must follow sequence (1,2,3...etc);;;;;;;;;;;;;;Tech levels;;;;;;;Points;;;;;Points max/used;;;Tech investments;;;;;;Tech research progress;;;;;;Capital coordinates on diplomacy bmp image;;DoneDelayWarEntry;DoneHasteWarEntry;DoneParliamentaryElections;DoneTurnInOrientation;;;Data for settings screen only;Data for settings screen only;;Nuclear;;Months to reach new level of land warfare doctrine (cumulated);;;;;DoneExertPressureAxis;DoneExertPressureAllied;DoneExertPressureComintern;;;Weather modifiers;;;; #ID;IsActive?;Name;Color1;Color2;Color3;Color4;Alliance;Orientation;Zone of Influence;Alliance entry;Polit. Str.;Finished turn?;Human controlled?;Artillery;Tanks;Land warfer doctrine (0-5);Aircraft;Subs;Navy;Nukes;PPs;DPs;SMPs;STPs;AIPs;SMP;STP used by convoys;AIP;Artillery;Tanks;Aircraft;Subs;Navy;Nukes;Artillery;Tanks;Aircraft;Subs;Navy;Nukes;X;Y;0/1;0/1;0/1;0/1;Social unrest;WarEconomy(%);Power (1-major, 2-minor, 3-other);Region (1-africa, 2-asia, 3-europe, 4-n. America, 5-s.america);Difficulty level (0-v.hard, 1-hard, 2-normal, 3-easy, 4-v.easy);Nuclear bombs;DP growth per month;Lev 1;Lev 2;Lev 3;Lev 4;Lev 5;0/1;0/1;0/1;PBEM Player ID;Unit upkeep cost modifier;Winter battle;Winter move;Mud battle;Mud move;Country type special flags 29;1;SS;0x00000000;0x00000000;0x00000000;0x00000000;2;1;2;100;20;0;0;1;1;0;1;1;1;0;0;0;1;0;0;1;0;0;0;0;0;0;0;0;0;0;0;0;0;0;827;726;0;0;0;0;0;10;3;3;2;0;0;24;60;90;120;140;0;0;0;0;0.5;100;100;100;100;0 -okay who wants to get the ball rolling on this one...
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“We can’t make you do anything, but we can make you wish you had.” -Band of Brothers
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