Matrix Games Forums

Happy Easter!Battle Academy is now available on SteamPlayers compare Ageods Civil War to Civil War IIDeal of the week - An updated War in the East goes half Price!Sign up for the Qvadriga beta for iPad and Android!Come and say hi at Pax and SaluteLegends of War goes on sale!Piercing Fortress Europa Gets UpdatedBattle Academy Mega Pack is now availableClose Combat: Gateway to Caen Teaser Trailer
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Rendering Setup when starting the game

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Operation Barbarossa: The Struggle for Russia >> Rendering Setup when starting the game Page: [1]
Login
Message << Older Topic   Newer Topic >>
Rendering Setup when starting the game - 9/16/2009 1:24:27 PM   
RalfZenker

 

Posts: 117
Joined: 6/8/2009
From: Germany
Status: offline
Hello,

The Rendering Setup - when starting the game - seems to cause some confusion.

So i will explain this screen in detail for you.

The graphics you see in the pictures of this dialog box is what you will see in the first patch of the game (most of you will just have the Ogre logo at the moment).

So let´s start...

_____________________________

Ralf Zenker
Binary Evolution Studios
Post #: 1
RE: Rendering Setup when starting the game - 9/16/2009 1:36:35 PM   
RalfZenker

 

Posts: 117
Joined: 6/8/2009
From: Germany
Status: offline
The first thing is to select a Rendering Subsystem in the drop-down list. Here you can only select the Direct3D9 Rendering Subsystem at the moment.




Attachment (1)

_____________________________

Ralf Zenker
Binary Evolution Studios

(in reply to RalfZenker)
Post #: 2
RE: Rendering Setup when starting the game - 9/16/2009 2:12:59 PM   
RalfZenker

 

Posts: 117
Joined: 6/8/2009
From: Germany
Status: offline
After selecting a Rendering Subsystem you will see different Rendering System Options.

The most import one for most players is the Video Mode. Here you can select the screen resolution and the color depth. E.g. 800 x 600 @ 32-bit color means that the resolution will be 800 x 600 pixels and your color depth would be 32 bit.

A short description of the other Rendering System Options:

  • Allow NVPerfHUD: You can select if it is possible to extract shaders and textures from the game. This is "No" by default and to activate it is not recommended!
  • Anti aliasing: By default it is "None". If you want to have smoother edges you can select one of the anti aliasing methods your graphics card driver provides. But beware some of the anti aliasing methods will need a lot of computing power especially on low end machines.
  • Floating-point mode: This allows you to select the accuracy of floating point calculations. By default it is on "Fastest" for low end machines. For higher accuracy you can change it.
  • Full Screen: Here you can change between Full Screen and Windowed mode (this could be also done in the game by pressing "F11".
  • Rendering Device: If your computer has different graphic cards you can choose which one should be used for the game.
  • VSync: Here you could select if the game should wait for the vertical synchronization of the monitor before rendering the next frame.
  • sRGB Gamma Conversion: For this one i recommend the article about sRGB on Wikipedia http://en.wikipedia.org/wiki/SRGB






Attachment (1)

< Message edited by RalfZenker -- 9/16/2009 2:44:50 PM >


_____________________________

Ralf Zenker
Binary Evolution Studios

(in reply to RalfZenker)
Post #: 3
RE: Rendering Setup when starting the game - 9/16/2009 2:23:13 PM   
RalfZenker

 

Posts: 117
Joined: 6/8/2009
From: Germany
Status: offline
How can i change the settings of the Rendering System Options?

For example if you want to change the Video Mode you have to click on this row. After that you will see a drop-down list at the lower border of the dialog box. Here you can select the resolution and color depth which is suitable for you.

To go to the game just click OK(you have to choose a Rendering Subsystem before!) if you want to go back to the desktop click on Cancel.

You have to do this just one time! All adjustments will be saved for the next time you will run the game.




Attachment (1)

< Message edited by RalfZenker -- 9/16/2009 2:39:46 PM >


_____________________________

Ralf Zenker
Binary Evolution Studios

(in reply to RalfZenker)
Post #: 4
RE: Rendering Setup when starting the game - 9/19/2009 4:08:41 AM   
Adam Parker


Posts: 1850
Joined: 4/2/2002
From: Melbourne Australia
Status: offline
Ralf, thank you so much for your posts here - it really helps.

I just reloaded the game and played all 4 Campaign tutorials.

By the end of the last, I heard this strange whirring coming from my PC that I've never heard before and I figured it may have been extra fans kicking in to cool the system down?

I'm running an nVidia GeForce 8800 GTX with 768Mb Ram.

Here's my Ogre settings - do you know what could be stessing my system with this game?

Thanks,
Adam.






Attachment (1)

(in reply to RalfZenker)
Post #: 5
RE: Rendering Setup when starting the game - 9/19/2009 4:53:11 PM   
Kipper


Posts: 272
Joined: 3/5/2005
Status: offline
Adam, get a fan speed monitor so that you can see what's going on under the hood temperature-wise.  But AFAIK the PC will shut down before any real damage can be done.  Your high floating point mode could be heating things up.

(in reply to Adam Parker)
Post #: 6
RE: Rendering Setup when starting the game - 9/19/2009 5:40:34 PM   
Erik Rutins

 

Posts: 32552
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Adam,

It does not run hot on any of our systems, but every system is different. My recommendation would be to turn down the "Shadows" setting in-game.

_____________________________

Erik Rutins
Director of Product Development


For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Kipper)
Post #: 7
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Operation Barbarossa: The Struggle for Russia >> Rendering Setup when starting the game Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.074