Tracker Fans -
After over a year, a new release of WitPTracker AE is now available. Life and play got in the way of programming, but the release does add some good features and fix some annoyances.
Victory points for LCU losses are counted
Economic multipliers are read from the save file, supporting custom scenarios
Support for larger pilot pool size
Paratroop/cavalry notation on infantry units is now shown in LCU panel and LCU production panel
Nation filter in Aircraft panel and Ships panel
Additional details added for pilots in the Summary panel
Ship withdrawal/return shown on ships
Comments can be added to the witptracker.properties file (start the line with a hash (#) character)
Device end date shown in Device panel (on upgrade everything shows as 0/0, but after reading a turn, it will be properly updated)
CSV export of Resource panel information
SigInt file import possible with two-day turn cycle games
Ship panel added CV-related information, fuel/hex, cargo/fuel/hex, and filter for AK-t ships
Base panel filter for bases with damage
Ship Class panel added number of ships and ships-to-come counts, fuel/hex, cargo/fuel/hex, conversion types in details, grouped-types in filter
Air Groups panel shows plane deficit/overage (active - max)
TF Panel shows fuel usage/day
Resources panel shows region and filter added for region
Engine planning 18 months out
LCU Panel shows packed/unpacked state and alert added when packed or unpacked
EDIT: Ship movement shown in Map panel. Green squares are at-sea locations and green lines are drawn directly to connect them. Blue squares show in port locations.
Proper handling of two-day turns for SigInt files
Port, AF and fort expansion that was out of range for the database is fixed (shows as 101%)
Support types from an LCU counted towards the base regardless of the LCU's operations mode
Engineer count in the LCU panel corrected
Pilot filter on Group only shows pilots that are active in a group
Device type ELINT corrected
Special sunk conditions corrected (e.g., hit obstruction, grounding, eaten by giant whale )
Air Group target fixed (needs to read a new turn to get corrected)
Ship Class Upgrades get confused when there are multiple of the same device in the same place
Ship withdrawal alert may show too often
Purchased LCUs with non-standard TOEs show database errors when they go back into the reinforcement queue (harmless, but annoying)
Scenarios where units have a delay of 9999 are shown, but a filter should be added to hide them
In case you forgot, the release is available here: https://sites.google.com/site/witptracker/home
This release is also packaged with the latest pwsdll.dll file, so hopefully we'll never need to worry about that issue again.
And again, a special thanks to Michael M for his assistance deciphering things.
Damian and Floyd
Your work is very much appreaciated guys.
[image]Freedom's back in style[/image]