OK, shameless plug for Tracker-AE, so it's not on the InGame interface, but Tracker-AE will do:(when it's released),the things below, plus many more (as some of you know from witp)...
If the devs had really overhauled the UI of AE, then there would be no need for Staff or Tracker and that would be fine with me...but I think we are stuck with most of it, until witpII. Regarding these things below however, they could be achieved IMO, with minimal(bar space)effort. But I'd rather have the game rocking before these things were tackled...
CR-2: Add # of days left based on industry consumption of resources and oil on the base screen [tacfire] - although may I say, this is a little redundant as you can't move these things unless shipping & res/oil move turn by turn anyway. So a little pointless, regional levels are more important.
CR-3: Add a warning to Ops Report "Heavy Industry/Light Industry is idle on xxx due to lack of yyy" [fbs] + Res,Oil and fuel warnings.
CR-15: Show the full HQ structure, including all units.[PzB].
CR-16: Get a summary of how many ships were sunk per type (AK, AP, etc..) [PzB]
In the Pipeline:
CR-14: Allow a line of comment by the player on LCUs and air groups just like with TF's. [Mistmatz]