Matrix Games Forums

Sign of for the Pike and Shot Beta!More Games are Coming to Steam! Deal of the Week: Combat Command Return to the Moon on October 31st! Commander: The Great War iPad Wallpapers Generals of the Great WarDeal of the Week Panzer CorpsNew Strategy Titles Join the FamilyTablet Version of Qvadriga gets new patchNew Command Ops: Battles from the Bulge Update
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

AufKlaarung counter 1944

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [Discontinued Games] >> Panzer Command: Kharkov >> Scenarios and Campaigns >> AufKlaarung counter 1944 Page: [1]
Login
Message << Older Topic   Newer Topic >>
AufKlaarung counter 1944 - 8/5/2009 1:37:14 AM   
spellir74

 

Posts: 1984
Joined: 6/15/2008
Status: offline
I played an RBG PBEM with Falco.

It was a good scenario.

I envisioned the RBG as a counter strike of a decimated retreating German division. ...Many recon vehicles because that's all the div had left.

I redid the RBG to meet that vision.

I post it here now.

It needs new models I made for it!!! A "PzII L Luchs" and a "PzII J 'ohne aufbau'" (turretless Piwg). They are included in this pack here.

----------
The mission, should you choose to accept it, Jim.

[From the scenario's mission briefing.]


1944 [1500 points]

To:
X D.Pz

----
Situation as of 12:40PM.

After being routed, most of division destroyed.

Div's Operations Stabff nowhere to be found. You and Major Befel the only Command officers left (as Oberst Spellir is incapacitated); and a Major Schmet recently in charge of what remains of regimental artillery.

As the withdrawal has affored time and space, two makeshift KGs have been re-assembled: Spellir's (now your's) and Maj Befel's.

X D.Pz holds the only road through the marshes.

The Soviets must proceed down that road.

Oberst Spellir was going to mount a counter attack with his KG. ...There is nowhere left for X D.Pz to retreat to (marshes to south west [off map]) and Divisional Stab's MG Kompanie is stranded at the plateau.

Your orders are to sweep around and link up with X D.Pz's Stab MG komp near the summit, following Ob Spellir's plan.

Maj Befel's KG is to dig in in place to your north west [off Map] and protect your north flank. Ultimately he will draw fire from the advancing Soviets that you --being deployed on the summit --should be able to decisively respond to.

Major Schmet's Artillery (into the marsh a bit) is ordered to deploy for fire missions.

Your KG has all the Aufkl and most Pioniers.

---------
Divisional Assets:

..Most of Shutzen Regiment anihilated.

..Most Panzers destroyed.

..Most Pz Jg destroyed.

..Much of artillery rgt captured.

..Stab and Nachrichten etc unaccounted for.

..Remaining, under your control--

-Auflk elements --including light tanks

-Combat Engineers

-Pltn Pz IVG

..Some Haubitz (contingent on Maj Schmet)

..Remaining, in summit area--

-Stab's Maschinen Geweher company (w/ PzShek)

-Some Mortars

-remnant one Pz Gren Kompanie --unmounted

-PzV(Panther) (recovered)

..Remaining, under Maj Befel (to your north)--

-Combat Engineers

-Pltn PzIV

-PzJg

____________________
(As it was a PBEM, I didn't have Intel. May I suggest that when an RGB is used for PBEM that a Screen capture of the force mix is posted.)

Intel:

We were hit hard today by divisions of armor and infantry.

Expect more of the same, covered by artillery and Schturmovicks. The whole front is in Turmoil!







Attachment (1)
Post #: 1
RE: AufKlaarung counter 1944 - 8/5/2009 1:42:17 AM   
spellir74

 

Posts: 1984
Joined: 6/15/2008
Status: offline
Here is the scenario and models pack:

Version 2.0.

Better scenario and vehicles:



Attachment (1)

< Message edited by spellir74 -- 8/13/2009 4:46:56 AM >

(in reply to spellir74)
Post #: 2
RE: AufKlaarung counter 1944 - 8/5/2009 1:44:58 AM   
spellir74

 

Posts: 1984
Joined: 6/15/2008
Status: offline
After everyone plays it :-p , I will upload my AAR that I made from my game with Falco. Say, next week 8/12 ish.

Rough isometric height map of locale:




Attachment (1)

(in reply to spellir74)
Post #: 3
RE: AufKlaarung counter 1944 - 8/5/2009 1:52:35 AM   
spellir74

 

Posts: 1984
Joined: 6/15/2008
Status: offline
This scenario greatly benefits from my 'INF pack' and its 'HMG fix'. they are both in the mods forum here.

http://www.matrixgames.com/forums/tm.asp?m=2133255

http://www.matrixgames.com/forums/fb.asp?m=2184850

(in reply to spellir74)
Post #: 4
RE: AufKlaarung counter 1944 - 8/13/2009 4:17:47 AM   
spellir74

 

Posts: 1984
Joined: 6/15/2008
Status: offline

My AAR of this battle:



http://www.matrixgames.com/forums/tm.asp?m=2204397




Attachment (1)

< Message edited by spellir74 -- 8/13/2009 6:53:43 AM >

(in reply to spellir74)
Post #: 5
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [Discontinued Games] >> Panzer Command: Kharkov >> Scenarios and Campaigns >> AufKlaarung counter 1944 Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.066