Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Shep's Graphical Artwork (Planes, Ships, etc)

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding >> RE: Shep's Graphical Artwork (Planes, Ships, etc) Page: <<   < prev  8 9 [10] 11 12   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Shep's Graphical Artwork (Planes, Ships, etc) - 8/7/2010 4:29:34 PM   
RyanCrierie


Posts: 1329
Joined: 10/14/2005
Status: offline
Version 2 now up

Link to 11.5 MB ZIP

Axis Planes added

In Allied, I changed #125 - SR-1 to P-82 Nightfighter, since that has more use than a random experimental late 40s British seaplane jet fighter.

_____________________________


(in reply to RyanCrierie)
Post #: 271
RE: Shep's Graphical Artwork (Planes, Ships, etc) - 8/8/2010 3:32:41 PM   
traskott

 

Posts: 1401
Joined: 6/23/2008
From: Valladolid, Spain
Status: offline
Thank you !!  downloading... 

(in reply to RyanCrierie)
Post #: 272
RE: Shep's Graphical Artwork (Planes, Ships, etc) - 8/8/2010 3:59:52 PM   
jtri70zq

 

Posts: 16
Joined: 11/6/2009
Status: offline
Sideart for :

Kyushu K10W1 "Oak" Trainer


More than 150 of these aircraft were built.



Attachment (1)

(in reply to traskott)
Post #: 273
RE: Shep's Graphical Artwork (Planes, Ships, etc) - 8/8/2010 6:47:10 PM   
ggm


Posts: 128
Joined: 5/26/2007
From: Toronto, Canada
Status: offline
excellent work, madman and ryan youve done an great job


ggm


_____________________________

Alas, poor Yorick!--I knew him, Horatio; a fellow of infinite jest, of most excellent fancy: he hath borne me on his back a thousand times; and now, how abhorred in my imagination it is! my gorge rises at it.
William Shakespeare Hamlet

(in reply to jtri70zq)
Post #: 274
RE: Shep's Graphical Artwork (Planes, Ships, etc) - 8/10/2010 11:20:09 AM   
RyanCrierie


Posts: 1329
Joined: 10/14/2005
Status: offline
This expands bitmap 338 to show:

1.) Olive Drab P-39 with 1942 Star in 1942 (new)
2.) Olive Drab P-39 with 1943 Blue/White Bars in 1943 (existing)
3.) Silver P-39 with 1943 Blue/White Bars in 1944/45/46 (new)

This lets us add advanced P-39s like the P-79 and P-63 to the game; since it's really remarkable how alike all the Cobras were -- to the point of having to count rivets and panel lines...

This will be included in version 3 of my Unified Sides.

Attachment (1)

< Message edited by RyanCrierie -- 8/10/2010 11:40:53 AM >


_____________________________


(in reply to ggm)
Post #: 275
RE: Shep's Graphical Artwork (Planes, Ships, etc) - 8/10/2010 7:33:58 PM   
MadmanRick


Posts: 576
Joined: 4/9/2004
From: New York City, U.S.A.
Status: offline
Blackburn Botha Mk. I


608 Squadron

P.S. for some reason PB is giving me fits today, but trust me there are markings included on the art!

Attachment (1)

< Message edited by MadmanRick -- 8/10/2010 7:34:43 PM >


_____________________________


"Our lives begin to end the moment we become silent about things that matter". Dr. Martin Luther King, Jr.

(in reply to RyanCrierie)
Post #: 276
RE: Shep's Graphical Artwork (Planes, Ships, etc) - 8/13/2010 1:29:36 AM   
mikemike

 

Posts: 499
Joined: 6/3/2004
From: a maze of twisty little passages, all different
Status: offline

I've played around a bit with Paint.Net. So here are a few Axis candidates not yet on your list:

Fw187 single-seater in Japanese Markings:






Attachment (1)

_____________________________

DONīT PANIC - ITīS ALL JUST ONES AND ZEROES!

(in reply to RyanCrierie)
Post #: 277
RE: Shep's Graphical Artwork (Planes, Ships, etc) - 8/13/2010 1:32:02 AM   
mikemike

 

Posts: 499
Joined: 6/3/2004
From: a maze of twisty little passages, all different
Status: offline

Ju88 A-17 in Japanese markings. This was the torpedo bomber variant; it carried two torpedoes:






Attachment (1)

_____________________________

DONīT PANIC - ITīS ALL JUST ONES AND ZEROES!

(in reply to mikemike)
Post #: 278
RE: Shep's Graphical Artwork (Planes, Ships, etc) - 8/13/2010 1:33:21 AM   
mikemike

 

Posts: 499
Joined: 6/3/2004
From: a maze of twisty little passages, all different
Status: offline


A torpedo bomber derivative of the Ju88 G (quite fictitious):






Attachment (1)

_____________________________

DONīT PANIC - ITīS ALL JUST ONES AND ZEROES!

(in reply to mikemike)
Post #: 279
RE: Shep's Graphical Artwork (Planes, Ships, etc) - 8/14/2010 3:12:43 PM   
MadmanRick


Posts: 576
Joined: 4/9/2004
From: New York City, U.S.A.
Status: offline
Kawasaki Ki-10-1 "Perry":



Attachment (1)

_____________________________


"Our lives begin to end the moment we become silent about things that matter". Dr. Martin Luther King, Jr.

(in reply to mikemike)
Post #: 280
RE: Shep's Graphical Artwork (Planes, Ships, etc) - 8/14/2010 5:36:39 PM   
RyanCrierie


Posts: 1329
Joined: 10/14/2005
Status: offline
I can easily make the Ju-88 and He-111 in japanese colors with my raw art files...but why would the Japanese want 'em?

They already have a set of quite nice planes with very long range in the BETTY.

_____________________________


(in reply to MadmanRick)
Post #: 281
RE: Shep's Graphical Artwork (Planes, Ships, etc) - 8/16/2010 7:01:33 PM   
traskott

 

Posts: 1401
Joined: 6/23/2008
From: Valladolid, Spain
Status: offline
Self sealed tanks, and armor is a very good reason. Besides the zerstorer version of the Ju-88 could be the ultimate ship killer: cannos, guns, and two torpedoes.


(editing 1 day later ) : Plus a medium bomber with a good amount of bomb load, plus armor can be a very valuable addition to IJAF.

< Message edited by traskott -- 8/17/2010 6:41:09 PM >

(in reply to RyanCrierie)
Post #: 282
RE: Shep's Graphical Artwork (Planes, Ships, etc) - 8/17/2010 10:35:25 PM   
mikemike

 

Posts: 499
Joined: 6/3/2004
From: a maze of twisty little passages, all different
Status: offline
I think the bomber variant of the Ju 88 would have made a good alternative to the Ki-48-II, with its ability to carry up to 1400 kg internally, or up to 3000 kg externally. Yes, the G3/G4 had longer ranges, but the Ju 88 carried two torpedoes and was probably quite a bit sturdier.

The Fw 187 was another promising design that didn't fit the world view of the RLM. It's not implausible that Japan might have bought the single-seater design just like they bought the He 100. The Fw 187 could have used the Kawasaki engine already in service in the Ki-32 which had the right sort of power output, no need to wait until the Japanese industry got a DB 601 derivative into series production. This aircraft could have been in service by Pearl Harbor.

_____________________________

DONīT PANIC - ITīS ALL JUST ONES AND ZEROES!

(in reply to RyanCrierie)
Post #: 283
RE: Shep's Graphical Artwork (Planes, Ships, etc) - 8/18/2010 9:27:37 AM   
trojan58


Posts: 262
Joined: 8/8/2004
From: bendigo, Victoria, Australia
Status: offline
(Fw187) These aren't perfect as I'm no real artist but will do until someone can do better




Attachment (1)

< Message edited by trojan -- 8/19/2010 10:57:16 AM >


_____________________________

There are two types of ships in the world

Submarines and Targets

D.B.F

(in reply to mikemike)
Post #: 284
RE: Shep's Graphical Artwork (Planes, Ships, etc) - 10/13/2010 1:11:14 PM   
traskott

 

Posts: 1401
Joined: 6/23/2008
From: Valladolid, Spain
Status: offline
Any chance of see V.3 of the Shep Air Mod soon ?

Those Ju-88 armed with torpedoes should be fantastic !!!

(in reply to trojan58)
Post #: 285
RE: Shep's Graphical Artwork (Planes, Ships, etc) - 5/26/2011 7:20:48 AM   
RyanCrierie


Posts: 1329
Joined: 10/14/2005
Status: offline
Northrop F-15 Reporter and XP-61E Day Fighter attached.




(Image is of the F-15 REPORTER; but that used a baled XP-61E to get the program started).


Ok. When the contract was let for the XP-61D Black Widow around 1944, there was a provision that Northrop develop a day-fighter version called the XP-61E.

The -61E didn't get flying until March 1945 due to the feeling that the P-51D was adequate as a bomber escort.

But what if...

Two XP-61Es were completed -- 42-39549 and 42-39557. Clear bubble canopy, cutdown fuselage and a two man crew -- pilot and pilot/navigator.

Four .50 caliber MGs were in the nose in place of the former radar; AND the 4 x 20mm gun tub was still there on the belly.

Would have had 1,158 gallons of internal fuel and 1,240 gallons of external fuel in 4 x 310 gallon tanks giving it a 4,000~ mile combat range; letting it escort the B-29s all the way to and from Japan.

Top speed was 376~ MPH at 17,000 feet.

I'm thinking an appropriate designation would be P-61G Brown Recluse.

The first XP-51E prototype crashed. The second was baled over to become the F-15 Reporter prototype. The USAAF ended up taking delivery of 36 F-15A Reporters out of an order for 175. (War ended)

Attachment (1)

< Message edited by RyanCrierie -- 5/26/2011 7:22:24 AM >


_____________________________


(in reply to traskott)
Post #: 286
RE: Shep's Graphical Artwork (Planes, Ships, etc) - 5/30/2011 2:25:50 PM   
Shark7


Posts: 7843
Joined: 7/24/2007
From: The Big Nowhere
Status: offline
I don't know if you are still working on this, but I'd like to request a Watanabe WS-103 in Royal Thai Navy markings if you are and are willing to do it. Even finding good references for this one may prove difficult though, so I'll understand if you don't want to take this one up.

_____________________________

Distant Worlds Fan

'When in doubt...attack!'

(in reply to RyanCrierie)
Post #: 287
RE: Shep's Graphical Artwork (Planes, Ships, etc) - 5/30/2011 6:02:19 PM   
Skyland


Posts: 275
Joined: 2/8/2007
From: France
Status: offline
I use this one in my mod if you are interested.




Attachment (1)

< Message edited by Skyland -- 5/30/2011 6:15:48 PM >

(in reply to Shark7)
Post #: 288
RE: Shep's Graphical Artwork (Planes, Ships, etc) - 5/30/2011 7:12:20 PM   
parman72

 

Posts: 14
Joined: 5/30/2011
Status: offline
For the unintiated, what is the procedure for inserting one of the ship or plane bitmaps into a scenario?

(in reply to TR Shrum)
Post #: 289
RE: Shep's Graphical Artwork (Planes, Ships, etc) - 5/30/2011 9:17:41 PM   
Shark7


Posts: 7843
Joined: 7/24/2007
From: The Big Nowhere
Status: offline

quote:

ORIGINAL: Skyland

I use this one in my mod if you are interested.





That will work. Sometimes the float-planes are difficult to tell apart.

_____________________________

Distant Worlds Fan

'When in doubt...attack!'

(in reply to Skyland)
Post #: 290
RE: Shep's Graphical Artwork (Planes, Ships, etc) - 5/31/2011 9:23:15 AM   
Pascal_slith


Posts: 1642
Joined: 8/20/2003
From: in New England now after driving across US from CA
Status: offline

quote:

ORIGINAL: parman72

For the unintiated, what is the procedure for inserting one of the ship or plane bitmaps into a scenario?


You have to refer to the bitmap in the record on the aircraft type (use the WitPEditor to look at these by opening a scenario and make the bitmaps visible. Refer to the short doc on the Editor). The bitmap file has to have the same filename format as the others, but if you don't want to replace an existing bitmap, you have to come up with a new filename.

_____________________________

So much WitP and so little time to play.... :-(


(in reply to parman72)
Post #: 291
RE: Shep's Graphical Artwork (Planes, Ships, etc) - 7/11/2011 12:28:30 AM   
Halsey


Posts: 5020
Joined: 2/7/2004
From: Middle America
Status: offline
bump...

(in reply to RyanCrierie)
Post #: 292
RE: Shep's Graphical Artwork (Planes, Ships, etc) - 8/10/2014 11:39:38 PM   
miv79

 

Posts: 113
Joined: 4/28/2013
Status: offline
quote:

Version 2 now up

Link to 11.5 MB ZIP

Axis Planes added

In Allied, I changed #125 - SR-1 to P-82 Nightfighter, since that has more use than a random experimental late 40s British seaplane jet fighter.



404 Error File Not Found

The page you are looking for might have been removed,
had its name changed, or is temporarily unavailable.


Does anyone have this art?

_____________________________

Sorry for my english

(in reply to RyanCrierie)
Post #: 293
RE: Shep's Graphical Artwork (Planes, Ships, etc) - 8/11/2014 4:11:52 AM   
ssquibb79

 

Posts: 13
Joined: 12/22/2010
Status: offline
http://www.alternatewars.com/Games/WITP_AE/WITP_AE.htm

(in reply to miv79)
Post #: 294
RE: Shep's Graphical Artwork (Planes, Ships, etc) - 8/11/2014 6:20:06 AM   
miv79

 

Posts: 113
Joined: 4/28/2013
Status: offline
quote:

http://www.alternatewars.com/Games/WITP_AE/WITP_AE.htm


Thank you very much.

_____________________________

Sorry for my english

(in reply to ssquibb79)
Post #: 295
RE: Shep's Graphical Artwork (Planes, Ships, etc) - 8/11/2014 2:44:09 PM   
John 3rd


Posts: 15867
Joined: 9/8/2005
From: La Salle, Colorado
Status: offline
Do any readers of this thread have the desire to create a Naval Buffalo in Aussie and New Zealand colors? Need them for the Treaty and Between the Storms Mods.


_____________________________



Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.

Reluctant Admiral Mod:
https://sites.google.com/site/reluctantadmiral/

(in reply to miv79)
Post #: 296
RE: Shep's Graphical Artwork (Planes, Ships, etc) - 8/11/2014 10:50:37 PM   
MadmanRick


Posts: 576
Joined: 4/9/2004
From: New York City, U.S.A.
Status: offline
John, I haven't done any graphical work in a good while (as you can probably tell from the date of the last posts), however I'd be happy to take a stab at it. Let me see if I can locate some decent Buffalo line drawings, as that is the most important component. I am assuming you just need tops and sides? You'll add those to the database files yourself correct?

Rick

_____________________________


"Our lives begin to end the moment we become silent about things that matter". Dr. Martin Luther King, Jr.

(in reply to John 3rd)
Post #: 297
RE: Shep's Graphical Artwork (Planes, Ships, etc) - 8/12/2014 2:39:39 AM   
MadmanRick


Posts: 576
Joined: 4/9/2004
From: New York City, U.S.A.
Status: offline
Well, here is my quick rendition of an RAN/RNZN Buffalo. I could not locate a good camo scheme that I thought would have been close to historical. So I went with this:



The other option would be an early USN scheme with Commonwealth markings. HTH,

Rick


Attachment (1)

_____________________________


"Our lives begin to end the moment we become silent about things that matter". Dr. Martin Luther King, Jr.

(in reply to John 3rd)
Post #: 298
RE: Shep's Graphical Artwork (Planes, Ships, etc) - 8/16/2014 4:23:38 PM   
MadmanRick


Posts: 576
Joined: 4/9/2004
From: New York City, U.S.A.
Status: offline
And a camo'ed Commonwealth Buffalo, for what its worth.



Rick


Attachment (1)

_____________________________


"Our lives begin to end the moment we become silent about things that matter". Dr. Martin Luther King, Jr.

(in reply to MadmanRick)
Post #: 299
RE: Shep's Graphical Artwork (Planes, Ships, etc) - 9/7/2014 10:54:11 PM   
John 3rd


Posts: 15867
Joined: 9/8/2005
From: La Salle, Colorado
Status: offline
Those are quite nice.


_____________________________



Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.

Reluctant Admiral Mod:
https://sites.google.com/site/reluctantadmiral/

(in reply to MadmanRick)
Post #: 300
Page:   <<   < prev  8 9 [10] 11 12   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding >> RE: Shep's Graphical Artwork (Planes, Ships, etc) Page: <<   < prev  8 9 [10] 11 12   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.180