Matrix Games Forums

The Age of Shadows on Distant Worlds starts now!Paypal System UpdateDistant Worlds: Shadows Final Teaser!Distant Worlds: Legends gets Updated!Recruiting Testers for Commander: the Great War on Mac!Armageddon invasion starts in 2014Command Rommels Panzers in Battle Academy!Servers UpdateThe Deal goes Fourth!Command Ops gets a Massive Update!
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Command line switches

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Command line switches Page: [1]
Login
Message << Older Topic   Newer Topic >>
Command line switches - 7/28/2009 7:43:15 AM   
39battalion

 

Posts: 121
Joined: 7/27/2004
From: Adelaide, South Australia
Status: offline

Firstly congratulations to all concerned for producing such a great game.

Very much appreciated

One question about command line switches : can you have two operating at the same time ? For example -dual and -deepcolour ?

If so how do you do this ? Also do you have do it differently if you are using Vista ?

Thanks
Post #: 1
RE: Command line switches - 7/28/2009 7:45:08 AM   
Terminus


Posts: 39913
Joined: 4/23/2005
From: Denmark
Status: offline
You can have as many of them as you can fit. Just put one after the other, separated by a space, as in "-w -altFont -deepColor".

_____________________________

There is no version of this where you come out on top - Tony Stark


(in reply to 39battalion)
Post #: 2
RE: Command line switches - 7/28/2009 7:51:57 AM   
Hooper82

 

Posts: 39
Joined: 11/8/2006
Status: offline
Is there a list of command line switches that I've missed some where?
I did a search on the manual and came up blank.

(in reply to Terminus)
Post #: 3
RE: Command line switches - 7/28/2009 8:05:27 AM   
Terminus


Posts: 39913
Joined: 4/23/2005
From: Denmark
Status: offline
Check the What's New file.

_____________________________

There is no version of this where you come out on top - Tony Stark


(in reply to Hooper82)
Post #: 4
RE: Command line switches - 7/28/2009 8:08:23 AM   
39battalion

 

Posts: 121
Joined: 7/27/2004
From: Adelaide, South Australia
Status: offline

Thanks Terminus.


And Hooper82 : the list of switches is in the read me document that comes with the game.

(in reply to Terminus)
Post #: 5
RE: Command line switches - 7/28/2009 8:09:25 AM   
Hooper82

 

Posts: 39
Joined: 11/8/2006
Status: offline
Thanks

(in reply to Terminus)
Post #: 6
RE: Command line switches - 7/28/2009 8:11:48 AM   
Scott_USN

 

Posts: 458
Joined: 6/2/2004
From: Eagle River, Alaska USA
Status: offline
You should update the what's new file to say "You can have as many switches as you want" because I was not sure if you could put more than one.

(in reply to Hooper82)
Post #: 7
RE: Command line switches - 7/28/2009 8:26:13 AM   
rroberson

 

Posts: 1906
Joined: 5/25/2004
From: Arizona
Status: offline
bear with me. I have tried this multiple times and failed. I have vista and I suspect that is the issue.


This is in the target box.
"C:\Matrix Games\War in the Pacific Admiral's Edition\War in the Pacific Admiral Edition.exe"

Is this what is should look like to get it to run?

"C:\Matrix Games\War in the Pacific Admiral's Edition\War in the Pacific Admiral Edition.exe-w"

thanks

_____________________________


(in reply to Scott_USN)
Post #: 8
RE: Command line switches - 7/28/2009 8:33:03 AM   
FAsea

 

Posts: 403
Joined: 6/25/2009
From: Hex 181, 36
Status: offline
is there a command that gets rid of the videos? I tried -novideo but nothing

"C:\Matrix Games\War in the Pacific Admiral's Edition\War in the Pacific Admiral Edition.exe" -wd -dual -deepColor -altFont -r

rroberson, above is an exact copy of my working command line.

< Message edited by FAsea -- 7/28/2009 8:37:13 AM >

(in reply to rroberson)
Post #: 9
RE: Command line switches - 7/28/2009 8:38:22 AM   
Terminus


Posts: 39913
Joined: 4/23/2005
From: Denmark
Status: offline
That's not a command line switch. You go into your AE folder and rename the VIDEO subfolder to NOVIDEO.

_____________________________

There is no version of this where you come out on top - Tony Stark


(in reply to FAsea)
Post #: 10
RE: Command line switches - 7/28/2009 8:40:30 AM   
FAsea

 

Posts: 403
Joined: 6/25/2009
From: Hex 181, 36
Status: offline
Ah, sounds good...Thanks for the fast reply T 

(in reply to Terminus)
Post #: 11
RE: Command line switches - 7/28/2009 8:54:33 AM   
rroberson

 

Posts: 1906
Joined: 5/25/2004
From: Arizona
Status: offline

quote:

ORIGINAL: FAsea

Ah, sounds good...Thanks for the fast reply T 

quote:

"C:\Matrix Games\War in the Pacific Admiral's Edition\War in the Pacific Admiral Edition.exe" -wd -dual -deepColor -altFont -r



thank you for the replay and the example. Got it and it looks great.

I may not sleep tonite dammit.

_____________________________


(in reply to FAsea)
Post #: 12
RE: Command line switches - 7/28/2009 8:55:36 AM   
Oliver Heindorf


Posts: 1899
Joined: 5/1/2002
From: Hamburg/Deutschland
Status: offline
just delete the videos. worked for all matrix games so far

(in reply to rroberson)
Post #: 13
RE: Command line switches - 7/28/2009 9:40:08 AM   
DavidR


Posts: 177
Joined: 5/25/2002
From: Derby, England
Status: offline
I must admit that I added the -r switch to show roads then immediately removed the switch after seeing what the red road lines looked like on the excellent map.

Also the altFont switch makes an appreciable difference to the readability of the various pop-up screens.

A big thank you to all concerned.

Davidr

< Message edited by DavidR -- 7/28/2009 9:47:26 AM >

(in reply to Oliver Heindorf)
Post #: 14
RE: Command line switches - 7/28/2009 9:50:09 AM   
sprior


Posts: 7575
Joined: 6/18/2002
From: Nottingham, UK
Status: online

quote:

ORIGINAL: DavidR

I must admit that I added the -r switch to show roads then immediately removed the switch after seeing what the red road lines looked like on the excellent map.

Also the altFont switch makes an appreciable difference to the readability of the various pop-up screens.

A big thank you to all concerned.

Davidr


Hi neighbour!

_____________________________

"Grown ups are what's left when skool is finished."
"History started badly and hav been geting steadily worse."
- Nigel Molesworth.



(in reply to DavidR)
Post #: 15
RE: Command line switches - 7/28/2009 9:59:46 AM   
DavidR


Posts: 177
Joined: 5/25/2002
From: Derby, England
Status: offline
sprior

Nice to see another from the area.

DavidR

(in reply to sprior)
Post #: 16
RE: Command line switches - 7/28/2009 10:27:53 AM   
Bladess

 

Posts: 45
Joined: 3/11/2003
From: Florida
Status: offline
The default icon that the "install" puts on the desktop (XP) points to "autorun.exe" which does not accept the switches.
The "whats new"  file says
"To use these, Right click to edit the Properties on the “Quick Start” shortcut to the game (located in your Start Menu folder for War in the Pacific: Admiral’s Edition). You’ll want to add these to the end of the “Target” field to get them to work"
 
You actually need to change the target so that it is pointing to the "War in the Pacific Admiral Edition.exe" first. Then add the switches.
 
(Note that the file directory "War in the Pacific Admiral's Edition" and the exe "War in the Pacific Admiral Edition" have slightly different spelling.)

(in reply to DavidR)
Post #: 17
RE: Command line switches - 7/28/2009 10:58:48 AM   
Terminus


Posts: 39913
Joined: 4/23/2005
From: Denmark
Status: offline
Well, one COULD just pop the quick start icon onto the desktop...

_____________________________

There is no version of this where you come out on top - Tony Stark


(in reply to Bladess)
Post #: 18
RE: Command line switches - 7/28/2009 11:01:08 AM   
sprior


Posts: 7575
Joined: 6/18/2002
From: Nottingham, UK
Status: online

quote:

ORIGINAL: DavidR

sprior

Nice to see another from the area.

DavidR


fancy a local, er, derby?

_____________________________

"Grown ups are what's left when skool is finished."
"History started badly and hav been geting steadily worse."
- Nigel Molesworth.



(in reply to DavidR)
Post #: 19
RE: Command line switches - 7/28/2009 11:06:43 AM   
Terminus


Posts: 39913
Joined: 4/23/2005
From: Denmark
Status: offline
BA-DUM-PUM!

_____________________________

There is no version of this where you come out on top - Tony Stark


(in reply to sprior)
Post #: 20
RE: Command line switches - 7/28/2009 11:43:07 AM   
irishman


Posts: 256
Joined: 6/13/2004
From: Emerald Isle
Status: offline
Does the dual core switch work for quad core processors? Does it make any real difference?

_____________________________

The greater the difficulty, the greater the glory - Cicero

(in reply to Bladess)
Post #: 21
RE: Command line switches - 7/28/2009 12:41:16 PM   
DavidR


Posts: 177
Joined: 5/25/2002
From: Derby, England
Status: offline
sprior,

If you mean a PBEM , I would indeed like to try my hand but would rather have a hard copy of the manual first to be able to refer to it as there are so many more additions and changes from WITP.

Once this arrives with my physical shipment of the game I would enjoy the challenge.

What are your thoughts?

DavidR

(in reply to sprior)
Post #: 22
RE: Command line switches - 8/24/2009 1:04:13 AM   
Blue Duck

 

Posts: 25
Joined: 6/13/2001
From: Moreno Valley,Ca.
Status: offline
I agree. The "-altFont" switch made a huge difference in the readability of the report screens. I don't know if I am just going blind, but I could hardly read the reports with the original fonts. The -r switch makes some very oversize red roads on the map. I didn't like them much.
quote:

ORIGINAL: sprior


quote:

ORIGINAL: DavidR

I must admit that I added the -r switch to show roads then immediately removed the switch after seeing what the red road lines looked like on the excellent map.

Also the altFont switch makes an appreciable difference to the readability of the various pop-up screens.

A big thank you to all concerned.

Davidr


Hi neighbour!


(in reply to sprior)
Post #: 23
RE: Command line switches - 8/24/2009 1:23:23 AM   
wdolson

 

Posts: 7041
Joined: 6/28/2006
From: Near Portland, OR
Status: offline
You can turn roads on and off in game by hitting the 'R' key.  Similarly, you can turn rail lines on and off with the 'Y' key.

Bill


_____________________________

WitP AE - Test team lead, programmer

(in reply to Blue Duck)
Post #: 24
RE: Command line switches - 8/24/2009 1:27:29 AM   
Blue Duck

 

Posts: 25
Joined: 6/13/2001
From: Moreno Valley,Ca.
Status: offline
Thanks for the tip. I see it now on the HOTKEY chart. It would be useful to have them on sometimes to make them stand out more.

(in reply to wdolson)
Post #: 25
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Command line switches Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.207