Your major claim to fame is your list, whatever does it for you.
Today you pretty much confirmed an issue by excluding a possibility. So thanks for helping getting this looked at. If you would be so kind as to send the HUD3 file so I can have it dealt with.
You can drop the attitude right off or this is dead in its tracks. Simple as that. I have lots to be proud of in my life and a list of bugs isn't one of them. It no more defines me any more than HUD3 defines you. Also, it is discredits all the valuable contributions made by others who may not be as vocal as me.
Now if you are prepared to keep the list and claim goodwill toward the future of the game, I'm openly inviting you to join the effort by replicating issues related to possible Database issues. If Russell can now fix this and in future I don't have to literlly beat you into line to help, can you accept that by keeping your list your have a responsibility to help reduce it for the good of the game?
Again, drop the attitude. You aren't beating anyone into any line, shape, or form. I do not understand what is being requested. Are you suggesting that only bugs with Database connotations/connections be investigated?
I accept no responsibility for reducing the list of problems. I didn't create them. I am a paying customer trying to enjoy a game that is currently buggy. My responsibility ended with my $60 transaction. However, I am willing to help. Just be clear that I am under no duty or obligation.
I understand you don't want to Beta test although that is now a openly public process and everyone is welcome. I do however believe it is not beyond reason to ask you to assist Russell and in part myself to have your issues resolved. Surely your own aim must be the hope that an update appears free from errors and the list is reduced?
Your definition of open and public is certainly not the same as mine. To me, it mean equal access by anyone with a legitimate Harpoon serial number to all testing materials (*.exe, editors, fora, utilities,...). The ANW process is currently not open. The HCE (Harpoon Commanders' Edition) process is open. However, this is all moot since I've already presented the case to Russell Sharp, AGSI and he has elected to continue in the current fashion.
Today's example showed that regardless of your initial report, there was more to be discovered and greater depth to be explored before any conclusion could be drawn. You confirmed that the value that generates the detection range was not responsible for the display of the jamming notations, these should start to be displayed as the jamming becomes effective. Your report was "ECM jams Binoculars..." Thanks Herman did you have a look at why? We know you're good at finding these things, want to show everybody how good you are at fixing them?
Your choice, I'm serious, as soon my current project is finished, if you help out with doing a little exploration into these issues, I can't see how they wouldn't get fixed faster can you?
I half expect you to dismiss me, that's your choice and it's not about who's right and never has been, it's the amount of work involved in dealing with your list and the casual nature taken to issue notation etc. (Not personal, just the time involved to look into something "Blind" and notes about platforms you've deleted) I've seen missions with targets assigned that are no longer "on map". What's the effect of a mission in the roster with a non-existant target? We have to cover everything, and editing scens before presenting them as evidence might cause problems, everything has to be covered.
This is true. Some of the reports are intentionally sparse. I thought that most would (should?) be self-evident to anyone with working knowledge of the game [especially dedicated programmers]. I can understand potential confusion over extraneous leftover details within any test scenario, but that should be moot. It "could" conceivably play a part in a bug, but I've yet to find a connection. I hear lots of reported problems and have no problem separating the wheat from the chaff. (When you hear hoofbeats, assume they are horses and not zebras.) Other programmers want the smallest and simplest test situations possible. There's no easy way to please either so the simplest solution is always used. Whatever is on hand is posted, whether that is a SCN file, SAV game, or specifically created file.
However, I expect more effort to be made beyond reading the simple issue description. Most problems really should be discernible by just loading up the test file. All the bug reports posted by noobs in this forum are pretty basic, yet I am able to run them down and diagnose them in very little time; sometimes without even asking for clarification simply by exerting a little effort and imagination. I'm here to play and (try to) enjoy the game. It's not a customer's job to prepare bug reports. Most will simply pass on a mention and AGSI should be grateful to even get that much feedback. Of course, I can try to temper future reports with additional detail.
You know as well as I do there's hours of work there, so I'm asking you to chip in. I'm even happy to keep it very civil and go through them here at Matrix, in a way that helps educate the average punter as to what we're looking at with each issue and what it means to gameplay. That'd help Russell see what reaction to fixes is immediately, and this would become constructive.
It's up to you, I just can't see your list ever getting resolved without you not simply keeping it. You need to help reduce it you need to maybe follow a few simple guidelines and it'll start being reduced. With it so big now and you determined to expand it, there will never be any hope of reaching an acceptable level. Until it's gone you're the one making the joke of a game you claim to enjoy and work to promote.
Again, drop the attitude since there's no way to make a joke of something if it really were not true. I don't determine the expansion of anything. The size of the list will be decided solely by AGSI. After all, they control the code. Anything created is outside of our control.
If you want to post long messages about the game, that's certainly your prerogative. I do not believe it as a particularly good investment of time, but it's a free country. IMO, players just want a game that works and don't hang around fora when they would rather be playing.
I don't see myself following anyone's guidelines. I've reject some in the past and I'm sure that I'll reject some in the future. If you have a question, go ahead and post about it. Russell Sharp has done so several times in the past and has always received a rigorous response. I'll choose how I reply. There won't be any rules or conditions set upon me.