From: North Carolina
I usually; especially on the Complexity 7+ scenarios, will watch the replay and then save the game after any of my plotted artillery rounds are completed. I will then "try" to finish my move the next time I get back to the game, but sometimes need to save several times because of other real life stuff and distractions.
This is good to know. I think I was laboring under the false assumption that, because the program tracked saves as a way to detect cheating, saves were therefore identified with cheating, and thus were something one ought to go to great lengths to avoid so as not to create the appearance of cheating. In other words, I thought saves were some big hairy taboo in PBEM. I see now that the attitude among experienced players is more relaxed than that, and I'm glad to know it, as I'm sure I'll need to save now and then too.
So, thanks for the feedback, all! I appreciate it, truly.
I once thought like you do (did?) about game saves. And you know what? My game play actually was worse when I worried about the number of "saves" because I put pressure on myself to finish a high complexity turn rapidly... without taking the time to really study my move / combat options. I find that the opening turns in a CS game to be critical since you are plotting and executing on various tactics. This can take a while; especially, when you are playing a new / blind, high complexity scenario... so multiple saves are common.
So, cut yourself some slack... and as RR and others posted, communicate up front with your opponent about both game saves and your rules of engagement (ROE)
All the best in your CS gaming!
Regards, - Mike
"You have to learn the rules of the game. And then you have to play better than anyone else." - Albert Einstein