From: Sacramento, CA
Thank you gentlemen for your replies, if no fog of war how do you suprise someone your playing or the AI with an invasion of a particular hex. Won't they see the buildup for the invasion even if their not sure which hex will be invaded?
I think that the earlier replies to you have left out a key point. The mobility of certain units gives you a wide choice of targets from the sme staging area. Don't limit your view to just a single sea zone!
For example, the US has several 5-movement point transports that can be in service (built and on the board) as early as the end of 1942. If you place the 7-factor US Marine aboard such a transport and add a couple of battleships for shore bombardment and a few carriers for air support, you can pose a credible threat to take any unoccupied hex within 3 sea zones. 3 sea zones from Pearl Harbor brings you to Foochow on the Chinese coast, Vladivostok in Siberia, and Brisbane in Australia. Japan is only 2 sea zones away from Pearl Harbor!
Yes, the Japanese can see this build up, and can prepare counter-measures, but they can't defend every objective in this big of an area.
Now, I admit this is a bit of an extreme example, but this assumes 1 invading unit. Make a stack of invading units and more naval units, limit the range to 2 sea zones, and even a land power like Germany can threaten a landing in a very wide area.
On land, an armored unit can drive from Paris to near Marseilles in a single impulse.
< Message edited by Mike Dubost -- 3/14/2009 5:30:55 PM >