Moss Orleni
Posts: 201
Joined: 11/3/2008 Status: offline
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quote:
ORIGINAL: Andrew Williams The tank is adjacent to the Level 3 buildings Stone Wall. Being adjacent means you can fire through the wall.... it assumes you take a pro-active decision and knock a peep hole or remove a brick. This won't work in reverse eg one way LOS. (it assumes you have the upper hand by taking this position) Hi Andrew, The screenshot below shows the reverse situation: the wreck next to the factory wall is a TD that was knocked out by a Panther in the previous turn. The Panther didn't have to stand next to the factory wall to get the LOS. I don't know it this is a coding issue or not, but a Panther firing from a distance, through two factory walls and right through the peep hole made by a defending tank seems a bit unrealistic. The Stavelot factory is just one example of course, but we've seen the same situation on other maps as well. In gaming terms, the problem is more on the defending side: when setting up in ambush position behind a house, you of course do not expect to be hit through 2 windows from a point not even near the other side of the house. Having to check the whole map area behind the house to see from what position your TD could be hit is a bit unpractical and time-consuming. If the peep hole would really be one-way LOS, there might be a case for it, but if not, I'd prefer to see these LOS lanes closed. This said, to me this issue is more annoying than really critical to gameplay. If it's easily solvable, then yes, please . If not, well, pity then... Cheers, Moss BTW, Andrew: tried to send you a PM, but your box is full; I sent it to your mail address instead, you might want to check it out...
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