From: Cambridge, UK
In an argument you have to be able to at least hear other sides, even if you don't agree with them.
I don't want you to give up. I'm sorry, if I ran you off. I don't mean to. There is a difference in some changes to a game and radically redesigning the game to the point where it is not the same game. This is a loosely adapted version of EIA/EIH. There are some core ideas for the game that can't change. These include the order of play (ie. Eng/Fra get to choose when they go), the econ phase, the corps structure, reinf, etc.
If you made it where you could get reinf every turn and have 37 kinds of ships with a hex map, then you are not playing EIA. That's why I said I think that you want to design a different game. Not saying that you can't like this too. I have several Napoleonic (board) games and like them all. They all do something different. EIA is a grand strategic game. Similar to the strategic map on Total War. Other games, including miniatures, focuses more on tactical level. That's why I suggested that you might try to find wooden ships and iron men.
Now don't get me wrong. I love add-ons to a game, chrome, historical flavor. Whatever. but it has to balance history with playability. I'm sure we've all played those games that were tactically brill, but boring as heck to play. That's what I'd like to avoid. So, some changes will fly, some should be options, and some (especially those that change the fundamentals of the game) should be avoided...in my opinion.
Hope to see you around.
I'm giving up on this game for now, I will wait and see what version 1.06 and the editor brings to the table, so maybe I can alter it to please me! After all that is why I buy games to please me.
I spend the money, to enjoy the experience off game play, and at the moment this one is not ticking all my boxes, so I have turned my attention to Crown of glory, World War 1 & War In The Pacific they have far more in depth detail and they do tick my boxes, so have fun with this diplomatic abstract combat fantasy game which is based loosely on the Napoleonic era.
There has to be options for the player to alter the game to suit him or her, I'm happy to play against the AI for I know it will improve over time, so I wish you all well for now, I will pop in now and again to read the posts, and see how Marshall is improving the game, I do like the game but it's not realistic enough for me at the moment.
While I'm here I will say this to all the players who have been playing this game for years, I'm quite sure that the original game designers, would have liked to upgrade the rules and game play over the years, Rules are guide lines, and are often interpreted differently by players, also they are not written in stone or blood, and to my knowledge were not the 11th commandment, thou shalt not alter Empire In Arms rules!
People used to think the world was flat and boy were they wrong, so I rest my case please have an open mind and help Marshall with this game it has the potential to be fantastic.