Did Tananberg again as the Germans. 1st turn all troops are locked. Presumably I needed to plot Interception because the next turn 2 Russian units rush across the river. I plot movement into their region. They move before me, ending up in Koningberg. I figure, no problem, they are isolated and I'll crush them (figure they are the cavalry based on their speed). Place reinforcements. But then I can't move. Next turn, still unable to find a way to move any of my armies. Game ends Turn 3 as fortress surrenders to the cavalry.
Do you play with the default rules? True, the first turn the German armies are locked, but they unlock next turn and you should be able to move them at your will.
I moved my main force directly to Königsberg and were able to repel the Russian attack. Didn't achieve much more in the end and the scenario ended with a draw.
I think of playing another scenario, but then notice Palestine scenario is also a Start August 1914, Ends September 1914. Why bother to play for 3 turns?
Yes, these very short scenarios don't offer much strategic possibilities. They can be used to get a hang of the basic operations though. Nevertheless I would recommend you to start with a campaign and see how it is going.
(I am a newbie to the game too btw.)
AGEOD Dev. Team