Like Normandie, I, too, was a little surprised by how often vehicles throw a track. Does the game take into account what vehicle it is when it calculates chances of tracking? Some were more reliable than others. Is it that each time you move into a NEW hexagon (or whatever the game uses), the 128-sided die is rolled again? OR is it each time you move into a DIFFERENT type of terrain that the die is rolled?
But it seems some people, like Sr., with way more real-life experience than me think its realistic the way it is.
I am still left wondering then, how did these tanks move all across europe with this rate of break-down? I know there was a LOT of break-downs, but at the rate we see in the stock WaR game, I'm skeptical that tanks could move from city to city let alone across countries.
Anyway, Normandie, isn't this modify-able? I already tweaked (lowered) the immobilization chances on my mod. My tanks run around fine, for the most part.