From: Ottawa, Canada OR Zakynthos Island, Greece
ORIGINAL: Ron Saueracker
Ideally, we've always needed the ability to set a wide set of base strategic and tactical parameters.
Guess I should elaborate. The base user interface should include a much wider set of choices and perhaps even priorities. HQs and units could also have more UI choices than just prep points. These priorities could be offensive and defensive postures (which reflect number and types of missions flown), target priorities (naval: surface warship, carrier, transports); air superiority: (airfield suppression, sweeps; strategic: (civilian, manufacturing, resource), submarine doctrine (mercantile, major warships, escorts).
Unit prep I believe should be based more on terrain and country rather than simply a single base.
< Message edited by Ron Saueracker -- 12/2/2008 4:46:37 PM >
Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan