From: Clarksville, VA.
It seems at this point only the PBEM crowd is being catered to, or they are not capable of fixing it.
CS has always been at its best with human vs. human play. I believe that this "mode" is the most challenging, exciting and nerve racking CS!
The original TalonSoft folks; over 10 years ago, were well aware of the limited AI capabilities. Quotes from the original EF Playtester Notes:
"The A/I will sometimes stack up in Objective and fortification hexes to the exclusion of maintaining a good line around it..."
"When the A/I is defending it will tend to counterattack Objective hexes you control."
"The A/I will frequently expend Smoke and Air Attacks early in a scenario..."
"It [A/I] has been known to move HQ's too far forward..."
So; in order to have a more satisfying CS experience, either PBeM (the best way IMHO) or play with the A/I as defender. The A/I tends to make fewer stupid mistakes as defender, but it is still not brilliant.
I tend to get rather bored playing the A/I, so the majority of my CS games are PBeM.
Regards, - Mike
"You have to learn the rules of the game. And then you have to play better than anyone else." - Albert Einstein