ORIGINAL: Marshall Ellis
My personal experiences with the board game were fine. My game groups did not have problems with speed. In the 4 PBEM games I have participated in not one made it past march without restarting, and none restarted due to player participation, but because of bugs in the game. Once again it goes back to game design. I will not bash players or their level of play at all. I will not bash players dedication since the factor of Real Life plays into things and dedication may change on a moments notices due to unforseen factors. The only negatives I have found with the game are how the game plays and how crappy the AI is. As delatbabel has stated we should see an AI improvement which would be nice since I bought the game for a single player challenge and not for a PBEM lifelong game.
Being a Wargamer does not make anyone special in any way. You are not any better than a video game player, you just play games from a different niche then as an example a sim player. Blaming the problems of a game on the players is a sad way to try to hide behind the fact that the game is currently sub par compared to the original board game. I do fully understand that you will not have a direct port, and I do realize ADG gave a thumbs up to the game in its current form. I am sure they make some money every time a copy sells which of course they endorse since they have to do nothing to make the money they are making. No matter what, it comes down to quality of product and how Matrix treats its consumer. I did not purchase this game to help them develop it further. I purchased this game to play EiA solo. Not for the PBEM feature. If they wanted me to playtest the game they should have selected me when they asked for testers in 2003 as I put in an app to test. And I would still be here helping them. Instead I paid $60 to be a tester which falls into the realm of Bull$%^& as far as their company practices go. I also don't support something in a blind manner, and I would be promoting Matrix and Marshall if things were good from the start. Which of course they weren't. The only fault when it comes to dedication lies in the games maker. They launched a much inferior product than they could have, and the progression to make this the best game possible is very slow. Hopefully that will change.
For me, I just feel that they should take the blame for making this game. I don't really see how the "gamer" comes into play at all. The game is not stable, what does that have to do with gamers? Gazfun, you are really grasping at straws here.
The game is in bad shape and has been since it was released. It's getting better but very, very slowly. Personally, I don't really care about the AI since the only way it's ever going to be challenging is if it gives itself a bunch of free VP/PP, otherwise it's a blow over, so that doesn't really make it an AI or technically "challenging". There has been little done to improve PBEM since the game was released. There are still game-stopping bugs.
You can use the "one developer"; however, the game has been in development for years and they still charge MORE than most PC games that are finished and polished.
What game stopping PBEM bugs are you talking about?
Are those bugs that I am not aware of?
Are they in Mantis?
The CleverDevils2 bug.
This group now has to WAIT for 1.04 to come out before we can continue playing this PBEM game. If the game can't continue then it's a "game stopper", right?