Matrix Games Forums

To End All Wars: Mountain InfantryPandora: Eclipse of Nashira Announced! Deal of the Week: Command Ops goes half price!New Fronts are opening up for Commander: The Great WarCharacters of World War 1Sign of for the Pike and Shot Beta!More Games are Coming to Steam! Return to the Moon on October 31st! Commander: The Great War iPad Wallpapers Generals of the Great War
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

PBEM Replay

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Commander - Europe at War Gold >> PBEM Replay Page: [1]
Login
Message << Older Topic   Newer Topic >>
PBEM Replay - 8/24/2008 4:43:24 AM   
El Condoro

 

Posts: 60
Joined: 4/2/2008
Status: offline
Are there plans to incorporate a REAL PBEM replay function in CEAW?

I love the game; it's simple to play and yet difficult to master (I haven't done so), but for me the real beauty is in playing against a human opponent.

However, the PBEM replay is terrible IMO - the red dots and arrows are totally inadequate.

How did the unit that is represented now by a red dot die? What was it anyway? What and how many enemy units were involved in destroying it? Where did they go afterwards? And many other questions that a field commander would at least have a reaosnable chance of answering are left frustratingly unanswered.

When a 10+ year old DOS-based game like Panzer General II has a respectable replay function, why can't a good modern game like CEAW?

Next version? Upgrade? No plans to do so?

Thanks.
Post #: 1
RE: PBEM Replay - 9/3/2008 11:07:25 AM   
El Condoro

 

Posts: 60
Joined: 4/2/2008
Status: offline
Can I assume this one is in the too-hard basket?

(in reply to El Condoro)
Post #: 2
RE: PBEM Replay - 9/3/2008 12:48:14 PM   
Iain McNeil


Posts: 1935
Joined: 10/26/2004
From: London
Status: offline
I'm afraid so - the system was just not designed for this type of thing.

_____________________________

Iain McNeil
Director
Slitherine Software
Website http://www.slitherine.com

(in reply to El Condoro)
Post #: 3
RE: PBEM Replay - 9/3/2008 1:30:01 PM   
El Condoro

 

Posts: 60
Joined: 4/2/2008
Status: offline
It won't stop me from playing this game - it is too much fun against human opponents - but it's very disappointing that it fails in this area. Perhaps it's because it has been developed in Java? As I said, 10+ year old DOS games had a replay so this seems really strange, at least to me.

Anyway, I'll get over it. :)

(in reply to Iain McNeil)
Post #: 4
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Commander - Europe at War Gold >> PBEM Replay Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.070