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Steel Age I (closed)

 
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Steel Age I (closed) - 8/8/2008 1:31:03 AM   
all5n


Posts: 371
Joined: 12/19/2007
From: Republic of Texas
Status: offline
Steel Age I (1.2.0 REQUIRED)

Player Requirements:
If you cannot play your turn within 8-12 hours of receiving it, this game isnt for you. Occasional absences are OK provided all players are notified on the discussion boards or e-mail.

Settings:
Width = 20 * players (max 100)
Height = 10 * players
Players = (variable; 5-6)
Land = 60%
Rivers = 30
Forest = 40
Mountains = 40
Towns = 12 times the number of players
Roads = 0
City Size = 2
Research = 400%
Swamp = 15

Options:
Map Loop (no one gets placed in an "advantageous" corner)
Shrouded Map
Fog of War
AI Optimization
Passwords
Anti-Supply
Anti-PBEM Cheat
Screenshots
Diplomatics (1.2.0 feature)
NO NUKES
Seasons (1.2.0 feature)

Full 1st Level Tech is NOT SELECTED. Choose Wisely.
Alliances and Map Sharing are allowed and encouraged.
Game will continue until a unanimous victor is declared by existing players.

Players (5 or 6 depending on interest):
1) All5n
2) Tac2
3) Arditi
4) Jeffrey H
5) Jreid

< Message edited by all5n -- 8/13/2008 6:32:30 PM >
Post #: 1
RE: Steel Age I - 8/8/2008 5:10:43 AM   
Jeffrey H.


Posts: 3155
Joined: 4/13/2007
From: San Diego, Ca.
Status: offline
Go Nukes !...heh...j/k.

_____________________________

History began July 4th, 1776. Anything before that was a mistake.

Ron Swanson

(in reply to all5n)
Post #: 2
RE: Steel Age I - 8/8/2008 3:57:31 PM   
all5n


Posts: 371
Joined: 12/19/2007
From: Republic of Texas
Status: offline
Just 2 slots left.

(in reply to Jeffrey H.)
Post #: 3
RE: Steel Age I - 8/8/2008 11:34:08 PM   
Arditi


Posts: 681
Joined: 6/24/2005
Status: offline
Let's play with four.  It'll be faster turnaround.
Arditi

_____________________________

Semper Fi
www.ironlegions.weebly.com
author of: Italy At War: Uniforms, Weapons,
Equipment and Ephemera

Released!
Japan At War: Uniforms, Weapons,
Equipment and Ephemera

(in reply to all5n)
Post #: 4
RE: Steel Age I - 8/10/2008 11:51:56 PM   
Tac2i


Posts: 1974
Joined: 4/12/2005
From: WV USA
Status: offline
If you have never played one of these Stone/Iron/Steel Age games, you ought to give it a try. They are fun to play and are an interesting departure from playing historical scenarios. The use of 1.2.0 seasons and diplomacy should make it even more interesting.

(in reply to Arditi)
Post #: 5
RE: Steel Age I - 8/13/2008 3:01:39 AM   
jreid

 

Posts: 100
Joined: 10/27/2007
Status: offline
I just started playing against the AI, but I'd like to join.

I can play a turn every weekday night and multiple turns on the weekends. I'm in Jersey on the East Coast of the US, if that helps for turn ordering.

Is that a quick enough turn-around time?



(in reply to Tac2i)
Post #: 6
RE: Steel Age I - 8/13/2008 6:26:45 PM   
all5n


Posts: 371
Joined: 12/19/2007
From: Republic of Texas
Status: offline
I am going to start this game tonight when i get home.

(in reply to jreid)
Post #: 7
RE: Steel Age I - 8/13/2008 9:35:21 PM   
all5n


Posts: 371
Joined: 12/19/2007
From: Republic of Texas
Status: offline
I still need an e-mail address for jreid.  I am giving him a few hours to respond before we start without him.

(in reply to all5n)
Post #: 8
RE: Steel Age I - 8/13/2008 11:47:14 PM   
jreid

 

Posts: 100
Joined: 10/27/2007
Status: offline
I just got home and saw your PM. I sent you my e-mail address. Let me know if you received it.



(in reply to all5n)
Post #: 9
RE: Steel Age I - 8/14/2008 12:03:43 AM   
jreid

 

Posts: 100
Joined: 10/27/2007
Status: offline
Also, I installed 1.20 from this thread "AT v1.20 public beta" http://www.matrixgames.com/forums/tm.asp?m=1858691

where I found this link:

ftp://ftp.matrixgames.com/pub/AdvancedTactics/AdvancedTactics-UpdateCompDR-v120beta.zip

and also installed the updated advanced.ptmaster file found later in the link that stops the destruction of cities in nuclear is off.

http://www.advancedtactics.org/advanced.ptmaster

Hope that's correct

This is my first PBEM game, so I assume I just launch the game, load the save game, play my turn, save the game and then e-mail it to the next player.


< Message edited by jreid -- 8/14/2008 12:04:15 AM >

(in reply to jreid)
Post #: 10
RE: Steel Age I - 8/15/2008 12:52:50 AM   
jreid

 

Posts: 100
Joined: 10/27/2007
Status: offline
quote:

ORIGINAL: all5n

I am going to start this game tonight when i get home.


Hi, has the game started yet?

(in reply to all5n)
Post #: 11
RE: Steel Age I - 8/15/2008 2:09:26 AM   
all5n


Posts: 371
Joined: 12/19/2007
From: Republic of Texas
Status: offline
yes, check your e-mail.

(in reply to jreid)
Post #: 12
RE: Steel Age I - 8/15/2008 7:48:28 PM   
Jeffrey H.


Posts: 3155
Joined: 4/13/2007
From: San Diego, Ca.
Status: offline
It's rolling now, first turn should be coming soon.

_____________________________

History began July 4th, 1776. Anything before that was a mistake.

Ron Swanson

(in reply to all5n)
Post #: 13
RE: Steel Age I - 9/1/2008 5:11:52 PM   
Arditi


Posts: 681
Joined: 6/24/2005
Status: offline
turn?

_____________________________

Semper Fi
www.ironlegions.weebly.com
author of: Italy At War: Uniforms, Weapons,
Equipment and Ephemera

Released!
Japan At War: Uniforms, Weapons,
Equipment and Ephemera

(in reply to Jeffrey H.)
Post #: 14
RE: Steel Age I - 9/1/2008 6:25:15 PM   
Jeffrey H.


Posts: 3155
Joined: 4/13/2007
From: San Diego, Ca.
Status: offline
On to Roy this morning.

_____________________________

History began July 4th, 1776. Anything before that was a mistake.

Ron Swanson

(in reply to Arditi)
Post #: 15
RE: Steel Age I - 9/1/2008 11:09:28 PM   
jreid

 

Posts: 100
Joined: 10/27/2007
Status: offline
Arditi, please check you e-mail. I think you sent me the wrong turn file.

(in reply to Jeffrey H.)
Post #: 16
RE: Steel Age I - 9/1/2008 11:10:41 PM   
Arditi


Posts: 681
Joined: 6/24/2005
Status: offline
Thanks...I sent to right one to you.

_____________________________

Semper Fi
www.ironlegions.weebly.com
author of: Italy At War: Uniforms, Weapons,
Equipment and Ephemera

Released!
Japan At War: Uniforms, Weapons,
Equipment and Ephemera

(in reply to jreid)
Post #: 17
RE: Steel Age I - 9/1/2008 11:54:32 PM   
jreid

 

Posts: 100
Joined: 10/27/2007
Status: offline
Got it, played and sent to All5n.

(in reply to Arditi)
Post #: 18
RE: Steel Age I - 9/2/2008 12:51:14 AM   
jreid

 

Posts: 100
Joined: 10/27/2007
Status: offline
I'm still playing 1.20 beta. I haven't installed the recent official 1.20 release yet. Should I or will that mess up Steel Age 1?

(in reply to jreid)
Post #: 19
RE: Steel Age I - 9/14/2008 3:03:43 AM   
jreid

 

Posts: 100
Joined: 10/27/2007
Status: offline
Arditi, please check you e-mail. I think you sent me the wrong turn file :)

(in reply to jreid)
Post #: 20
RE: Steel Age I - 9/14/2008 4:08:37 AM   
Arditi


Posts: 681
Joined: 6/24/2005
Status: offline
Just sent the right one.  Thanks for the heads up

_____________________________

Semper Fi
www.ironlegions.weebly.com
author of: Italy At War: Uniforms, Weapons,
Equipment and Ephemera

Released!
Japan At War: Uniforms, Weapons,
Equipment and Ephemera

(in reply to jreid)
Post #: 21
RE: Steel Age I - 9/20/2008 12:12:56 AM   
jreid

 

Posts: 100
Joined: 10/27/2007
Status: offline
Arditi, Judging from the name of the file, you didn't send me your turn 14, but tac2's turn 14 :)

(in reply to Arditi)
Post #: 22
RE: Steel Age I - 9/24/2008 3:16:47 AM   
jreid

 

Posts: 100
Joined: 10/27/2007
Status: offline
Arditi, you didn't send me your turn, but tac2's turn.

(in reply to jreid)
Post #: 23
RE: Steel Age I - 10/24/2008 4:51:35 PM   
Jeffrey H.


Posts: 3155
Joined: 4/13/2007
From: San Diego, Ca.
Status: offline
Did this one end ? I noticed it was dumped from the active games list on Kriegspiel. If it did end, how so ?

_____________________________

History began July 4th, 1776. Anything before that was a mistake.

Ron Swanson

(in reply to jreid)
Post #: 24
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