Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: How is the AI?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> WW2: Road to Victory >> RE: How is the AI? Page: <<   < prev  1 [2]
Login
Message << Older Topic   Newer Topic >>
RE: How is the AI? - 8/1/2008 9:50:02 AM   
dave74

 

Posts: 321
Joined: 6/19/2007
Status: offline
Sounds great, especially the PBEM bit !

(in reply to comrade)
Post #: 31
RE: How is the AI? - 8/1/2008 9:53:53 AM   
JMass


Posts: 2357
Joined: 6/3/2006
From: Italy
Status: offline
quote:

ORIGINAL: dave74

Sounds great, especially the PBEM bit !


Quote!

_____________________________

"Klotzen, nicht Kleckern!"Generaloberst Heinz Wilhelm Guderian

My boardgames collection: http://www.boardgamegeek.com/collection/user/JMass?own=1&subtype=boardgame&ff=1

(in reply to dave74)
Post #: 32
RE: How is the AI? - 8/1/2008 10:11:07 AM   
Widell


Posts: 913
Joined: 4/27/2005
From: Trollhättan, Sweden
Status: offline
quote:

ORIGINAL: comrade
Thanks for all opinions we're following this thread very carefully. I can assure you that the AI will be constantly improving in next patches.

1.20 (which is coming very soon) among many new features and fixes will have an improved AI garrisoning algorithm (In 1.19 AI can unexpectedly abandon important city)

We're considering implementing more advanced AI (using lines of defence, not only "points of defence") in the following patch, i.e. 1.21, though can't promise for 100% yet.

There are also some rumors about PBEM

That is great news! Keep up the good work!

_____________________________


(in reply to comrade)
Post #: 33
RE: How is the AI? - 8/1/2008 3:08:00 PM   
Plain Ian

 

Posts: 181
Joined: 9/22/2006
From: Dundee in Scotland
Status: offline

quote:

ORIGINAL: comrade

There are also some rumors about PBEM



Well that has me almost reaching for my Credit Card as well! Will the PBEM include a proper/full Replay type option or will it be something similar to CEaW?
If its the former then I can start typing in my credit card number.........

(in reply to comrade)
Post #: 34
RE: How is the AI? - 8/1/2008 4:20:13 PM   
comrade

 

Posts: 165
Joined: 6/7/2006
Status: offline
For the time being it will be a simple solution, so no replay options. This is because we'd like to include this in 1.20 and we don't want to push back the release date. 

_____________________________


(in reply to Plain Ian)
Post #: 35
RE: How is the AI? - 8/1/2008 5:38:59 PM   
Rob Brennan UK


Posts: 3685
Joined: 8/24/2002
From: London UK
Status: offline
<creak> - Crusty wallet opens

<shuffle> - humm donor card , driving license , ah credit card !

<wait> , if patch is good I'll type the number in :D

This game has some great prospects and I'm loving the idea of PBEM too.

_____________________________

sorry for the spelling . English is my main language , I just can't type . and i'm too lazy to edit :)

(in reply to comrade)
Post #: 36
Page:   <<   < prev  1 [2]
All Forums >> [Current Games From Matrix.] >> [World War II] >> WW2: Road to Victory >> RE: How is the AI? Page: <<   < prev  1 [2]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.102