Matrix Games Forums

War in the West gets its first update!Flashpoint Campaigns: Red Storm version 2.08 is now available!Command gets huge update!Order of Battle: Pacific Featured on Weekly Streaming SessionA new fight for Battle Academy!Buzz Aldrin's Space Program Manager is out for Mac!The definitive wargame of the Western Front is out now! War in the West gets teaser trailer and Twitch Stream!New Preview AAR for War in the West!War in the West Manual preview
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Grant as Unit or Army Commander

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [American Civil War] >> Gary Grigsby's War Between the States >> Grant as Unit or Army Commander Page: [1]
Login
Message << Older Topic   Newer Topic >>
Grant as Unit or Army Commander - 7/9/2008 7:55:05 AM   
Nibelung

 

Posts: 56
Joined: 7/27/2006
Status: offline
Newbie question, is it better to have Grant as a very good unit commander with a capacity of 13+ or have him as a good Army commander, with sub commanders with average capacities?
Post #: 1
RE: Grant as Unit or Army Commander - 7/9/2008 9:29:32 AM   
JanSorensen

 

Posts: 3684
Joined: 5/2/2005
From: Aalborg, Denmark
Status: offline
AC by far. The AC is easily the most important position in the game.

(in reply to Nibelung)
Post #: 2
RE: Grant as Unit or Army Commander - 7/9/2008 2:43:26 PM   
Berkut

 

Posts: 757
Joined: 5/16/2002
Status: offline
Actually, I like to make him into a naval commander. Dude is awesome ruling the seas!

Then I send him on raider hunting duty. It's the best use of him!

edit: Apparently I better make this clear.

The preceeding comment is a JOKE. It is not meant to be taken seriously. If in fact it is taken seriously, please proceed immediately to the nearest ER and have your sense of humor replaced, as it is clearly not functioning. Inability to understand humor is dangerous, and can cause significant harm to yourself or others when left untreated. Thank you, and have a great day.

< Message edited by Berkut -- 7/9/2008 3:16:53 PM >

(in reply to JanSorensen)
Post #: 3
RE: Grant as Unit or Army Commander - 7/9/2008 3:50:40 PM   
WarHunter


Posts: 1186
Joined: 3/21/2004
Status: offline
Just remember that the best Army Commanders have a 4 attack rating and 0 army modifier. A negative Army modifier (-1 or -2), will put a real cramp in inititive and combat.

If playing with leader randomization, you have to be flexible and realize your best AC might not be Grant. You could have a Grant with a -1 Army Command, combined with 4 Admin and 4 political rating, he would make a great TC.

When you start to add another layer of options, Unknown ratings, then it becomes a very interesting set of choices as ratings become known.

_____________________________


“We never felt like we were losing until we were actually dead.”
Marcus Luttrell

(in reply to Berkut)
Post #: 4
RE: Grant as Unit or Army Commander - 7/9/2008 3:58:04 PM   
PyleDriver


Posts: 5876
Joined: 4/19/2006
From: Occupied Mexico aka Rio Grand Valley, S.Texas
Status: offline
Thanks for the edit Berkut, I thought it was humor, but alot of newbies arn't on that page, I'll take that drink now...lol...


Jon

(in reply to WarHunter)
Post #: 5
RE: Grant as Unit or Army Commander - 7/9/2008 4:45:54 PM   
tedhealy


Posts: 138
Joined: 1/28/2005
From: St. Louis, MO, USA
Status: offline
Grant as unit commander also subjects Grant to enemy fire   Lose him and you'll be in a world of hurt.

(in reply to PyleDriver)
Post #: 6
RE: Grant as Unit or Army Commander - 7/9/2008 6:25:54 PM   
tran505

 

Posts: 133
Joined: 11/11/2007
Status: offline
Just a question I have been wokering about....

Does the negagive army modifier ever go away? If so, does the leader need to be in command of an army in order for it to disappear, or can this happen when he commands a Corps?

P

(in reply to tedhealy)
Post #: 7
RE: Grant as Unit or Army Commander - 7/9/2008 6:37:24 PM   
jcrohio

 

Posts: 310
Joined: 4/4/2005
From: Ohio
Status: online
Yes it can go away with success - I had Jackson has an AC and he had a -1 army modifier. Eventually, after some succesful battles his -1 modifier disappeared and he became almost like Lee. Very powerful.

Jack

(in reply to tran505)
Post #: 8
RE: Grant as Unit or Army Commander - 7/9/2008 8:14:10 PM   
bjmorgan


Posts: 2944
Joined: 8/12/2007
From: Mosquito Bite, Texas
Status: offline
As someone who always plays the South, I think he is most beneficial either be a unit commander in Missouri, or as a fleet commander off of Florida.

(in reply to jcrohio)
Post #: 9
RE: Grant as Unit or Army Commander - 7/9/2008 10:26:13 PM   
JAMiAM

 

Posts: 6149
Joined: 2/8/2004
Status: offline

quote:

ORIGINAL: bjmorgan

As someone who always plays the South, I think he is most beneficial either be a unit commander in Missouri, or as a fleet commander off of Florida.

You've been listening to Berkut again, haven't you......?

(in reply to bjmorgan)
Post #: 10
RE: Grant as Unit or Army Commander - 7/10/2008 3:26:18 AM   
hgilmer

 

Posts: 184
Joined: 6/2/2007
From: Birmingham, Alabama
Status: offline
    In my latest game I made Grant an AC as soon as he hit the board.  Then I made Sherman one as soon as he hit the board.  It helped with someone being injured or resigning right before Sherman came online.

(in reply to JAMiAM)
Post #: 11
RE: Grant as Unit or Army Commander - 7/10/2008 4:54:37 PM   
Treefrog


Posts: 505
Joined: 4/7/2004
Status: offline
"You've been listening to Berkut again, haven't you......?"

Hey, Berkut is the man. He and BJMorgan are all over this Grant thing. They are cutting edge, the veritable "bomb".

I mean, they are thinking way outside the box. I'm guessing that the success Grant accrues as a naval leader must be something like x4 or even x5 for calculation of promotion and command rating increase. I think these savy savants may be on to something.

They may claim to be southron advocates, but down deep, they "loves da U.S.Grant." [with apology to the campfire scene preceding the attack on Ft. Wagner in Glory.]

_____________________________

"L'audace, l'audace, toujours l'audace."

(in reply to hgilmer)
Post #: 12
RE: Grant as Unit or Army Commander - 7/10/2008 8:28:24 PM   
madgamer2

 

Posts: 1236
Joined: 11/24/2004
Status: offline
Shucks...I thought it was a great idea.....You had me going there for
a minute. :-)

Madgamer

(in reply to Berkut)
Post #: 13
RE: Grant as Unit or Army Commander - 7/10/2008 8:38:17 PM   
madgamer2

 

Posts: 1236
Joined: 11/24/2004
Status: offline
In one of those "I need to Know moments" I mad a TC of Grant....bad idea as in 4 turns no more than 1 out of three armies ever moved if that. Give him an army and turn him loose

Madgamer

(in reply to Nibelung)
Post #: 14
RE: Grant as Unit or Army Commander - 7/10/2008 8:49:44 PM   
Habbaku


Posts: 23
Joined: 1/4/2007
Status: offline
Some guys just aren't cut out for staff work.

_____________________________

"Man is rather stupid than wicked."

Erik von Kuehnelt-Leddihn

(in reply to madgamer2)
Post #: 15
RE: Grant as Unit or Army Commander - 7/11/2008 5:29:09 PM   
bjmorgan


Posts: 2944
Joined: 8/12/2007
From: Mosquito Bite, Texas
Status: offline

quote:

ORIGINAL: Treefrog

"They may claim to be southron advocates, but down deep, they "loves da U.S.Grant."


Yeah, sure.


(in reply to Treefrog)
Post #: 16
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [American Civil War] >> Gary Grigsby's War Between the States >> Grant as Unit or Army Commander Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.078