Matrix Games Forums

Space Program Manager Launch Contest Announced!Battle Academy 2 is out now on iPad!A closer look at rockets in Space Program ManagerDeal of the Week - Pride of NationsA new update for Piercing Fortress EuropaNew screenshots for War in the West!Pike & Shot is now available!Server Maintenance Battle Academy 2 gets updated!Deal of the Week: Advanced Tactics Gold
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Naval Movement

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [American Civil War] >> Forge of Freedom: The American Civil War 1861-1865 >> Naval Movement Page: [1]
Login
Message << Older Topic   Newer Topic >>
Naval Movement - 7/3/2008 11:50:16 PM   
BruceAZ


Posts: 607
Joined: 10/9/2000
From: Estrella Mountain Ranch, Arizona, USA
Status: offline
I am starting a new game after winning my first campaign. I really enjoy the game.

My first game (and various starts and stops) I was able to move the various fleets and blockcade squadrons freely between sea zones during each turn. I used them as a blockading force and chase the runners.

This new game I cannot get them to move at all. I assume there is some button or switch I failed to click when I started the current campaign. I have checked the manual but cannot seem to find the right answer.

Any help is appreciated.

Recon
Semper Fi

_____________________________

Some people live an entire lifetime and wonder if they have ever made a difference in the world, but the Marines don't have that problem.

Charlie Company BLT 1/3

--Ronald Reagan--
Post #: 1
RE: Naval Movement - 7/4/2008 9:49:47 AM   
jkBluesman


Posts: 797
Joined: 2/12/2007
Status: offline
Did you by accident still have rail movement on?

_____________________________

"War is the field of chance."
Carl von Clausewitz

(in reply to BruceAZ)
Post #: 2
RE: Naval Movement - 7/4/2008 4:13:28 PM   
BruceAZ


Posts: 607
Joined: 10/9/2000
From: Estrella Mountain Ranch, Arizona, USA
Status: offline
No. Rail movement was off. I am sure its something that I left un-checked. For the life of me, can't seem to find it!


_____________________________

Some people live an entire lifetime and wonder if they have ever made a difference in the world, but the Marines don't have that problem.

Charlie Company BLT 1/3

--Ronald Reagan--

(in reply to jkBluesman)
Post #: 3
RE: Naval Movement - 7/8/2008 10:03:22 AM   
jkBluesman


Posts: 797
Joined: 2/12/2007
Status: offline
Did you have auto-movement on?

(in reply to BruceAZ)
Post #: 4
RE: Naval Movement - 7/8/2008 8:01:49 PM   
Joram

 

Posts: 3197
Joined: 7/15/2005
Status: offline
I know you already said it wasn't this but 99% of the time it's rail movement left on from a previous move.  Might want to try toggling it just in case.  I can't think of any other circumstances other than storms at sea that would prevent a naval unit from moving. 

(in reply to jkBluesman)
Post #: 5
RE: Naval Movement - 7/9/2008 1:26:38 AM   
BruceAZ


Posts: 607
Joined: 10/9/2000
From: Estrella Mountain Ranch, Arizona, USA
Status: offline
Thanks, but no - I checked this.

I am going to reload the software as maybe I have a glitch somewhere.

Recon
Semper Fi

_____________________________

Some people live an entire lifetime and wonder if they have ever made a difference in the world, but the Marines don't have that problem.

Charlie Company BLT 1/3

--Ronald Reagan--

(in reply to jkBluesman)
Post #: 6
RE: Naval Movement - 7/9/2008 5:38:42 AM   
Joram

 

Posts: 3197
Joined: 7/15/2005
Status: offline
If that doesn't work, feel free to post a save game and I can take a look at it perhaps?

(in reply to BruceAZ)
Post #: 7
RE: Naval Movement - 7/9/2008 7:10:47 PM   
Randomizer

 

Posts: 612
Joined: 6/28/2008
Status: online
Apologies for seeming to hijack this thread but this concerns naval movement and it did not seem worthwhile to start a new one.

How does one go about getting Fleets into the river system?  I can build gunboats for riverine operations but there are no inland ports for repairs and none of my inland shipyards allow for building Fleet containers.

Checked the manual and the Forum without getting answers so any guidance is appreciated.

(in reply to Joram)
Post #: 8
RE: Naval Movement - 7/9/2008 8:23:09 PM   
Joram

 

Posts: 3197
Joined: 7/15/2005
Status: offline
You can't Randomizer.  River movement is abstracted in that you get to move an extra zone if you move (entirely?) along a river.  Gunboats can only be in river provinces and represent those river boats strong enough to lend a hand against the forts.  Supply and transport as I said are abstracted but I think rivers also count as a viable way to get back to a supply source.

(in reply to Randomizer)
Post #: 9
RE: Naval Movement - 7/9/2008 8:49:41 PM   
Randomizer

 

Posts: 612
Joined: 6/28/2008
Status: online
Joram, thanks for that. Cheers.

(in reply to Joram)
Post #: 10
RE: Naval Movement - 7/11/2008 2:50:41 AM   
BruceAZ


Posts: 607
Joined: 10/9/2000
From: Estrella Mountain Ranch, Arizona, USA
Status: offline
Silly me!

It was "Advanced Supply." The fleets will not operate because of the starting supply problem for the North. Eventually they will but not initially.

Thanks for all of the suggestions.

Recon
Semper Fi

_____________________________

Some people live an entire lifetime and wonder if they have ever made a difference in the world, but the Marines don't have that problem.

Charlie Company BLT 1/3

--Ronald Reagan--

(in reply to Joram)
Post #: 11
RE: Naval Movement - 7/11/2008 1:27:59 PM   
Ironclad

 

Posts: 1596
Joined: 11/22/2006
Status: offline
Strange. I always play with advanced supply but can't recall it ever impacting on fleet movement.

(in reply to BruceAZ)
Post #: 12
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [American Civil War] >> Forge of Freedom: The American Civil War 1861-1865 >> Naval Movement Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.078