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How do you guys do it??

 
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How do you guys do it?? - 3/30/2002 9:18:09 PM   
Adamo

 

Posts: 185
Joined: 3/14/2002
Status: offline
I did my first scenario last night ( the first tutorial) and I can't imagine doing one of the larger scenarios!! The allies in the tutorial have about 20 units and I was having a very hard time keeping track of every one of them. I can't imagine doing a scenario with lots of units. Do you guys use 'formation movement' as opposed to moving individual units? BTW, this is a great game! thanks adamo
Post #: 1
- 3/30/2002 11:48:58 PM   
tracer


Posts: 1865
Joined: 11/22/2000
From: New Smyrna Beach, FL USA
Status: offline
Soon you'll be controlling many times that number...and always wishing you had a few more :D

There's a few buttons that will help you keep tabs on your forces: the 'next' and 'previous' unit buttons (or N and P on your keyboard), the 'go to next formation' button (G), the 'headquarters' screen (H), and (what I remember using alot) the 'unit menu' screen. In the unit menu screen you can see which units have movement or shots remaining, and by clicking on the gray boxes you can jump right to them.

_____________________________

Jim NSB

(in reply to Adamo)
Post #: 2
- 3/31/2002 1:40:31 AM   
Capt. Pixel

 

Posts: 1219
Joined: 10/15/2001
From: Tucson, AZ
Status: offline
I've found that, although I might be comanding a much larger force (50+ units) that it's generally easier to purchase multiple small forces that are identical (or nearly so), and micro-managing each mini-force separately.

In this manner, I might have two armored sections and a mech platoon - three times over. Now I only have to remember if I'm dealing with taskforce North, Central or South.

I find this easier to battle manage. If you know that there are supposed to be a platoon of Shermans in taskforce Central, and there's only one. This way, you can get a better assessment of taskforce Centrals situation. As opposed to "I've only got 9 of 12 Shermans. Which ones are missing?".

A little forethought in the order that units are purchased, using the 'N' and 'P' keys, and dicing your force into multiple, smaller forces are all good ways for managing a larger SPW@W force.

Not to worry, this game allows anyone to rise to their level of what they find entertaining. I personally prefer smaller engagements with more emphasis of infantry. Many of my PBEM friends prefer massed armor formations. It's all there for everybody.

A great game to enjoy and welcome to the forum. :D

_____________________________

"Always mystify, mislead, and surprise the enemy, if possible. "
- Stonewall Jackson

(in reply to Adamo)
Post #: 3
Micro Managing - 3/31/2002 4:05:06 AM   
Grimm

 

Posts: 126
Joined: 7/10/2000
From: Cleveland, Ohio, USA
Status: offline
I find it actually easier to play with C&C on. The reason is I assign the formation to an objective and the unit will "point" me in the right direction when it comes up. C&C requires more up front planning but the benefit is a little less decision making at the unit level.

The real benefit is because I rarely play through a scenario in one sitting (PBEM) and I often find myself asking "... and why are these guys way over here?..." :rolleyes:

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Its what you do
and not what you say
If you're not part of the future
then get out of the way

(in reply to Adamo)
Post #: 4
- 4/1/2002 2:27:43 AM   
skukko


Posts: 1928
Joined: 10/24/2000
From: Finland
Status: offline
How: No sleep.

mosh :D

(in reply to Adamo)
Post #: 5
- 4/1/2002 4:25:10 AM   
parusski


Posts: 5169
Joined: 5/8/2000
From: Jackson Tn
Status: offline
[QUOTE]Originally posted by skukko
[B]How: No sleep.

mosh :D [/B][/QUOTE]

Ditto to skukko

_____________________________

"I hate newspapermen. They come into camp and pick up their camp rumors and print them as facts. I regard them as spies, which, in truth, they are. If I killed them all there would be news from Hell before breakfast."- W.T. Sherman

(in reply to Adamo)
Post #: 6
- 4/1/2002 7:33:43 AM   
Don Doom


Posts: 2446
Joined: 9/23/2000
From: Lost somewhere in the upper backwoods of Michigan!
Status: offline
What's sleep?;)

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Doom
Vet of the Russian General Winter
For death is only the begining

(in reply to Adamo)
Post #: 7
- 4/1/2002 7:34:49 AM   
Supervisor

 

Posts: 5166
Joined: 3/2/2004
Status: offline
What is this word you speak, sleep?

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(in reply to Adamo)
Post #: 8
Sleep? - 4/1/2002 11:55:00 AM   
John David


Posts: 372
Joined: 3/21/2002
From: Montreal, Quebec
Status: offline
Isn't sleep that part of the day when you strech, wolf down some food, go to the head, and then it ends when revillie sounds and you park your butt in the commanders seat for another 6-8 hours?

Man, I haven't inspected the inside of my eyelids in weeks.
blast this **** game anyway.;)

BTW, see this face,:eek: , this is what a lack of sleep looks like, and what this game will do to you. Oh, did I hear someone ask about a social life? :D :D :D . You've GOT to be kidding! The question must have been posed by a new recruit to SPWAW.

Man I need help! :) Oh yea, did I mention that I need some SLEEP !

John

_____________________________

The only thing good about war, is it's ending!


(in reply to Adamo)
Post #: 9
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