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KV-1 High Resolution

 
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All Forums >> [Current Games From Matrix.] >> [Discontinued Games] >> Panzer Command: Kharkov >> Maps, Models and Mods >> KV-1 High Resolution Page: [1]
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KV-1 High Resolution - 5/9/2008 7:28:14 AM   
Mobius


Posts: 9275
Joined: 6/30/2006
From: California
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I'd thought I'd make use of the body and wheels of the KV-2 model by making a high res KV-1. Since this will be used in greater numbers than the KV-2 I now know of a way to reduce the poly count when shown at a distance. Making a second low poly count model as a standin will delay the release however.

This is described as a KV-1 Jan-June 1941 production model.





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RE: KV-1 High Resolution - 5/9/2008 10:15:08 AM   
Trigger Happy


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Joined: 3/22/2004
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Ha! this is one nice looking tank!

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RE: KV-1 High Resolution - 5/9/2008 6:16:30 PM   
RocketMan


Posts: 679
Joined: 7/19/2004
From: South Carolina, USA
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I like the missing track battle damage!

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RE: KV-1 High Resolution - 5/9/2008 8:17:42 PM   
Mobius


Posts: 9275
Joined: 6/30/2006
From: California
Status: online
It sunk into the mud.

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All your Tanks are Belong to us!
panzer

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KV-1 - The Early Years - 5/25/2008 8:16:28 AM   
Mobius


Posts: 9275
Joined: 6/30/2006
From: California
Status: online
Still have the snow skins to go.





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_____________________________

All your Tanks are Belong to us!
panzer

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RE: KV-1 - The Early Years - 5/25/2008 11:38:25 AM   
Cougar_DK


Posts: 465
Joined: 5/3/2005
From: Denmark
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They sure look great Mobius, will add them to the MOD overview page.

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Cougars Corner

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