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PBEM human controlling multiple nations

 
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PBEM human controlling multiple nations - 4/27/2008 1:26:53 PM   
runekchristensen

 

Posts: 8
Joined: 4/14/2008
Status: offline
Hi,

I am setting up a PBEM game where some players are controlling multiple nations. The problem is that when I have entered all the necessary information and select "Host email game" I get the error:
"Duplicate Email Addresses Not Allowed".

How do I get around this problem when I want one player with one email address to control multiple nations?

Thanks,
Rune
Post #: 1
RE: PBEM human controlling multiple nations - 4/27/2008 1:35:17 PM   
DCWhitworth


Posts: 658
Joined: 12/15/2007
From: Norwich, England
Status: offline
I don't know that you can get around that. The PBEM game is not designed for someone to be able to control more than one nation. It *can* be done but takes a fair bit of fiddling and is very open to human error.

I wrote the following guide on how to play another players turn for one of the groups I play in. It works and has been used successfully but it is hardly straight forward.

Regards
David


How to Play someone else’s turn

WARNING – Only undertake this if you are sure you understand these instructions. Failure to do this properly could corrupt your saved game.

The problem is you can have only *one* copy of a PBEM game and this resides in the root of your save folder. So you have to swap save files to play someone else’s turn

Absent Player

Before your phase go to your save folder and zip your saved game up and email it to the substitute player who will play your turn. Be sure to include both the .sav file and the .sav.dat file.

When you get back, the substitute player should email you back a zip file containing your revised save files. Unzip these back into your save folder. For safety’s sake it would be wise to back up your old save files first.

Substitute Player

To play someone else’s turn you need to do the following -

Copy your save files to another directory (don’t forget there are two of them).
Copy the absent players files into your save directory, this will overwrite your files.
Load the game and play their turn as desired.
Copy their save file somewhere else.
Zip their save file and send it back to them.
Restore your backed up save file to your save directory overwriting the absent player’s files.

(in reply to runekchristensen)
Post #: 2
RE: PBEM human controlling multiple nations - 4/27/2008 1:40:31 PM   
runekchristensen

 

Posts: 8
Joined: 4/14/2008
Status: offline
Seems doable except for the email address that I cannot enter. Is the entered email address really used or can _I enter a phony one?

Thanks,
Rune

(in reply to DCWhitworth)
Post #: 3
RE: PBEM human controlling multiple nations - 4/27/2008 1:51:34 PM   
DCWhitworth


Posts: 658
Joined: 12/15/2007
From: Norwich, England
Status: offline
As far as I know the email address is only used when you click on the email buttons within the game, so you should have no issue if you enter a dummy one. The only problem is to make sure all the players realise this so they don't end up sending emails to invalid addresses.

_____________________________

Regards
David

(in reply to runekchristensen)
Post #: 4
RE: PBEM human controlling multiple nations - 4/27/2008 1:54:10 PM   
bresh

 

Posts: 936
Joined: 8/8/2005
Status: offline
quote:

ORIGINAL: runekchristensen

Seems doable except for the email address that I cannot enter. Is the entered email address really used or can _I enter a phony one?

Thanks,
Rune



Well, if you drop using the ingame send messages, you basicly can make up emails.

I made a tiny test game to test some hosting. (tg). i gave each nation a made up email.
fr@x.xx,gb@x.xx. and so on.

Do remember to keep savefiles moved to different folder after your made your moves.

DCwhitworth said it to :)


Regards
Bresh

(in reply to runekchristensen)
Post #: 5
+ convention - 4/27/2008 9:44:10 PM   
Grognot

 

Posts: 409
Joined: 12/7/2007
Status: offline
Perhaps the game will let you use

<normal_email>+gb@<normal_domain>
<normal_email>+fr@<normal_domain>

etc, letting the + tags (alternately, -) fool the game into thinking they're separate. Not all e-mail providers use 'em these days, but there's an old convention that the <normal_email>@<normal_domain> would still receive the e-mail but the tag after the + could be used for organizing.

This would work on gmail, anyway; I have <firstname.lastname>@gmail.com, and a +foo was still happily delivered to me.




< Message edited by Grognot -- 4/27/2008 9:45:32 PM >

(in reply to bresh)
Post #: 6
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