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RE: WitPTracker 1.0

 
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RE: WitPTracker 1.0 - 4/14/2008 4:14:27 AM   
floydg

 

Posts: 1807
Joined: 6/27/2004
From: Middletown, NJ
Status: offline

quote:

ORIGINAL: Nomad

I'll grab the new version. I am having trouble with the industry page. It does not work right. The overview, transport no dest, witp charg and global seem to work right. But the Regional fcty/resources, regional industry, oil&res, and the supply&fuel will not display. It seems that the program is searching for something and never finds it - and while it is searching, I have no control.

The -104 errors, I can not duplicate them. I wanted to load a few game turns up so I erased everything and reloaded my tracker. When I did the initialization, I got no errors on garys mod. I can't explain it.


I had to update that again (to version 1.0.1a), as I found many more places where the same problem appeared (base not assigned to a region caused a null pointer exception in Java). I think I caught them all now (including the ones you noted above).

And I wasn't able to see any of the -104 errors, either.

(in reply to Nomad)
Post #: 31
RE: WitPTracker 1.0 - 4/14/2008 4:28:30 AM   
Nomad


Posts: 4368
Joined: 9/5/2001
From: Northern Rockies
Status: offline
Great, that seems to have fixed the null pointer problems.

The 104 errors are due to incorrect side or password in the properties file. Leave it to a klutz like me to find that one.

_____________________________



Don't ask me any questions, apparently I know nothing about WitP:AE

(in reply to floydg)
Post #: 32
RE: WitPTracker 1.0 - 4/14/2008 12:56:52 PM   
jamesm

 

Posts: 764
Joined: 8/28/2000
From: Cairns, Australia
Status: offline
Great application. A couple of suggestions, improve the font size for columns in the aircraft production tab and a history option for sunk ships.

(in reply to Nomad)
Post #: 33
RE: WitPTracker 1.0 - 4/14/2008 1:26:59 PM   
n01487477


Posts: 4717
Joined: 2/21/2006
Status: offline
James,
you are probably right, I did the Airproduction screen and I was just trying to fit it all in, but I heed what you say and will rework the screen in the next few days, see if I can get it more user friendly. Of course this will be after we get all the variants (mods) working correctly.

We realised there were screens we still wanted to work on, and some we wanted to change or add. But we also wanted to release this before AE and before it became too irrelevant.

In this vein, I'm now starting to look at Base assignment in different mods and hopefully we will have a good solution in a few days. Also we are open to additions and changes, but once again, after we have this stable.

Maybe for that testing process we will ask some of you to send through some savefiles ... We had only tested on stock and BBmod, so we hope that CHS/RHS and Gary's will be better soon. I think CHS is working now, except for all base assignment, so I'm going to do some searching now


Floyd did a lot of work in the last few hours and I'm hoping that I can help him somewhat by correcting this.

< Message edited by n01487477 -- 4/14/2008 1:40:30 PM >

(in reply to jamesm)
Post #: 34
RE: WitPTracker 1.0 - 4/14/2008 2:51:14 PM   
Mistmatz

 

Posts: 1396
Joined: 10/16/2005
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Nice another tool!

Tried it with an RHS save game and got the following messages, any ideas?

Exception in thread "main" java.lang.ArrayIndexOutOfBoundsException: 0 >= 0
at java.util.Vector.elementAt(Unknown Source)
at witptracker.Aircraft.GetAircraft(Aircraft.java:113)
at witptracker.InMemoryDB.LoadStartupTables(InMemoryDB.java:82)
at witptracker.Main.main(Main.java:118)

(in reply to n01487477)
Post #: 35
RE: WitPTracker 1.0 - 4/14/2008 5:39:57 PM   
n01487477


Posts: 4717
Joined: 2/21/2006
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Ok, my apologies to all about the Null Pointer Base error, I believe this is my fault for not taking into account other scenario DB (CHS) slot usage when I map bases (in wrong regions according to the db to regions they should be assigned). I've just come up with a way to make this all work. And if Floyd agrees we'll see about getting it rolling out soon.

This is not to say that it doesn't work now, it does for both Allies and Japanese. Just this will consolidate the bases to their correct Regions ...

Any suggestions or comments about other things would be welcome ...

Cheers to all ...

< Message edited by n01487477 -- 4/14/2008 5:41:55 PM >

(in reply to Mistmatz)
Post #: 36
RE: WitPTracker 1.0 - 4/14/2008 6:42:30 PM   
ny59giants


Posts: 7024
Joined: 1/10/2005
Status: online
I'm waiting for some bugs to be worked out before I try it. I'm not as computer savvy as some.

Nice to see Damian doing some useful work.

_____________________________


(in reply to n01487477)
Post #: 37
RE: WitPTracker 1.0 - 4/14/2008 7:00:57 PM   
Roger Neilson II


Posts: 1515
Joined: 7/16/2006
From: Newcastle upon Tyne. England
Status: offline
Having upgraded to the newest version on the site 1.0.1a I am getting null pointer on all three of my CHS games. Maybe the newest version isn't uploaded to the site yet?

Roger

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(in reply to n01487477)
Post #: 38
RE: WitPTracker 1.0 - 4/14/2008 9:13:56 PM   
Nomad


Posts: 4368
Joined: 9/5/2001
From: Northern Rockies
Status: offline
Interesting Roger, I upgraded to the new 1.0.1a version and all of my null pointer errors im CHS games disappeared.

_____________________________



Don't ask me any questions, apparently I know nothing about WitP:AE

(in reply to Roger Neilson II)
Post #: 39
RE: WitPTracker 1.0 - 4/14/2008 9:59:06 PM   
Rainer

 

Posts: 1188
Joined: 11/21/2000
From: Neuching, Bavaria, Germany
Status: offline
Confirmed for STOCK (Scen15, Allies Human against Japanese AI), March 1942.
1.0.1a works perfectly. With the pre-version I had a number of Java errors, the application still started OK.
With 1.0.1a Java doesn't report any errors, and the application runs fine.
Congratulations.

This tool looks promising, to put it mildly

(in reply to Nomad)
Post #: 40
RE: WitPTracker 1.0 - 4/15/2008 12:24:29 AM   
Roger Neilson II


Posts: 1515
Joined: 7/16/2006
From: Newcastle upon Tyne. England
Status: offline
Ok Nomad thanks for confirmation that yours works, wonder if its a scenario specific issue, using CHS 157 with a brand new install of WITPTracker, all set up correctly, still doesn't work - does for me on WITP base no problem so its not a set up issue. CMD run gives me this report:



D:\>cd mike witptracker

D:\Mike WITPTRACKER>witptracker

D:\Mike WITPTRACKER>java -jar "WitPTracker.jar"
Initializing WitP Tracker database.
java.sql.SQLException: Numeric value out of range
at org.hsqldb.jdbc.Util.sqlException(Unknown Source)
at org.hsqldb.jdbc.jdbcStatement.fetchResult(Unknown Source)
at org.hsqldb.jdbc.jdbcStatement.executeUpdate(Unknown Source)
at witptracker.Database.InsertRow(Database.java:56)
at witptracker.AirGroup.InsertSmallDelta(AirGroup.java:204)
at witptracker.AirGroup.InsertInTable(AirGroup.java:195)
at witptracker.SaveFileReader.ReadAirGroups(SaveFileReader.java:432)
at witptracker.SaveFileReader.<init>(SaveFileReader.java:72)
at witptracker.Main.main(Main.java:104)
Insert Error code = -65
Table=AirGroupSmallDelta Values=(1151,191,13,35000)
Exception in thread "main" java.lang.NullPointerException
at witptracker.ResourceLocation.<init>(ResourceLocation.java:46)
at witptracker.InMemoryDB.PostProcessResources(InMemoryDB.java:207)
at witptracker.InMemoryDB.LoadStartupTables(InMemoryDB.java:130)
at witptracker.Main.main(Main.java:118)

D:\Mike WITPTRACKER>


Different game, same CHS scenario, different install folder:


D:\>cd martti witptracker

D:\Martti WITPTRAcker>witptracker

D:\Martti WITPTRAcker>java -jar "WitPTracker.jar"
Exception in thread "main" java.lang.NullPointerException
at witptracker.ResourceLocation.<init>(ResourceLocation.java:46)
at witptracker.InMemoryDB.PostProcessResources(InMemoryDB.java:207)
at witptracker.InMemoryDB.LoadStartupTables(InMemoryDB.java:130)
at witptracker.Main.main(Main.java:118)

D:\Martti WITPTRAcker>


Another different game, same scenario, brand new Witptracker install....

Microsoft Windows [Version 6.0.6001]
Copyright (c) 2006 Microsoft Corporation. All rights reserved.

C:\Users\Roger>d:

D:\>cd chris witptracker

D:\Chris WITPTRACKER>witptracker

D:\Chris WITPTRACKER>java -jar "WitPTracker.jar"
Initializing WitP Tracker database.
java.sql.SQLException: Numeric value out of range
at org.hsqldb.jdbc.Util.sqlException(Unknown Source)
at org.hsqldb.jdbc.jdbcStatement.fetchResult(Unknown Source)
at org.hsqldb.jdbc.jdbcStatement.executeUpdate(Unknown Source)
at witptracker.Database.InsertRow(Database.java:56)
at witptracker.AirGroup.InsertSmallDelta(AirGroup.java:204)
at witptracker.AirGroup.InsertInTable(AirGroup.java:195)
at witptracker.SaveFileReader.ReadAirGroups(SaveFileReader.java:432)
at witptracker.SaveFileReader.<init>(SaveFileReader.java:72)
at witptracker.Main.main(Main.java:104)
Insert Error code = -65
Table=AirGroupSmallDelta Values=(1151,338,13,36600)
Exception in thread "main" java.lang.NullPointerException
at witptracker.ResourceLocation.<init>(ResourceLocation.java:46)
at witptracker.InMemoryDB.PostProcessResources(InMemoryDB.java:207)
at witptracker.InMemoryDB.LoadStartupTables(InMemoryDB.java:130)
at witptracker.Main.main(Main.java:118)

D:\Chris WITPTRACKER>




< Message edited by Roger Neilson II -- 4/15/2008 12:43:31 AM >


_____________________________


(in reply to Nomad)
Post #: 41
RE: WitPTracker 1.0 - 4/15/2008 12:54:41 AM   
floydg

 

Posts: 1807
Joined: 6/27/2004
From: Middletown, NJ
Status: offline
quote:

ORIGINAL: ny59giants
I'm waiting for some bugs to be worked out before I try it. I'm not as computer savvy as some.


I hear ya. I didn't think there were so many problems...

quote:


Nice to see Damian doing some useful work.


Indeed.

(in reply to ny59giants)
Post #: 42
RE: WitPTracker 1.0 - 4/15/2008 12:55:14 AM   
floydg

 

Posts: 1807
Joined: 6/27/2004
From: Middletown, NJ
Status: offline

quote:

ORIGINAL: Roger Neilson II

Ok Nomad thanks for confirmation that yours works, wonder if its a scenario specific issue, using CHS 157 with a brand new install of WITPTracker, all set up correctly, still doesn't work - does for me on WITP base no problem so its not a set up issue. CMD run gives me this report:



D:\>cd mike witptracker

D:\Mike WITPTRACKER>witptracker

D:\Mike WITPTRACKER>java -jar "WitPTracker.jar"
Initializing WitP Tracker database.
java.sql.SQLException: Numeric value out of range
at org.hsqldb.jdbc.Util.sqlException(Unknown Source)
at org.hsqldb.jdbc.jdbcStatement.fetchResult(Unknown Source)
at org.hsqldb.jdbc.jdbcStatement.executeUpdate(Unknown Source)
at witptracker.Database.InsertRow(Database.java:56)
at witptracker.AirGroup.InsertSmallDelta(AirGroup.java:204)
at witptracker.AirGroup.InsertInTable(AirGroup.java:195)
at witptracker.SaveFileReader.ReadAirGroups(SaveFileReader.java:432)
at witptracker.SaveFileReader.<init>(SaveFileReader.java:72)
at witptracker.Main.main(Main.java:104)
Insert Error code = -65
Table=AirGroupSmallDelta Values=(1151,191,13,35000)
Exception in thread "main" java.lang.NullPointerException
at witptracker.ResourceLocation.<init>(ResourceLocation.java:46)
at witptracker.InMemoryDB.PostProcessResources(InMemoryDB.java:207)
at witptracker.InMemoryDB.LoadStartupTables(InMemoryDB.java:130)
at witptracker.Main.main(Main.java:118)

D:\Mike WITPTRACKER>


Different game, same CHS scenario, different install folder:


D:\>cd martti witptracker

D:\Martti WITPTRAcker>witptracker

D:\Martti WITPTRAcker>java -jar "WitPTracker.jar"
Exception in thread "main" java.lang.NullPointerException
at witptracker.ResourceLocation.<init>(ResourceLocation.java:46)
at witptracker.InMemoryDB.PostProcessResources(InMemoryDB.java:207)
at witptracker.InMemoryDB.LoadStartupTables(InMemoryDB.java:130)
at witptracker.Main.main(Main.java:118)

D:\Martti WITPTRAcker>


Another different game, same scenario, brand new Witptracker install....

Microsoft Windows [Version 6.0.6001]
Copyright (c) 2006 Microsoft Corporation. All rights reserved.

C:\Users\Roger>d:

D:\>cd chris witptracker

D:\Chris WITPTRACKER>witptracker

D:\Chris WITPTRACKER>java -jar "WitPTracker.jar"
Initializing WitP Tracker database.
java.sql.SQLException: Numeric value out of range
at org.hsqldb.jdbc.Util.sqlException(Unknown Source)
at org.hsqldb.jdbc.jdbcStatement.fetchResult(Unknown Source)
at org.hsqldb.jdbc.jdbcStatement.executeUpdate(Unknown Source)
at witptracker.Database.InsertRow(Database.java:56)
at witptracker.AirGroup.InsertSmallDelta(AirGroup.java:204)
at witptracker.AirGroup.InsertInTable(AirGroup.java:195)
at witptracker.SaveFileReader.ReadAirGroups(SaveFileReader.java:432)
at witptracker.SaveFileReader.<init>(SaveFileReader.java:72)
at witptracker.Main.main(Main.java:104)
Insert Error code = -65
Table=AirGroupSmallDelta Values=(1151,338,13,36600)
Exception in thread "main" java.lang.NullPointerException
at witptracker.ResourceLocation.<init>(ResourceLocation.java:46)
at witptracker.InMemoryDB.PostProcessResources(InMemoryDB.java:207)
at witptracker.InMemoryDB.LoadStartupTables(InMemoryDB.java:130)
at witptracker.Main.main(Main.java:118)

D:\Chris WITPTRACKER>





Ugh. Okay, I'll look at these now.

Floyd

(in reply to Roger Neilson II)
Post #: 43
RE: WitPTracker 1.0 - 4/15/2008 1:42:06 AM   
floydg

 

Posts: 1807
Joined: 6/27/2004
From: Middletown, NJ
Status: offline

quote:

ORIGINAL: Mistmatz

Nice another tool!

Tried it with an RHS save game and got the following messages, any ideas?

Exception in thread "main" java.lang.ArrayIndexOutOfBoundsException: 0 >= 0
at java.util.Vector.elementAt(Unknown Source)
at witptracker.Aircraft.GetAircraft(Aircraft.java:113)
at witptracker.InMemoryDB.LoadStartupTables(InMemoryDB.java:82)
at witptracker.Main.main(Main.java:118)


That means you have no aircraft models loaded. Interesting scenario...

Can you send the save game file and the witptracker.properties files to witptracker@gmail.com?

Thanks,

Floyd

(in reply to Mistmatz)
Post #: 44
RE: WitPTracker 1.0 - 4/15/2008 3:36:40 AM   
Nomad


Posts: 4368
Joined: 9/5/2001
From: Northern Rockies
Status: offline
To try and be helpful, I did a test of CHS 2.08 senario 157. I ran a historical first turn and ended the turn. I had no problems initializing the databases for both sides. I was able to open and view everything with no errors written out. So it does not seem to be the senario file.

_____________________________



Don't ask me any questions, apparently I know nothing about WitP:AE

(in reply to floydg)
Post #: 45
WitPTracker 1.0.2(?) Update - 4/15/2008 5:59:17 AM   
floydg

 

Posts: 1807
Joined: 6/27/2004
From: Middletown, NJ
Status: offline
Folks -

Most problems reported have been fixed. We are also working on a way to set the base-to-region assignments in a more friendly way that will be scenario- and mod-specific.

Updates as they become available.

Floyd

(in reply to Nomad)
Post #: 46
RE: WitPTracker 1.0.2(?) Update - 4/15/2008 6:04:13 AM   
Coach Z

 

Posts: 576
Joined: 7/31/2007
From: New York
Status: offline
1.02 Already!

Damn why did I get the earliest Version....you would have thought one of the Beta testers.... or was I a half Alpha-half Beta tester;  would get the 1st crack at the good stuff! But then again maybe this is revenge for puting most of his carriers in drydock!

_____________________________

ZUCK

(in reply to floydg)
Post #: 47
RE: WitPTracker 1.0.2(?) Update - 4/15/2008 2:10:04 PM   
floydg

 

Posts: 1807
Joined: 6/27/2004
From: Middletown, NJ
Status: offline

quote:

ORIGINAL: Coach Z

1.02 Already!

Damn why did I get the earliest Version....you would have thought one of the Beta testers.... or was I a half Alpha-half Beta tester;  would get the 1st crack at the good stuff! But then again maybe this is revenge for puting most of his carriers in drydock!


The initial release of the program works fine for stock and BigB mods; it was the other mods that we had issues with, which is what we're working to fix now so everyone can enjoy the program as they get their carriers subjected to cheap shots.

(in reply to Coach Z)
Post #: 48
RE: WitPTracker 1.0.2(?) Update - 4/16/2008 12:31:25 AM   
Sayar

 

Posts: 58
Joined: 10/20/2007
Status: offline
were 1.02?
only 1.01 available on the download page. Seems you didn't updated it, or i missed something

quote:

ORIGINAL: Coach Z

1.02 Already!

Damn why did I get the earliest Version....you would have thought one of the Beta testers.... or was I a half Alpha-half Beta tester;  would get the 1st crack at the good stuff! But then again maybe this is revenge for puting most of his carriers in drydock!


(in reply to Coach Z)
Post #: 49
RE: WitPTracker 1.0.2(?) Update - 4/16/2008 12:59:53 AM   
floydg

 

Posts: 1807
Joined: 6/27/2004
From: Middletown, NJ
Status: offline

quote:

ORIGINAL: Sayar

were 1.02?
only 1.01 available on the download page. Seems you didn't updated it, or i missed something

quote:

ORIGINAL: Coach Z

1.02 Already!

Damn why did I get the earliest Version....you would have thought one of the Beta testers.... or was I a half Alpha-half Beta tester;  would get the 1st crack at the good stuff! But then again maybe this is revenge for puting most of his carriers in drydock!




No, just Coach Z causing confusion.

The latest is still 1.0.1a.


(in reply to Sayar)
Post #: 50
RE: WitPTracker 1.0 - 4/17/2008 2:46:50 AM   
n01487477


Posts: 4717
Joined: 2/21/2006
Status: offline

quote:

ORIGINAL: floydg

quote:

ORIGINAL: ny59giants
I'm waiting for some bugs to be worked out before I try it. I'm not as computer savvy as some.


I hear ya. I didn't think there were so many problems...

quote:


Nice to see Damian doing some useful work.


Indeed.


You guys are just jealous that I have another week off, next week...

Talking about which, I was going to start on doing some more tinkering (sorry Floyd) .. including:
1. providing a calculator for Japanese ship production (at present it just updates on turn)
2. looking at arm/veh production & load cost for LCU's more specifically.
3. changing the fonts of the airProduction screen.
4. Maybe an alternative table to the production chart ...


What do others think ?


(in reply to floydg)
Post #: 51
RE: WitPTracker 1.0 - 4/17/2008 4:28:03 AM   
USS America


Posts: 16096
Joined: 10/28/2002
From: Apex, NC, USA
Status: offline
I haven't tried to install the tool yet, but I looked through a bunch of the screenshots, and I LOVE the page of the Production flowchart with actual values posted on it! 

_____________________________

Mike

"Good times will set you free" - Jimmy Buffett

"They need more rum punch" - Me


Artwork by The Amazing Dixie

(in reply to n01487477)
Post #: 52
RE: WitPTracker 1.0 - 4/17/2008 8:52:23 AM   
Roger Neilson II


Posts: 1515
Joined: 7/16/2006
From: Newcastle upon Tyne. England
Status: offline

quote:

ORIGINAL: n01487477


quote:

ORIGINAL: floydg

quote:

ORIGINAL: ny59giants
I'm waiting for some bugs to be worked out before I try it. I'm not as computer savvy as some.


I hear ya. I didn't think there were so many problems...

quote:


Nice to see Damian doing some useful work.


Indeed.


You guys are just jealous that I have another week off, next week...

Talking about which, I was going to start on doing some more tinkering (sorry Floyd) .. including:
1. providing a calculator for Japanese ship production (at present it just updates on turn)
2. looking at arm/veh production & load cost for LCU's more specifically.
3. changing the fonts of the airProduction screen.
4. Maybe an alternative table to the production chart ...


What do others think ?




Personally most of that looks to be of benefit to the Evil Empire and the less they are helped the better (grin). The stuff you guys have donw is great, just waiting for a CHS solution as 75% of my games are CHS.

Don't know if its possible and within the scope of what you have set out to do, but I do like to track day on day changes of the info on the intel screen. But having to copy the data across manually to a spreadsheet is a pain so I only use one or two indicators. As the data is all there, but I have no idea where to find it other than using mark 1 eyeball any way of pulling this automatically from the game and into a table where you could see, at a glance, changes on a daily basis, or begin to spot trends? I regard it a little like the old hospital chart that sits at the bottom of a bed.... key indicators that show at a glance which way things are going.......

Roger

_____________________________


(in reply to n01487477)
Post #: 53
RE: WitPTracker 1.0 - 4/18/2008 2:02:45 AM   
floydg

 

Posts: 1807
Joined: 6/27/2004
From: Middletown, NJ
Status: offline

quote:

ORIGINAL: n01487477

You guys are just jealous that I have another week off, next week...

Talking about which, I was going to start on doing some more tinkering (sorry Floyd) .. including:
1. providing a calculator for Japanese ship production (at present it just updates on turn)
2. looking at arm/veh production & load cost for LCU's more specifically.
3. changing the fonts of the airProduction screen.
4. Maybe an alternative table to the production chart ...


What do others think ?



Well, if that's how you want to spend your vacation...

(in reply to n01487477)
Post #: 54
RE: WitPTracker 1.0 - 4/18/2008 2:06:11 AM   
floydg

 

Posts: 1807
Joined: 6/27/2004
From: Middletown, NJ
Status: offline

quote:

ORIGINAL: Roger Neilson II

Personally most of that looks to be of benefit to the Evil Empire and the less they are helped the better (grin). The stuff you guys have donw is great, just waiting for a CHS solution as 75% of my games are CHS.



I think we have most of your issues licked. I'll try to get a new release out this weekend.

quote:



Don't know if its possible and within the scope of what you have set out to do, but I do like to track day on day changes of the info on the intel screen. But having to copy the data across manually to a spreadsheet is a pain so I only use one or two indicators. As the data is all there, but I have no idea where to find it other than using mark 1 eyeball any way of pulling this automatically from the game and into a table where you could see, at a glance, changes on a daily basis, or begin to spot trends? I regard it a little like the old hospital chart that sits at the bottom of a bed.... key indicators that show at a glance which way things are going.......

Roger


Do you mean things like victory points, plane losses, bases controlled? If so, I'd like to do that, but I can't figure out where that info is in the save file... (yet).

Floyd

(in reply to Roger Neilson II)
Post #: 55
RE: WitPTracker 1.0 - 4/18/2008 8:07:59 AM   
Roger Neilson II


Posts: 1515
Joined: 7/16/2006
From: Newcastle upon Tyne. England
Status: offline
Yes those are the things I meant.

Roger

< Message edited by Roger Neilson II -- 4/18/2008 8:09:16 AM >


_____________________________


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Post #: 56
RE: WitPTracker 1.0 - 4/19/2008 4:37:17 AM   
Nomad


Posts: 4368
Joined: 9/5/2001
From: Northern Rockies
Status: offline
Is there a newer version than 1.0.1a? After using that version on 8 turns of a game, it now comes up with a nullpointer error during program launch. It is a CHS 2.08 game . Here is the error message.






Attachment (1)

_____________________________



Don't ask me any questions, apparently I know nothing about WitP:AE

(in reply to Roger Neilson II)
Post #: 57
RE: WitPTracker 1.0 - 4/19/2008 5:26:28 AM   
n01487477


Posts: 4717
Joined: 2/21/2006
Status: offline
Floyd and I hope to update by the end of the weekend, we believe that most of the problems are associated with base/region assignment & some other small issues ...

Sorry for the problems, we will endeavor to rectify this ASAP.

(in reply to Nomad)
Post #: 58
RE: WitPTracker 1.0 - 4/20/2008 5:06:16 AM   
Nomad


Posts: 4368
Joined: 9/5/2001
From: Northern Rockies
Status: offline
I just want to make sure you understand. I have had this program working fine. I used it for 8 turns or so. Now it will not load the program - the data that it stores seems to be corrupt.

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Don't ask me any questions, apparently I know nothing about WitP:AE

(in reply to n01487477)
Post #: 59
WitPTracker 1.0.2 - 4/21/2008 1:17:47 AM   
floydg

 

Posts: 1807
Joined: 6/27/2004
From: Middletown, NJ
Status: offline
Folks -

Version 1.0.2 is now available here: http://witptracker.googlepages.com

This should fix most of the problems with null pointers related to region-to-base assignments. We added a function to import and export the assignments and we also provide four scenario files which will set up the region-to-base assignments (via the "import" function).

We also fixed a few other problems that were found and added some other features (as detailed on the web page).

Floyd and Damian

(in reply to Nomad)
Post #: 60
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