Matrix Games Forums

Distant Worlds Gets another updateHell is Approaching Deal of the Week Battle Academy Battle Academy 2 Out now!Legions of Steel ready for betaBattle Academy 2 gets trailers and Steam page!Deal of the Week Germany at WarSlitherine Group acquires Shenandoah StudioNew information and screenshots for Pike & ShotDeal of the Week Pride of Nations
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Matrix I Hate You

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [Discontinued Games] >> Panzer Command: Kharkov >> Matrix I Hate You Page: [1]
Login
Message << Older Topic   Newer Topic >>
Matrix I Hate You - 4/13/2008 8:48:45 PM   
tevans6220

 

Posts: 178
Joined: 9/3/2005
Status: offline
Just when I finally got my credit card paid off you guys came out with another "must have" game. This game is excellent and I congratulate all of you. I know this one just released but I'd love to see this series taken to the Pacific theater. Gaming Guadalcanal or Iwo Jima using this system would be a blast. I'm disabled and really don't get around much so it's games like this that keeps me from going crazy. Again congratulations and thank you. Please keep up your fine work.

Tim Evans
Post #: 1
RE: Matrix I Hate You - 4/13/2008 8:50:48 PM   
ravinhood


Posts: 3891
Joined: 10/23/2003
Status: offline
Yeah me to me too Pacific Theater x 2. ;)

_____________________________

WE/I WANT 1:1 or something even 1:2 death animations in the KOIOS PANZER COMMAND SERIES don't forget Erik! ;) and Floating Paratroopers We grew up with Minor, Marginal and Decisive victories why rock the boat with Marginal, Decisive and Legendary?



(in reply to tevans6220)
Post #: 2
RE: Matrix I Hate You - 4/13/2008 9:07:24 PM   
Titanwarrior89


Posts: 3086
Joined: 8/28/2003
From: arkansas
Status: offline
I agree x3
quote:

ORIGINAL: ravinhood

Yeah me to me too Pacific Theater x 2. ;)



_____________________________

"Before Guadalcanal the enemy advanced at his pleasure. After Guadalcanal, he retreated at ours".

"Mama, There's Rabbits in the Garden"

(in reply to ravinhood)
Post #: 3
RE: Matrix I Hate You - 4/13/2008 9:14:47 PM   
junk2drive


Posts: 12901
Joined: 6/27/2002
From: Arizona West Coast
Status: offline
Using Mobius Panzer Wars rules, he made me an xml for a Japanese light tank and used one of the exsisting 3D models plus HMG, LMG, etc. IOW it can be done now if you don't mind using Germans and Soviets for IJA and USMC.

Eventually, if sales support further development, you will see other theatres and PTO will be one of them if I have any say in it.

(in reply to Titanwarrior89)
Post #: 4
RE: Matrix I Hate You - 4/13/2008 9:41:48 PM   
Ronson


Posts: 141
Joined: 1/11/2008
Status: offline
A Pacific type of similar game would be grrrrreat! Probably not to armor heavy,the Japs did'nt have much goin for it,but island hopping sounds like fun!

(in reply to tevans6220)
Post #: 5
RE: Matrix I Hate You - 4/13/2008 9:55:32 PM   
junk2drive


Posts: 12901
Joined: 6/27/2002
From: Arizona West Coast
Status: offline
I had Close Combat 2 and 5 with Pacific mods, still have SPWAW Mega campaign Watchtower, and recently have gotten into JTCS Rising Sun. That's a lot of PTO campaign ideas for the future.

I also made a few mods for CMAK (CM3) but those games don't have campaigns.

(in reply to Ronson)
Post #: 6
RE: Matrix I Hate You - 4/13/2008 11:26:42 PM   
Erik Rutins

 

Posts: 32914
Joined: 3/28/2000
From: Vermont, USA
Status: offline
You'll be pleased to hear that I am also very interested in doing the Pacific with this engine, but only after we take care of the Western Front. By the time we get to the Pacific, we may be able to have some entire atolls on a single map and I expect the infantry rules will be even more fleshed out by that point.

_____________________________

Erik Rutins
Director of Product Development


For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to junk2drive)
Post #: 7
RE: Matrix I Hate You - 4/14/2008 12:19:43 AM   
LarryP


Posts: 3220
Joined: 5/15/2005
From: Carson City, NV
Status: offline
quote:

ORIGINAL: tevans6220

I'm disabled and really don't get around much so it's games like this that keeps me from going crazy.

Tim Evans


Same here, I understand!

(in reply to tevans6220)
Post #: 8
RE: Matrix I Hate You - 4/14/2008 12:24:33 AM   
junk2drive


Posts: 12901
Joined: 6/27/2002
From: Arizona West Coast
Status: offline
I think I tried to make the light Japanese tank and MGs etc. as German to battle with the Soviets in Manchuria. There were some armour battles there that changed the way Japan fought the rest of the war. It's been a while.

(in reply to LarryP)
Post #: 9
RE: Matrix I Hate You - 4/14/2008 12:47:47 AM   
JMass


Posts: 2176
Joined: 6/3/2006
From: Italy
Status: offline

quote:

ORIGINAL: Erik Rutins

I am also very interested in doing the Pacific with this engine, but only after we take care of the Western Front.


My vote is for North Africa!



_____________________________

"Klotzen, nicht Kleckern!"Generaloberst Heinz Wilhelm Guderian

(in reply to Erik Rutins)
Post #: 10
RE: Matrix I Hate You - 4/14/2008 12:55:06 AM   
marcusm

 

Posts: 748
Joined: 12/8/2007
From: Göteborg/Sweden
Status: offline
As long as it's not yet another Bulge or Market Garden.

Why not the Burmese campaign? UK vs Japan.

(in reply to JMass)
Post #: 11
RE: Matrix I Hate You - 4/14/2008 12:55:34 AM   
Prince of Eckmühl


Posts: 2449
Joined: 6/25/2006
From: Texas
Status: offline
quote:

ORIGINAL: JMass

My vote is for North Africa!




Yep, lots of national appeal...







Attachment (1)

_____________________________

Government is the opiate of the masses.

(in reply to JMass)
Post #: 12
RE: Matrix I Hate You - 4/14/2008 1:20:36 AM   
marcusm

 

Posts: 748
Joined: 12/8/2007
From: Göteborg/Sweden
Status: offline
Good point. Though I never liked CMAK. It just felt a bit too "deserted".

The African war always worked best at operational scale imho.

(in reply to Prince of Eckmühl)
Post #: 13
RE: Matrix I Hate You - 4/14/2008 1:24:26 AM   
junk2drive


Posts: 12901
Joined: 6/27/2002
From: Arizona West Coast
Status: offline
No borg spotting may help PC play desert battles better than CMAK but larger maps will be needed.

(in reply to marcusm)
Post #: 14
RE: Matrix I Hate You - 4/14/2008 1:28:00 AM   
Prince of Eckmühl


Posts: 2449
Joined: 6/25/2006
From: Texas
Status: offline
quote:

ORIGINAL: marcusm

Good point. Though I never liked CMAK. It just felt a bit too "deserted".

The African war always worked best at operational scale imho.



The terrain textures in CMAK were pretty awful, IMO. But the desert doesn't have to be fugly. And an engine like PzC would shine with all that wide-open space to maneuver ones platoons.

PoE (aka ivanmoe)


_____________________________

Government is the opiate of the masses.

(in reply to marcusm)
Post #: 15
RE: Matrix I Hate You - 4/14/2008 1:28:41 AM   
marcusm

 

Posts: 748
Joined: 12/8/2007
From: Göteborg/Sweden
Status: offline
Maybe.

Btw. How about more of the earlier campaigns? Rarely seen in wargames.

Invasion of Norway? Lots of interesting battles for this scale, maybe even some naval action?
Obvously. Invasion of Holland, Belgium and France. Guderians theories put to test for real.

They do count as West Front as well ;).

(in reply to junk2drive)
Post #: 16
RE: Matrix I Hate You - 4/14/2008 1:28:44 AM   
Prince of Eckmühl


Posts: 2449
Joined: 6/25/2006
From: Texas
Status: offline

quote:

ORIGINAL: junk2drive

No borg spotting may help PC play desert battles better than CMAK but larger maps will be needed.


Yep.

PoE (aka ivanmoe)

_____________________________

Government is the opiate of the masses.

(in reply to junk2drive)
Post #: 17
RE: Matrix I Hate You - 4/14/2008 1:34:34 AM   
marcusm

 

Posts: 748
Joined: 12/8/2007
From: Göteborg/Sweden
Status: offline
Also thinking that the dynamic campaigns might improve the concept.

(in reply to Prince of Eckmühl)
Post #: 18
RE: Matrix I Hate You - 4/14/2008 1:40:56 AM   
junk2drive


Posts: 12901
Joined: 6/27/2002
From: Arizona West Coast
Status: offline

quote:

ORIGINAL: marcusm

Maybe.

Btw. How about more of the earlier campaigns? Rarely seen in wargames.

Invasion of Norway? Lots of interesting battles for this scale, maybe even some naval action?
Obvously. Invasion of Holland, Belgium and France. Guderians theories put to test for real.

They do count as West Front as well ;).



That's on the list too. Early war AFVs work well on the small maps.

(in reply to marcusm)
Post #: 19
RE: Matrix I Hate You - 4/14/2008 1:45:05 AM   
marcusm

 

Posts: 748
Joined: 12/8/2007
From: Göteborg/Sweden
Status: offline
Cool. Definately must buys in that case :).

(in reply to junk2drive)
Post #: 20
RE: Matrix I Hate You - 4/14/2008 1:45:10 AM   
junk2drive


Posts: 12901
Joined: 6/27/2002
From: Arizona West Coast
Status: offline
North Afrika could be modded now using OWS maps, painting the terrain sand, modding pines to palms, skinning the afvs in desert colours. There are LL Matildas and Vals...

(in reply to junk2drive)
Post #: 21
RE: Matrix I Hate You - 4/14/2008 1:48:04 AM   
Prince of Eckmühl


Posts: 2449
Joined: 6/25/2006
From: Texas
Status: offline

quote:

ORIGINAL: junk2drive

North Afrika could be modded now using OWS maps, painting the terrain sand, modding pines to palms, skinning the afvs in desert colours. There are LL Matildas and Vals...


I may have been dreaming, but I think that I came across a texture for a Stuart in one of the graphics directories.

PoE (aka ivanmoe)

_____________________________

Government is the opiate of the masses.

(in reply to junk2drive)
Post #: 22
RE: Matrix I Hate You - 4/14/2008 1:52:03 AM   
junk2drive


Posts: 12901
Joined: 6/27/2002
From: Arizona West Coast
Status: offline
Yep, M3A1 Stuart LL

(in reply to Prince of Eckmühl)
Post #: 23
RE: Matrix I Hate You - 4/14/2008 1:53:28 AM   
Erik Rutins

 

Posts: 32914
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Stuarts (Honeys :-), Matildas and Valentines are all in Kharkov as Lend Lease versions. Yes, come to think of it the winter maps could probably be modded to desert without too much trouble. Hm...

_____________________________

Erik Rutins
Director of Product Development


For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Prince of Eckmühl)
Post #: 24
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [Discontinued Games] >> Panzer Command: Kharkov >> Matrix I Hate You Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.098