From: Vermont, USA
My first impression ... AWESOME!! thanks again!
Buying - no problem, discount worked, got physical + d/l, with discount like free physical!
DL'ing - again, no prob, less than an hour.
Playing PC:K - Having a ball!!! I love the new graphics and sounds!!
1. Started a RCG - 7th Panzer - 36 battles ... Without knowing what I was doing it spit out 36 battles. Excellent feature!
2. Question ... I noticed a destroyed Russian tank still had it's commander in the hatch. I didn't get a screen shot. It was dead, but didn't get close enough to see if he was dead or still alive. Next battle I'll post a screenier if I see it again.
I've noticed that as well from time to time, it doesn't happen always but it does happen. We couldn't track it down before release and it didn't seem critical enough to hold the release, hopefully we'll be able to nail it soon.
3. Suggestion ... When clicking on an enemy unit I'd like to see a "reverse sighting unit", ie I want to see which of my units can see him. Maybe I'm doing it wrong but it would be nice to figure out which of my units can see him 'faster' than having to cycle thru my units until I see the enemy unit.
4. My first battle ... I was hit my Russian Artillery on Turn 1 ... hmmph, how'd the A/I get a first turn bonus???
Check the manual. The Soviets get a bonus on Turn 1. They have all their HQs in contact on Turn 1 and can call in artillery immediately as if it were pre-planned. Of course, to take advantage of this they need to see someone during their 1st Turn Orders phase. We were discussing this in another thread, it's often a good idea to stay out of their sight on Turn 1 if possible. After Turn 1, Soviet artillery is quie unreliable - smal chance to be in contact, two turn delay. German artillery has a good chance to be in contact any given turn and has only a one turn delay.
SILO OBSTRUCTION LOS PROBLEM ??? .... My second battle has begun ... I was placing my recon vehicle behind the silo and the LOS says that I can still see the T-34's ???? I got a screen shot of that with the LOS tool ... see below.
Could be a map bug - can you post a larger screenshot of that map so I can identify it? Ideally, save the game, zip it up and e-mail it to me please.
Thanks again guys!!! Erik, Mobius, Stridor, and all the dev team and beta dudes!!
Our pleasure, enjoy.