smaff
Posts: 34
Score: 0 Joined: 4/26/2004 Status: offline
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Actually, your ships can be in the vicinity for any reason, not just because they'll finish off the carrier more quickly. Any craft, regardless of affiliation, that's near you increases the time taken to quantum away, and the carrier, as a large ship takes longer to quantum than a destroyer. Order your ships to escort you and get close - try not to push it below the auto-run point whilst stripping any defensive armament, and then hammer it with as much as you have. Carriers are a pain, but the are essentially the most powerful unit in the game - A 4 member squad of anti-ship fighters will annihilate a destroyer, which has no option except to quantum out. Cruisers would be heavily damaged and frigates are dubious cover at best (and die rapidly if actually targetted). Its actually pretty much a shame that there's not much part of minesweeping, installation assault and merchant raiding - all things that the DESRON would actually be good at. Always sign of a good game when you can think of a few "if only..."s :>
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